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As for modding the store page list it as something the dev planning to add along with endless mode (see the early access box). We also seen a mod for the demo version.
Yea i'm aware of those items. I've done 60+ runs on the guy that can't attack when he moves and still never seen either of them even though i have them unlocked. I have multiple disabilies and it kills my hands to try to move around to get everything is the main reason i'm hoping for such a mod. I look forward to it being added hopefully.
https://steamcommunity.com/sharedfiles/filedetails/?id=2875492102
https://brotato.wiki.spellsandguns.com/Modding
About creating such a mod, it shouldn't be that hard i guess, since "Sifd's Relic" already has such an effect. While not that elegant, one could for example add Sifd's Relic to all characters as a starting item and to cancel out the negative speed add +12 Speed to all characters. Of course it should also be possible to just add the effect.
One could also take Sifd's Relic and create a new item from it without the speed penalty.
As for now, you can use a mod that lets you add items and just add Sifd's Relic each run. "Cheat Mod" seems to do this for example.
The menus are a little weird though (translation issue for rarity's i guess) but works well, while it's a little strange to add 7 Gecko's at once, you have to switch between "chohmohns"(commons) and Baby Gecko 7 times. So instant materials and -7% Life Steal. Or use Sifd's Relic from the last menu (rehed).
https://brotato.wiki.spellsandguns.com/Mod:Attract_Materials
Maybe try using "Attract Materials + Instant Pickup" i believe that "Attraction" could be a little strong, but who knows, maybe it's just the right thing. Now you have a good selection, let me know how it goes and if you run into any issues by chance.
https://brotato.wiki.spellsandguns.com/Mod:Attraction/Pickup_Mods