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just like the regen bonus on diver. great character designs btw
How do I keep ramping damage early? Many of the early damage increase items seem to show up repeatedly, but they're useless after the first buy.
curious is pretty much a pure disadvantage character, anyone who tells you otherwise is cherrypicking 1 good run they had and probably playing danger 0 with 30 hours total in the game
literally every other character can kill more loot aliens and get advantages from it by just buying whistle/lure and being stronger overall, it's a joke
at least winning with it unlocks a good item unlike most of the new characters
On one hand I want you to be right so it vindicates all the time I'm wasting banging my head against the wall with this character, and on the other hand I was really hoping there was some obvious angle I was just missing.
But yeah, I think I gotta agree that this character is just pure luck. Maybe if the enemies didn't have an additional 25% health, you could catch up on the scaling... but that combined with not being able to stack any early game damage items just makes it seem like past wave 10 to 12 you're automatically behind the curve.
Thanks for the reply anyway.
In my case it all didn't matter though because I found Drill on wave 12 and ended the game with 5k materials.
https://steamcommunity.com/sharedfiles/filedetails/?id=3392860585
first try btw
nice hoodie
Haven't checked the revisioned guide but I'll agree on the easy part.
Only enemies that get any sort of meaningful health increase are the loot aliens so that does favor melee as they're easier to bully into corner.
Mostly play random weapon start and that ratio is also in melee favor. Only the lone icicle I dread as unless you can get out of it through the precise, you're stuck with more icicles.
Had similar experience when I picked medical gun during run and suddenly it's all medical.
Brick might just about be his best & worst starting weapon.
Dupe weapons aren't something to fear as the weapon itself makes up for it but I'll still limit myself to 3 same max but at the start it's much much more valuable than the -% damage which might not even come into effect depending on what you're running.
(I'm not promoting myself but here you can see couple of runs and the most broken items with him [bag, treasure map, recycler...] )
early game is a bit though but you will be drowning in materials soon enought if you focus on the loot aliens (weird tooth is MVP here)
https://steamcommunity.com/sharedfiles/filedetails/?id=3018964960