Brotato

Brotato

View Stats:
FroBodine Jun 24, 2023 @ 5:11pm
I suck! Help me be a better player, please
He says jokingly. But really, I suck! I've played probably 30-40 runs, and my best run is level 10. I've been playing the Crazy dude with bonuses to precise melee, and have been sticking to only precise melee weapons.

I'm upgrading crit %, speed, range sometimes, HP regen, armor, stuff like that that seems like good common sense things to upgrade.

Yet I get to level 10 and just can't beat it.


Why do I suck so badly?
< >
Showing 1-15 of 72 comments
Deathraven13 Jun 24, 2023 @ 5:13pm 
Go in the options: There you'll have 3 difficulty sliders you can use, put them all to the minimum, that way ennemies will have less HP speed & damage.

Hope that help.
FroBodine Jun 24, 2023 @ 6:54pm 
Yeah, but that's a crutch that I don't really want to have to use. I should be able to beat the game on normal difficulty at some point. But, I'm just obviously making bad choices somewhere as I select my stuff each level.
Zoltan Jun 24, 2023 @ 9:30pm 
get 6 smg/laser guns. buff up your range and ranged dmg. should make stage 10 low diff
DarkTwinge Jun 24, 2023 @ 11:56pm 
Broadly, I consider ranged weaponry easier to use, and things like SMG, Shotgun, and Shredder are broadly strong on *most* characters, so you might try another class and see if that style build works more smoothly for you - it can be really difficult to manage the dangers of needing to be so close to enemies with melee weapons.

This isn't viable with Crazy, of course. They do at least start with a good chunk of Range so melee isn't quite as precise on them.

Perhaps a few things to consider: focus more on filling up your weapon slots in the first 2-4 waves than buying other items (it's okay to lock an important item for a wave or two early on to give yourself more room to buy Weapons). Look for efficient purchases: items which give negatives to your dump stats (Dodge, Engineering, Ranged/Elemental Damage) are often good, Coffee is almost always good, etc. Lifesteal is often a pretty weak source of healing on melee weapons, so may be best avoided on this char unless you're running mostly Shurikens. You probably want 5-15% Speed by Wave 10 most of the time. Melee Damage is more effective/impactful than Damage% for the first 10-20 points or so.
FroBodine Jun 25, 2023 @ 11:54am 
Thank you for the tips, DarkTwinge. I have been focusing on defense lately, as much dodge, armor, and HP regen as I can find, except when a great weapon or other item trumps the defense item, then I'll take it instead of course.
tski3 Jun 25, 2023 @ 12:27pm 
Damage should be your first priority, defenses are only required for elites and bosses. Defeating more enemies basically increases your income and when you oneshot everything you don't need a lot of survivability. Also, luck shouldn't be underestimated, levels are a huge part of your power level and don't come with a drawback. But don't spend everything on it, the game scales tier by luck and wave count, meaning having insane amounts of luck early on is a waste.
It woud be helpful if you would post your build so we can evaluate your priorities.
FroBodine Jun 25, 2023 @ 12:31pm 
How do I post my build? Just take a screen shot of my end game "lost run" screen?
tski3 Jun 25, 2023 @ 12:37pm 
Yes, just post a run where you don't know why you lost.
Curiousfellow Jun 25, 2023 @ 2:26pm 
Well, I can see a couple of bad descisions in that screenshot:
- You're using a medgun. Medguns are pretty bad.
- You're using some questionable items. You took a baby elephant even though your luck is low. You have a turret even though this isn't an engineering build. You took glasses even though the ranger and the guns you equiped on him come with range bonuses.
- You didn't pick up any harvesting, which leaves you with fewer resources.

But the weirdest thing you're doing is grabbing a mixture of guns. I'd reccomend focussing on one type of gun(smgs, shotguns or shredders) for the ranger, selling your original pistol once your weapon inventory is full. Having one type of gun makes it easier to get synergy between your items and weapons. (of course if you find something really good like a red shotgun or a gattling gun, by all means take it)

If it's any consolation, crazy and ranger aren't the easiest characters to play. Crit builds take a lot of investment for a rather small payoff, and ranger has defensive penalties.

Edit: If you want an easier time, I recommend melee. Collect sticks as well rounded and unga-bunga it out, or grab brawler with fists and make use of his excellent melee damage scaling. Ranged builds usually take more investment to really pop off, so melee is more consistent IMO.
Last edited by Curiousfellow; Jun 25, 2023 @ 2:45pm
tski3 Jun 25, 2023 @ 3:04pm 
Some tips:
-If you play ranged focus on the smg, it scales really well with lifesteal and items,
-most of the time the shop offers the weapons you are using, therefore focus on a single type
-by wave 6 you should have 4-6 weapons of the same type,
-weapon scaling is important and helps you decide on investments,
-don't buy items and weapons you are not going to invest into, like the turret or eye item,
-crit proc items are really good with the smg, if you get giants belt it's basically a free win,
-ranged damage is too low, it should be higher than the wave,
-for most ranged weapons the range stat is not necessary, because they come with a lof it,
-luck is way too low, you should have at least 20-40 by wave 10, so you can get higher tier weapons, items and stats,
-with most weapons life steal is better than health regeneration due to scaling,
-armor and health regeneration have diminishing returns of investment,
-get harvest early so it can scale
-if you want to scale health and you're playing ranged, get 1-2 ghost scepters
-and on you first level up prioritise luck and harvest.
Curiousfellow Jun 25, 2023 @ 3:09pm 
This person has never managed to win a run, he won't have the belt or the trophy unlocked. Crit proc items aren't really an option.
tski3 Jun 25, 2023 @ 3:12pm 
Then either ignore crit with the smg or get a win with Jack. The belt is just too good, especially with weapons that can reach attack speed cap.
Secanho Jun 25, 2023 @ 4:02pm 
- Add mods
- Have fun
- Unlock itens
- Learn how to dodge and run while have fun
- Play normal if you want

Or

Learn how to unlock the Ghost(?) character and play him. His dodge is 90% I think and u can be bad without taking damage

Also u dont have to be engineer to have turrents. "Summons" are never useless
Harvest and luck build a few runs around that and see how that works. You just have to keep playing and you will figure it all out
< >
Showing 1-15 of 72 comments
Per page: 1530 50

Date Posted: Jun 24, 2023 @ 5:11pm
Posts: 72