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There is suprising amount of variations everything have, you literally can be friends with the villians of your previous playthrought. You can be killed by chicken or this chicken can be your faithfull pet. You also can marry for money.
In total there is like at least 90 hours of content? And game isn't even really fully finished content wise yet (only four regions for now).
You also can play it like life sim and just do the same ♥♥♥♥ forever. But it is not very fun after you are ascending all skills that possible to ascent and out of slots for learning martial arts.
Obviously there’s also multiple endings and at different difficulties.
I’m at 100th hour now and I’m still having fun
Loads of endings, some are hilarious
I play the Chinese version so I can’t tell you what they are exactly lol
The "true" ending are seems to be the ones that have red stumps.
It's just their complition hasn't been carried over when that patch rolled out so there is a need to repeat one of them (the final decision and final battle for some of them).
Translation doesn't seem to lag behind like happened with the Tale of Immortal. But on the other hand it is of lower quality.
Hovewer, many achivements tied to joining sect (which have their own questline, which triggers on sect relationship level) while some tied to the endings.
You also need to achive any true ending to unlock "custom difficulty". Because many achivements are tied to mutually exclusive choice you will need to complete game multiple times to have really wide array of options and some event lines require you to have a strong character in the first place. Others are tied to holy gring so you can do whatever you want and can continue to play at your own pace to unlock them. Any "ascented" skill will be keep at max to next playthroughts.
There are even achivements that unlock you ability to start at the max level or halfway to the max, have any of 6 virtues at max from start (one of which tied to shaolin full-time monk storyline, the most annoying of them all), ability to learn any move ignoring requirement, and ability to use any move even when you equip wrong weapon (which allow you to mix move styles and using strongest weapon you have with disregard of it's type).
Playing it as sandbox you will accidently unlock plenty of achivements.
If you really really against grinding achivements, you can use save from someone esle, which have most of them unlocked.
But system itself designed to nudge you to see most of available content.