Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Many Legendary tier Internals gives 500 MP, there are several Accessories that give a large chunk or some % max Mp, and you can always gather/auction for some Legendary tier Herbs to increase your Max Mp by 25-50.
The Shifa Temple Leader has a hidden accessory (Monk Sariras) that you can steal from him or kill him for. It gives +1000 Max Mp.
The Old Man isn't going to lead you to enough Legendary Internals on his own. You have to go do other side quests and visit the other regions to get enough Internals.
The MC will need to have 6 Legendary tier Internals with 500 Max Mp to reach 3k Mp as a baseline with 10+ Int and no event Max Mp reductions.
You have 9 Martial Arts slots to use, so you can manage with 4 Internals with 500 Max Mp and 4 Internals with 250 Max Mp.
There are 26 total legendary Internals in the game, and you can get 17 of them while staying in the Old Man's sect. Out of them, 7 of them have 500 Max Mp, and the rest has 250.
If you have DLC 2 (Vanishing Silhouette) you can combine 2 Legendary Internals together to make a Top Quality Internal. This will have +50% more stats than the Base Manual. So using a +500 Mp Internal gets you a new +750 Max Mp Internal.
But, this is just a 'meta' for tower climbing, a playstyle. You definitely can go more inner heavy, stacking passives on yourself instead of boosting weapon damage through skill level. This is just the ideal build for short, small-ish but hard fights.
To unlock the fusion mechanic, you need to have your Homestead's Stele Forest at level 5 (maxed out). Once you have it maxed, there will be a new stone block in the center that you use to combine manuals.
You can only combine manuals you have learned to level 10.
You can combine 2 manuals of the same tier and type (External vs Internal). Your combined manual will basically be the Base manual with +50% Stats, a higher rarity, and the effects of both manuals.
You will never get a 1000 Mp Manual from fusion. Its always a static +50% MP over your chosen Base Manual. If your base has 500 you get 750, if your base has 300 you get 450, and so on.
Only 1 specific Manual will ever have 1k Mp and that's the Infinity Manual (Up to 1500 MP when fused). However Infinity Manual can only be learned while you have 1 Max Mp, or by using Ravenous Reader which can only be selected during Character Creation.
That is handled by your Homestead's Treasury and Stele Forest respectively. Each rank gives you more slots to work with.
At level 5, the Treasury gives you 8 slots to put Legendary tier Weapons, Armors, and Accessories onto and the Stele Forest gives you 5 Steles to put Legendary tier Martial Arts onto.
Thats all we get and you'll probably want to keep some older playthroughs around to move stuff around.
Each playthrough can take 1 item from each slot, and once you take one, you can't get another from it, but you can still put things on it for other playthroughs.
The Homestead is on its own save and updates every time you make a change.
So if you pick up an item and then reload, the item will not be on that spot since the Homestead updated with that spot as being empty.
Likewise, you can save before putting an item on the spot and reload and the item will be in your inventory and in the spot.