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I usually get to a point where I can't actually fill my HP pool even with massive regen due to Padding scaling. You just need a sad tomato or a ghost each round. Tardigrades and Dodge are legit the only way to survive. Armor is obviously exceptionally important too. You want to be able to heal up that tiny amount of damage in the 1-20 waves. It is just beyond that, even once you hit the Armor cap (60 I think is when you reach 80% mitigation), no matter how hard you try, eventually something is probably going to one shot you unless you got very lucky with plastic explosives so your sauce hits the whole screen.
And to Irie, I'm not claiming Dodge is bad on Lich, just that its unnecessary unless youre playing Endless. As an example its not bad on Ranger either, but I just never need it. Which allows to build for more dps.
For Endless pretty much every character is required to have max Dodge.
It is true that I wouldn't consider Riposte for most characters, but for Lich you're dodging so often that it is a noticeable boost. Each one has 300% melee damage scaling.
Endless at this point I consider to be a wholly separate thing, one which fans are currently playtesting for the dev.
And Dodge on Lich in normal runs is useless like I explained, completely unnecessary. Choppers are his best weapon too, not Medical weapons.
So yeah, Riposte is trash on any build for any character under any circumstances, its a total noob trap.
You can literally watch people, like Retromation, zap bosses with it if you don't want to try it for yourself. All for your zesty replies but jeez bud...
I get why every one feels like a quote is antogonisitc around here, but as I pointed out in my og comment health and amror are more valuable than dodge on Lich. I didn't call it bad. Given that you only play Endless, which is an entirely different mode/mindset, it makes sense that you will eventually have to invest in dodge as the game scales, but in D5 your health, and thus damage, can scale past your enemies danger -- I don't see how melee damage and dodge out pace health and armour on Lich.
https://www.youtube.com/watch?v=4BWHHf7CS38&ab_channel=Retromation
Then he locks Community Support at like wave 6, completely pointless item for him since Brawler never has trouble killing lots of mobs.
Invests in HP Regen, completely useless. He got a Hoodie from wave 12 Elite lmao.
And what is the end result? Riposte ended up doing a pathetic 23689 damage in the entire run. And was basically doing absolutely nothing to end bosses.
You didnt watch the video did you? He just clickbaited hard with the title, essentially lying through his teeth. One tier 4 fist did half that damage in wave 20 alone. Exactly what I was saying. Even on a build completely around Riposte, it still sucks balls.
Looks great as a thumbnail, thats it.
He won and proved that Riposte is not trash as you suggest, you just don't see the big picture wich I understand because mostly good players can do it: Riposte help in the damage department and make dodge even better because ennemies may take even more damage by attacking you wich mean they may die faster.
Now you'll complain that it's bad because it's RNG but the game is RNG to begin with: You don't get to decide what appear on the shop so if you play a ranged character you don't just get items that increase ranged damage, you'll get stuff that increase melee damage too, but good players can work with that.
Maybe you should play XCOM games in order to see that even with RNG you can still win, and good players can even win a campaign with just 1 unit doing work (need a second character to find EXALT for exemple). The experience you'll gain there will open your eyes because missing a 90% chance to hit sounds bad but that mean that you had a 9 chance out of 10 to hit, so getting 10% dodge is good if you'll take some hits, like some players on the forum have trouble dodging bullets (dodging with the controls) so a bit of dodge help them.
That's not a mistake. The wave 2 and 3 shops are guaranteed to offer 2 weapons each reroll. A common strategy is to spam rerolls for the weapons you want in those first 2 shops, lock up to 2 items that are good, and wait to buy those items until the wave 4 shop. It makes it so you'll be more consistently able to get enough copies of the weapon you want in the early waves, and upgrade them more.
Consider this, on its own, it is 2 melee damage, and that is it. You can grab so many white items with 2 melee on them for half the cost. It only becomes "ok" to take if you already have a significant amount of dodge already.
Lol, your posts are always zesty and carry that air of superiority but this one is the most patronising yet. At least, that I have read.
I mean, it's clear what your bias is but considering that video literally demonstrates zapping high health targets -- as the problem with Riposte against mobs is that you overkill thus wasting all of it's damage -- kinda diminishes everything else you say about the game. I don't know, if you don't even know about early shop rolls then maybe you don't know as much about the game as you suggest. No doubt you're a good player but Retromation makes mods for Brotato... but yea... you do you, bud. Your wild replies keep me checking this game's discussion boards. Have you tried playing League of Legends yet?
My apologies but multiple conversations were happening around dodge and it's relationship to Riposte on Lich. Dodge is not a negative stat (you're right ofc), nor is speed or luck, etc, but like you said, unless it's offered I don't take it on Lich. I'd rather KNOW when I'm getting damaged--another reason why the Bloody items work so well is how consistent they are.