The Walking Dead: Saints & Sinners - Chapter 2: Retribution

The Walking Dead: Saints & Sinners - Chapter 2: Retribution

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JokeDindon Mar 22, 2023 @ 12:43pm
[Bug List] A list of bugs currently in the game
- Some recyclable items aren't properly scaled. For example, there's an ashtray with cigarettes in it and it's so small the cigarettes looks like toothpicks.

- If you go to the reserve church and get in through the attic there's a door frame missing right after you drop down from said attic and you can see right through the map. It's very obvious.

- I went to Via Corolla and went to the house with the fountain in the courtyard it had a "TOWER" flag on it in the first game... I went to the second floor from the surrounding balcony and the floor geometry isn't aligned with the doors you can see through the floor there aswell. It's a large gap.

- I went to the blue palace and there a brick fence you can scale. There's a texture error on that which makes part of the fence glow bright white much brighter than the regular white paint on scalable surfaces.

- There's a blacked out counters part inside the blue palace kitchen... straight out missing their textures. It's only on a specific part of the counter too which is reused here and there.

- I've seen zombies T-pose as they approach you... it's rare but happens.

- I've used pills once and the "eating food" sound played instead of the normal "pills consuming" sound.

- The dropped backpacks on some corpse had scaling problem where the slots holding the items were way too big to fit the backpack model which is not suposed to happen.

- The "broken" sawed-off shotgun is colliding with the player's hands or so it seems it make the hand shake while holding it.

- Some objects are at weird angles or size when placed in the player's backpack. Sometimes they are too deep into the backpack, or scaled down too small, or oddly angled which is not normal. For example some bandages do that... seems to happens in specific slots. Need some clarification.

- Severed heads stored in the Resting place or in the backpack deforms / distorts after after loading a new area, this bug was also in Chapter 1 and still is.

Report bugs that you've found and I'll try to confirm them here.
Last edited by JokeDindon; Mar 22, 2023 @ 5:03pm
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Showing 1-15 of 26 comments
Spinning Toilet Mar 22, 2023 @ 2:44pm 
I have only had it happen at night but i had invisible zombies come after me, grab me and kill me. You couldn't kill them unless you had a shotgun and just guessed where they are in front of you so they are actually there you just cant see them. I don't know if its a night only thing or if it can happen in day to
Der Fuchsl Mar 22, 2023 @ 4:43pm 
I've already created a post or, better said, referred to an old post of mine in the first part, but you are welcome to add it to the list. If you cut off the heads of one of the transformed female opponents and take them to the graveyard, they will change.

Here is the link to the post (pictures included)

https://steamcommunity.com/app/916840/discussions/3/2958292387844838278/
Litwick Mar 22, 2023 @ 4:46pm 
Lil bro wanted to kill zombies and ended up a QA tester instead :liemoji_cry:
JokeDindon Mar 22, 2023 @ 4:46pm 
Originally posted by Der Fuchsl:
I've already created a post or, better said, referred to an old post of mine in the first part, but you are welcome to add it to the list. If you cut off the heads of one of the transformed female opponents and take them to the graveyard, they will change.

Here is the link to the post (pictures included)

https://steamcommunity.com/app/916840/discussions/3/2958292387844838278/

I will add it to the list, I have encountered this bug in Chapter one, not surprised to see that it's back on Chapter Two or rather never been fixed.
ulx Mar 22, 2023 @ 5:12pm 
The letter from the priest to the Pawn Master doesnt get recognized when u put it in the drawer. He just kept saying to put it there, but i already had, and when i grabbed it to put it into a different slot it vanished completely:steamlaughcry:
Had to kill the game, will try again tomorrow...
Last edited by ulx; Mar 22, 2023 @ 5:13pm
Cally Emeraldaz Mar 22, 2023 @ 7:31pm 
for some reason your gloves get damaged when attacking zombies with two handed weapons, sometimes alot of durability, and sometimes barely any, its quite weird how it even happens in the first place.

ive also encountered glitchy bandages from human corpses which u can find during the night, where its collision box is rather ♥♥♥♥♥ n is displayed differently in ur inventory


also why is the darn screwdriver so ♥♥♥♥♥ huge now in ur toolbelt? xDD
Activusto Mar 22, 2023 @ 8:09pm 
The interactions have been reduced tenfold
Draws won't open, barely any items you can grab lying around, the items that are there are Static

When you grab a Knife, Journal, Torch, backpack, etc, it screws up 90% of the time, the 10% is when I'm actually paying attention.
Also applies to shoving into your backpack, holsters, so on so forth.

The AI is garbage, I literally shotgun blasted a chick in the face and somehow no one else heard me, no zombies came around.
I was walking around, no crouching, no anything, making lotta sound, and no one heard me despite being a room over.
The zombies AI feels worse, they barely react.
The Human AI I'm not sure about, but what I did notice is, the Audio for them is Mono, not Spatial
I can't hear what direction a Zombie or Human is coming from, it sounds like they're just in front.

The pop in is atrocious. I was literally standing in front of an NPC, as far as I could go front, and just me, my body naturally swaying, activated the LOD on the model. The LOD is horrible.

Not sure which are bugs or which are due to Questification but I'm hoping they're all bugs personally.
Cally Emeraldaz Mar 22, 2023 @ 9:21pm 
yea the human ai as of the moment are down right brain dead, you can shoot one of their mates right beside em from a distance n they wont give a ♥♥♥♥ that they just saw their friend's head explode like an egg or see em get flung n their arm gets yeeted 5 feet away from their corpse, i rly do hope this sorta stuff gets improved on aswell.
Cally Emeraldaz Mar 23, 2023 @ 4:53pm 
found out how to replicate the bandage hitbox thing, you put it on your arm n instead of using it, you put it into your inventory, n bam its hitbox is ♥♥♥♥♥♥
King Lord Headass Mar 23, 2023 @ 8:35pm 
The Orphan blueprint missing from its spot. went to where it was supposed to be, but every time i did after reloaded and restarted the game, it's still not there
wuD Mar 24, 2023 @ 5:25am 
Ironic, you made a good list, but no one that counts, will read it.
And even if a dev makes it here, it´s the mod´s job to do so.
I encountered nearly every bug in your list, not to mention the ocasional stutters from chapter1
Someone on here with Admin-rights should at least section the discussions into

-General
-Support
-Bugreports

or something
so we can make sure someone reads this and forwards it to the Dev´s

/edit
i´ve made 3 Posts so far, needing help, none of them have been responded to
maybe, you have more luck than me
Last edited by wuD; Mar 24, 2023 @ 5:27am
Trollface Mar 24, 2023 @ 7:29am 
I'll leave this comment here to make sure once again that such topics are removed by the developers.
Crow Mar 24, 2023 @ 7:42am 
has anyone gotten the Hatchet to work? for me it never does anything except push zombies back. when wearing the gloves, the gloves take durability damage and also make the punch sound. :crowing:
Trollface Mar 24, 2023 @ 9:17am 
Yes, when gloves are on the hands, getting hit with melee weapons becomes a problem.
Cally Emeraldaz Mar 24, 2023 @ 12:57pm 
Originally posted by Trollface:
I'll leave this comment here to make sure once again that such topics are removed by the developers.
and why would it be removed?
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