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On contrary, harvesting dying after wave 20 kills a bunch of characters and even shiny legendary weapons that you'd think are designed for long runs are mostly pointless in endless.
Honestly, if you already beat brotato on danger 5 on all characters its time to let it go -- you already got more than its worth out of 5$ game.
Harvesting degrading is tough but there are ways of making it grow positively even in endless. As usual it's corny garden abuse. True about legendaries as well - they're not even that strong in a 20 wave game either, they require a lot of infrastructure or have built in steep risks (scythe/gatling gun).
The one exception is drill - it's just a super upgraded thief dagger. Thief dagger builds seem to find it consistently which is great if you like being rich and jacked and having a yacht!
Yeah, there's only so much you can expect from a $5 game but endless lets you take it reaaaaaaaally far as well. Endless does get boring of course, especially discovering that all roads lead to "demon + potato thrower + spicy sauce"... but long before you hit that point it gives you a way to experience much more of the game than just the first 20 waves. More stressful dodging and harder shop choices etc.
Here's another stray thought: baby is almost a combination of both things I listed. It's hard in the first 20 waves and it has huge endless potential. That's cool, it means people can really show off great play by doing strong endless runs with baby.
Know what's not cool? It still isn't better than demon! 4 times as many weapons doesn't beat demon because 4 is just a number, infinite scaling laughs at 4.
But if you say "it would be nice to have more options to play endless" the endless haters will scoff at you and say that's silly. The game already has items and characters that are made for endless, but asking for a bit more will have people viciously foaming at you. Hence the thread.
Anyone can beat any challenge once. Doing so consistently is another.
that's definitely another way to do it, yeah. so how come when I post about endless people rage at me with screenshots where they beat wave 20 with 50hp, 7 armor and negative dodge? do you think that's a realistic build to be bragging about?
partly the point of endless is that you can do endless runs over and over, but to even do one impressively long run means that you did all the right stuff (unlike when you stop at wave 20 and it can easily be said you won by chance, your build didn't reach its limits yet etc).
you can get as lucky as you want in the first 20 waves with all the required items showing up at the right times, and that's still only like 10% of what goes into making an endless run successful.
i can literally play loud with thief daggers, demon with thief daggers or demon with ghost scepter and consistently hit wave 60+ every run without much trouble. i know how the game works, i choose the strongest stuff and i make the best choices in the shop and during each wave, then the results follow.
if i take the same approach with other characters and weapons, the results are capped at a way lower level because they're weaker. with those characters you simply can't make it past wave 40-50 or so without absolute perfect shop luck and results, and often your build will have some nasty gap in it that makes you die before wave 30 and can't be fixed in time.
the weaker characters and weapons are less about expressing your personal skill and control of the game, and more about expressing a particular gimmick mechanic like ogre's explosions or builder's single turret. they get old fast because they're so hobbled (once you get past the thrill of novelty).
take vampire for example. nobody will ever do anything remarkable or fun with this character. it's something you play to see it in action once, but the concept is so stupid and pointlessly specific that it's basically a waste of everyone's time. masochist or lich by comparison are stronger and have more replay potential, even though they're still weaker than demon because everything is. their design has more to offer you as a player who isn't a spectator.
it's very simple.
thank you for this very important high IQ post.
Not optimized with very low fps late game, afking mid map with god build until you freeze and get oneshot by elite.
The theorycraft etc would be good if it was playable but it isnt at the moment
okay it's your thread now, i'm passing the torch to you because you're better equipped for this
good luck, we're all counting on you
After DLC: Endless is too easy boring BS WTF
Game used to be balanced for 20 waves. It is fine that way. With time and all the haters now it is pretty easy with some experience. You can also play other games. If you like long endless grind play VS (it's gud game) or others.