Brotato

Brotato

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VanGuard Nov 9, 2024 @ 11:44am
How is the game balanced for multiple players.
I'm curious about how the characters with debuffs like less materials dropped or bonus enemy health works with multiple players? Does it mean that it would be generatlly harder for everyone as other characters might not have compensating bonuses.

Is there any numbers documentation on this game? As I also don't know how some enemies work or even mechanics like curse.
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Showing 1-5 of 5 comments
HeraldOfOpera Nov 9, 2024 @ 12:39pm 
I'd assume the same way it was "balanced" for Endless: poorly.
Kappa Nov 9, 2024 @ 12:43pm 
It's ok.

It's also rewarding if players build a proper team rather than random pick without thinking what the others are going to play ( likewise, building in order to die because reason is possible as well ).
HeraldOfOpera Nov 11, 2024 @ 1:58pm 
Originally posted by Kappa:
It's ok.

It's also rewarding if players build a proper team rather than random pick without thinking what the others are going to play ( likewise, building in order to die because reason is possible as well ).
Loud Jack in particular sounds extremely funny to me and I don't even know which one it falls under.
Bort Nov 11, 2024 @ 4:00pm 
It's an extra. You can break the game with characters that change the enemies/drop rates, but so what? It's a lot of fun to play with my kids.
IAmByte.TV Nov 11, 2024 @ 6:11pm 
"balance".. its not a competitive game, its a fun game
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Showing 1-5 of 5 comments
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Date Posted: Nov 9, 2024 @ 11:44am
Posts: 5