Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Shredder is a fine start, but you don't have to go ranged damage -- if you check the math, explosion weapons have one of the worst scalings with it.
Nothing wrong with picking up a point here and there ofc.
Your best damage stat is attack speed. Crit is sort of fine, but quite expensive to get up to the point it matters, so its easier to just skip it.
Armor is worth it even later than on other characters, and probably around 10 by the end game including 50% malus.
Dodge and maxhealth are always welcome -- you don't have enough single target damage to clear the screens before anything touches you like a glass cannon build would.
Regen scales poorly into late game messes with items you want to pick up. Your best restore stats are +enemies count, Luck and healing from consumables. Lifesteal is fine as well, but not worth picking up until end game imho.
Especially the remark about elemental damage into explosion size being bait helped a lot. :-)
Dodge, Regen and Lifesteal are near useless. And so is Armor due to the debuff. So glass cannon is the name of the game. To nudge the odds in your favor restart until you get early horde wave, or even 2 in a row. They are much easier with Artificer than Elites.
First 5 waves get some Luck, and key items and more Shredders. Prioritize Luck over Harvest since you really need those Rocket Launchers/Nuke Launchers. After that start getting attack speed like your life depends on it, while improving your guns to Tier 2 and looking for Rocket Launchers and other key items (like Bag, Tree etc)
Attack Speed will be the most important stat, you want atleast 100% of it by wave 15 or something like that. Elemental dmg for bigger explosions is ok as a secondary stat but not the greatest (Speed and Luck are better). Its more useful once you get Rocket Launchers and Nuke Launchers and the whole screen is covered in explosions.
Some Max HP is preferable, and since you dont have any other healing with this build you need consumable heal items.
But yeah its not a good class (mediocre at best), its very reliant on you getting some actually decent weapons before like wave 10-11 (namely a Rocket Launcher or two or perhaps a Nuke if youre extra lucky). Shredders and Planks are trash, and the other two starting weapons you can forget about. Not a good class whatsoever because the starting weapons suck so much.
Third try, only because I didnt see a single Nuke/Rocket Launcher
https://www.youtube.com/watch?v=dA3HLR7PdbY
Sir, I salute you! After many hours of trying this worked quite easily. It seems like a fool-proof way of doing it! Thank you
While I do like the big booms explosives bring to table, their value greatly diminishes when you stack them.
Shredders (upgrade to rockets and nukes if possible)
Armor > explosion size > hp > attack speed/explosion dmg > ele dmg/ranged damage
Don't bother with dodge, regen or lifesteal.
Ya you got stupidly lucky with rocket launchers and are probably in the top 1% of tryhards for brotato. Most people are not you and should stack armor. Better to assume you won't be that lucky honestly.
you found 6, never seen more than 2 in 60+ hours lol, ♥♥♥♥ outa here dude
Finding the first one boils down to RNG tho.