Sherlock Holmes The Awakened

Sherlock Holmes The Awakened

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heime2003 Feb 6, 2023 @ 4:58am
frogware games are either good looking (sherlock seroes path) or bad looking (sinking city path)
im afraid this new sherlock game takes sinking city route (extremely coarse graphic, gen old mechanics and foggy atmosphere) i loved crime and punishment and devils daughters but this one, even considering it being a remastered one, looks too outdated and not up to standard of recent games. i wonder if frogware has two teams inside of it (one is good one, the other one is bunch of interns)
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Showing 1-15 of 23 comments
SledgeHammer Feb 6, 2023 @ 8:09am 
devs stated that this one won't be an open world experience (sinking city was open) so I think it will be like devil's daughter almost a full linear game.
All the other games with Lovecraftian setting were darker, gloomish and foggish, and they want to highlight that in The Awakened, so graphics shouldn't be the main concern here as far as the game presents good gameplay.
Last edited by SledgeHammer; Feb 6, 2023 @ 8:11am
DavidM Feb 7, 2023 @ 4:05pm 
I prefer it more linear. The open world didn't add anything for me, just a lot of confusion and noise. The deductions are the fun, not the option to do 30 deductions at the same time.
joridiculous (Banned) Feb 8, 2023 @ 5:24pm 
the open world they had in Chapter one was not adding anything to the game besides wasting a lot of time waling around in a dead (as in barely anything to interact with) city.

Hope they follow the more traditional Sherlock Holmes games in its smaller world-levels.
ComicGirl Feb 9, 2023 @ 12:49am 
I thought the demo was a little clunky, outdated graphics and animations too. I am personally not so fond of idea of dead open-world like it was in Sinking City or latest SH (glad to see Awakened seems to be the linear one). But who am I kidding, I'll be buying it in a heartbeat at release, cause Frogwares makes a decent detective stories (and that's a rare genre these days) and because it's Sherlock Holmes.
While Crimes&Punishments was my favourite too, I've played all the other titles and enjoyed them, so I'm hoping for this one as well.
DavidM Feb 9, 2023 @ 2:39am 
Originally posted by YanH:
I didnt like already the Devils daughter that much, was kinda different.. Crimes and punishments was best ever Sherlock game, thought at that time, that the Frogwares finally found themselves and the right approach to the slow detective genre to be still entertaining (I found old sherlocks tough to njoy) and I expected that they will milk it with many Sherlock original or made up stories using same working layout... I was totally surprised and disappointed that the games after C&P were and are different and I abandoned the franchise after one hit wonder C&P from my point of view (played it maybe thrice over time).
This game gonna be pass for me, I didn't like the demo, not finished it, and not talking about graphics or Lovercraftian setup, why not darker world cases in detective game that connects somehow at the end.. if there's no mutants or creatures attacking me in detective game, I'm fine.. but whole controls and game mechanics and damn slowness of everything are step back to the old previous Sherlocks I didn't find fun to play.

Agreed.
YanH Feb 9, 2023 @ 6:47am 
seems somebody deleted my comment... devs? ;)) thanks to DavidM u can see there is no profanity or anything to be deleted for :)
S.S.O  [developer] Feb 9, 2023 @ 9:43am 
Originally posted by joridiculous:
the open world they had in Chapter one was not adding anything to the game besides wasting a lot of time waling around in a dead (as in barely anything to interact with) city.

Hope they follow the more traditional Sherlock Holmes games in its smaller world-levels.

Out of curiosity and strictly for feedback purposes, what kind of interactions would you have liked to have in Chapter One? We did our best to fill the game with side quests and little secrets and other activities, but I assume you wanted more interaction with people or something like that? Or you're thinking of something else?
joridiculous (Banned) Feb 9, 2023 @ 10:04am 
Originally posted by S.O:
Originally posted by joridiculous:
the open world they had in Chapter one was not adding anything to the game besides wasting a lot of time waling around in a dead (as in barely anything to interact with) city.

Hope they follow the more traditional Sherlock Holmes games in its smaller world-levels.

Out of curiosity and strictly for feedback purposes, what kind of interactions would you have liked to have in Chapter One? We did our best to fill the game with side quests and little secrets and other activities, but I assume you wanted more interaction with people or something like that? Or you're thinking of something else?
It was too much of walking around trying to find out where to go. Didn't help it was no easy way to see where you where or what direction without constantly open the map. A compass or something similar on screen would help or just popping up what street you entered.

Interactions was really lacking. You could hear a few NPC's talking, but you couldn't "♥♥♥♥-chat" with anyone unless you where in a mission(quest) (and had the right "evidence" pinned and right costume. (another problem with the game))

Sure you could stumble upon a small mission a few places, reading a flyer somewhere, but for how big the city was it could have been much more. Of course i'm not meaning you should get a mission around every corner, its not Skyrim.
But an NPC stopping you and maybe ask for help, or even tell randomly you something you might need later, or even random "street crime", would make it feel more alive.
a7 Feb 12, 2023 @ 1:35am 
Originally posted by heime2003:
and foggy atmosphere...

Unfortunately, this is a bad trend that can be seen in many recent, especially horror, games. Terribly excessive volumetric lighting and fog and some graphic designers think the more is simply the better, so they crank it up beyond the max in both exteriors and interiors. Soon we'll probably start seeing the artsy games with nothing else than just the whitish haze.
Last edited by a7; Feb 12, 2023 @ 1:51am
NinjaGrayFox Feb 15, 2023 @ 1:37pm 
I actually really liked Sinking City & hope we get a sequel despite the problems they had with the publisher at the time. As much as I absolutely LOVE their Sherlock games, the Sinking City was an awesome change of pace. The only complaint I had was horrible performance on PS4 pro at the time. I would buy it again on PC if I knew it ran well & the money was actually going to Frogwares.
Rattle (Banned) Feb 20, 2023 @ 5:57am 
Originally posted by DavidM:
Originally posted by YanH:
I didnt like already the Devils daughter that much, was kinda different.. Crimes and punishments was best ever Sherlock game, thought at that time, that the Frogwares finally found themselves and the right approach to the slow detective genre to be still entertaining (I found old sherlocks tough to njoy) and I expected that they will milk it with many Sherlock original or made up stories using same working layout... I was totally surprised and disappointed that the games after C&P were and are different and I abandoned the franchise after one hit wonder C&P from my point of view (played it maybe thrice over time).
This game gonna be pass for me, I didn't like the demo, not finished it, and not talking about graphics or Lovercraftian setup, why not darker world cases in detective game that connects somehow at the end.. if there's no mutants or creatures attacking me in detective game, I'm fine.. but whole controls and game mechanics and damn slowness of everything are step back to the old previous Sherlocks I didn't find fun to play.

Agreed.

I feel exactly the same! The newer games seem to be getting worse and worse the more they try and distance themselves from the formula that worked so well. Devil's Daughter was the start of the downward slide. With Chapter One just bleh, and Awakened now starting out as damned wobbly, I just know what they're thinking at this point.
Rattle (Banned) Feb 20, 2023 @ 5:59am 
Originally posted by NinjaGrayFox:
I actually really liked Sinking City & hope we get a sequel despite the problems they had with the publisher at the time. As much as I absolutely LOVE their Sherlock games, the Sinking City was an awesome change of pace. The only complaint I had was horrible performance on PS4 pro at the time. I would buy it again on PC if I knew it ran well & the money was actually going to Frogwares.

I personally love the sinking city, it's OOOZING with atmosphere and good ideas. It's a weird way to approach the lovecraftian genre, and it's a clunky fun, romp. But the SH has taken a knock, for whatever reason they've decided to distance themselves from Crimes & Punishments, which is a shame as that was really the pinnacle of these games.
joridiculous (Banned) Feb 20, 2023 @ 6:53am 
Originally posted by Rattle:
Originally posted by NinjaGrayFox:
I actually really liked Sinking City & hope we get a sequel despite the problems they had with the publisher at the time. As much as I absolutely LOVE their Sherlock games, the Sinking City was an awesome change of pace. The only complaint I had was horrible performance on PS4 pro at the time. I would buy it again on PC if I knew it ran well & the money was actually going to Frogwares.

I personally love the sinking city, it's OOOZING with atmosphere and good ideas. It's a weird way to approach the lovecraftian genre, and it's a clunky fun, romp. But the SH has taken a knock, for whatever reason they've decided to distance themselves from Crimes & Punishments, which is a shame as that was really the pinnacle of these games.
TSC was ok, though there wasn't much to do outside the missions themselves, but at least they worked pretty well. By not much to do i mean, no places to go into besides missions, not much interaction with people outside specific NPC's, etc. But i loved the atmosphere in the game.
Rattle (Banned) Feb 20, 2023 @ 7:39am 
Originally posted by joridiculous:
Originally posted by Rattle:

I personally love the sinking city, it's OOOZING with atmosphere and good ideas. It's a weird way to approach the lovecraftian genre, and it's a clunky fun, romp. But the SH has taken a knock, for whatever reason they've decided to distance themselves from Crimes & Punishments, which is a shame as that was really the pinnacle of these games.
TSC was ok, though there wasn't much to do outside the missions themselves, but at least they worked pretty well. By not much to do i mean, no places to go into besides missions, not much interaction with people outside specific NPC's, etc. But i loved the atmosphere in the game.

Atmosphere was spot on!
But yeah, there really wasn't a whole lot to do beyond the basic game. But I did enjoy the areas, they did feel a lot different than the average Cthulhu game. That and the story was intriguing, at the very least :)
joridiculous (Banned) Feb 20, 2023 @ 2:35pm 
Originally posted by Rattle:
Originally posted by joridiculous:
TSC was ok, though there wasn't much to do outside the missions themselves, but at least they worked pretty well. By not much to do i mean, no places to go into besides missions, not much interaction with people outside specific NPC's, etc. But i loved the atmosphere in the game.

Atmosphere was spot on!
But yeah, there really wasn't a whole lot to do beyond the basic game. But I did enjoy the areas, they did feel a lot different than the average Cthulhu game. That and the story was intriguing, at the very least :)
You. I would rather play a TSC 2 (not that i would really make any sense with a sequel) then this "remake", unless they get rid of the BS like pinning evidence to be able to anything.
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