Brotato

Brotato

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kraussndhouse 2023 年 3 月 19 日 下午 7:57
RNG needs to change!
250+ hours on this game and I've yet to unlock the Nuclear launcher even ONCE! Same goes for explosion size upgrades, etc. No matter what I do to boost my run towards explosion synergies, I get screwed by the end because I'm stuck with cutters which don't scale well with range. Then If i do get any launchers at all, it's maybe 1 or two but then I have no explosion size or explosive damage mods. It is absolutely ridiculous that the dev has let die-hard and loyal players on an early access game like this deal with the ridiculous RNG. CHANGE IT!

I've tried everything! Luck, combining my weapons early to get them to higher level in hope of getting higher level weapons in shop. Nothing works.
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目前顯示第 16-27 則留言,共 27
Ghin 2023 年 3 月 21 日 下午 7:51 
And you never will see the nuclear launcher until you beat a run with Soldier. Because it's an unlock.
HeraldOfOpera 2023 年 3 月 22 日 上午 9:59 
引用自 Ghin
And you never will see the nuclear launcher until you beat a run with Soldier. Because it's an unlock.
It's claimed that they unlocked it 50 hours into that 250, leaving a still-excessive 200 hours of MIA.
RedShirt 2023 年 3 月 22 日 下午 2:34 
Just got another nuke launcher, so yeah. Answered my own question from some posts before.
♥♥♥♥ Goblin 2023 年 3 月 22 日 下午 4:08 
Back in the demo was the most fun I had in this game because RNG wasn't as big of an issue. You'd have runs where you could get multiple ricochets or piercing; multiple rocket launchers or miniguns; multiple crit trophy items. It was actually a lot of fun building an overpowered character. (Now you are lucky to see ricochet or pierce in 25+ runs)

Why did the dev nerf this? There is no scoreboard, no multiplayer or even challenging achievements that would be made easier.

IMO, this game would be so much better with how the demo handled RNG.

I'd love if there was an accessibility option to tweak the chance of seeing items (similar to tweaking enemy hp/damage/speeD).
Azael 2023 年 3 月 23 日 下午 3:13 
引用自 ♥♥♥♥ Goblin
Back in the demo was the most fun I had in this game because RNG wasn't as big of an issue. You'd have runs where you could get multiple ricochets or piercing; multiple rocket launchers or miniguns; multiple crit trophy items. It was actually a lot of fun building an overpowered character. (Now you are lucky to see ricochet or pierce in 25+ runs)

Why did the dev nerf this? There is no scoreboard, no multiplayer or even challenging achievements that would be made easier.

IMO, this game would be so much better with how the demo handled RNG.

I'd love if there was an accessibility option to tweak the chance of seeing items (similar to tweaking enemy hp/damage/speeD).
There were also a lot less item, which means higher chance to get multiples. So, it probably due to that it felt different.

Also, I'm actually a huge fan of how brotato handles this. You seldom overpowered, often you're still killable even when overpowered. This difficulty make brotato imho one of the best games in this genre.
I also don't understand why some guy want to be overpowered in this games, If I play VS im OP after like 5-8 min, meaning I don't need to do anything for the remaining 22-25 minutes.
HeraldOfOpera 2023 年 3 月 24 日 上午 7:41 
引用自 Azael
引用自 ♥♥♥♥ Goblin
Back in the demo was the most fun I had in this game because RNG wasn't as big of an issue. You'd have runs where you could get multiple ricochets or piercing; multiple rocket launchers or miniguns; multiple crit trophy items. It was actually a lot of fun building an overpowered character. (Now you are lucky to see ricochet or pierce in 25+ runs)

Why did the dev nerf this? There is no scoreboard, no multiplayer or even challenging achievements that would be made easier.

IMO, this game would be so much better with how the demo handled RNG.

I'd love if there was an accessibility option to tweak the chance of seeing items (similar to tweaking enemy hp/damage/speeD).
There were also a lot less item, which means higher chance to get multiples. So, it probably due to that it felt different.

Also, I'm actually a huge fan of how brotato handles this. You seldom overpowered, often you're still killable even when overpowered. This difficulty make brotato imho one of the best games in this genre.
I also don't understand why some guy want to be overpowered in this games, If I play VS im OP after like 5-8 min, meaning I don't need to do anything for the remaining 22-25 minutes.
You don't really need to understand why, you just have to understand that the desire exists. Because it does, and Vampire Survivor has tricked people who have that desire into thinking roguelikes are for people like them when they're really for people like you.
CheonMa Josa 2023 年 3 月 28 日 上午 5:16 
the only thing that makes this game hard and making u finish all characters in D5 too long is the dogsh*t RNG...i swear it can be tilting, i swear some rolls doesn't even make sense, like when run artificer with either plank or shredder for some reason sometimes it keeps giving me pistols, shuriken, crossbow, ffs.
for instance yesterday i ran 3 hours on artificer on D5 that's a lot or run, out of those runs i only got rocket launcher on "2 runs"
i also like engineer and cyborg, but impossible to finish D5 if u don't even get the healing robot,
最後修改者:CheonMa Josa; 2023 年 3 月 28 日 上午 5:21
Deathraven13 2023 年 3 月 28 日 上午 6:23 
引用自 Lord Dae Ho
the only thing that makes this game hard and making u finish all characters in D5 too long is the dogsh*t RNG...i swear it can be tilting, i swear some rolls doesn't even make sense, like when run artificer with either plank or shredder for some reason sometimes it keeps giving me pistols, shuriken, crossbow, ffs.
for instance yesterday i ran 3 hours on artificer on D5 that's a lot or run, out of those runs i only got rocket launcher on "2 runs"
i also like engineer and cyborg, but impossible to finish D5 if u don't even get the healing robot,

Yeah RNG is not great when you don't have control over it. Even in XCOM games you could still come up with a plan B.

That's one reason why people prefer Vampire Survivors over Brotato: in VS your runs don't depend on RNG since you have options to control it.
CheonMa Josa 2023 年 3 月 28 日 上午 7:35 
it twas fun at first, but on D4-D5 u can literally play 1 character for hours and there's a high chance u won't even be able to reach 20th wave if ur luck isn't good, it's like trial and error,,
i like playing games on highest difficulty but forcing me to play/grind for hours just to finish 1 run cause my luck sucks ain't cool at all, f*ck that, this ain't mmorpg, dev need to do something bout it, like maybe on D5 after a wave we get more options for items/weapon, like maybe 4-5 options...cause even the re-roll sucks tbh, u can literally waste ur resources on re-roll and roll can still suck, it's also one thing that forces u to invest on harvesting, who wants that,
最後修改者:CheonMa Josa; 2023 年 3 月 28 日 上午 7:39
Azael 2023 年 3 月 28 日 上午 8:45 
引用自 Deathraven13
That's one reason why people prefer Vampire Survivors over Brotato: in VS your runs don't depend on RNG since you have options to control it.

Citing Herald here since he answered this.
引用自 HeraldOfOpera
You don't really need to understand why, you just have to understand that the desire exists. Because it does, and Vampire Survivor has tricked people who have that desire into thinking roguelikes are for people like them when they're really for people like you.

Deathraven, this is actually my problem with VS, you have to much control over the game. This is not a rougelike anymore, the rougelike genre specializes in RNG and creating situation where you have to deal with what you get and overcome it yourself. That just how this genre is. Vampire Survivors started the same way, but introduced to much control over RNG via Reroll and Banns, resulting in almost no RNG in this game, rendering this game into a too easy bullet hell game. This is the reason people DO NOT PREFER Vampire Survivors.

And I love the way Brotato handles RNG, you have slight control over it, but not too much. So, if you don't like this fact please stop playing this game, play vampire Survivors and please stop to try to change this genre, we like it this way.
Deathraven13 2023 年 3 月 28 日 上午 11:08 
引用自 Lord Dae Ho
it twas fun at first, but on D4-D5 u can literally play 1 character for hours and there's a high chance u won't even be able to reach 20th wave if ur luck isn't good, it's like trial and error,,
i like playing games on highest difficulty but forcing me to play/grind for hours just to finish 1 run cause my luck sucks ain't cool at all, f*ck that, this ain't mmorpg, dev need to do something bout it, like maybe on D5 after a wave we get more options for items/weapon, like maybe 4-5 options...cause even the re-roll sucks tbh, u can literally waste ur resources on re-roll and roll can still suck, it's also one thing that forces u to invest on harvesting, who wants that,

Well sadly we can't do anything about it, I suppose you could ask the dev on their discord to make the game less RNG and more skill based.

IMO the game is unbalanced and I have a 100% winrate on D5 for a reason: Because I struggled hard between D0-D4 until I finaly saw where the game was not balanced and abuse it, the same way others have discovered how to reach wave 100 in endless mode.

But in dev mind there is no reason to beat D5 with everyone so if there is 3-4 characters that you can use to stomp D5 dev is probably happy with that. Now it is possible to make a game skill based while rogue-like, one obvious exemple would be the binding of Isaac, another less known one is 20XX wich is a megaman rogue-like game and this one have multiple options like Vampire Survivors offer, so if you want to help dev you could suggest some ideas on how you would see the game being less RNG.
Azael 2023 年 3 月 28 日 下午 1:33 
I disagree, if you decide to play the easiest/strongest combination and maintain a 100% winrate on that, that's on you. (Dunno why you think this is a problem, since you can have 100% winrate on VS easily with everyone, game is apparently also broken). The fun in these games is to try out new stuff, like trying one-armed with 1 knife and failing 30 times miserably.
I could play Ranger with SMGs or Slingshot and would never loose a D5, but there is no fun in that. The fun is in challenging yourself. If you don't explore this aspect of the game (which is the core of these games), these are not games for you. Please go somewhere else
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張貼日期: 2023 年 3 月 19 日 下午 7:57
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