Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamcommunity.com/sharedfiles/filedetails/?id=2935512827
And some people say that endless mode is bad and unbalanced lmao, they just don't understand how the game work that's all.
The lag was pretty horrible and that didn't surprise us because we worked on an endless mod and a higher difficulty mod (private request), so what you saw here is something we have seen a while ago. I've said it before that Godot engine as it's limit and as it is won't support any co-op/multiplayer mode, not that devs intended that anyway.
Well your post prove once again that endless mode is fine the way it is, it's just that most players didn't figure how to go above wave 100, no wonder why people don't believe me when I tell them that I have a 100% winrate on D5 and I say D5 is just too easy, they don't understand how the game work so when I say that the game is unbalanced they don't understand, hopefully your post will open their eyes.
You kinda answer your own question, getting to 4500 harvesting may depend on your luck, if you are unlucky then congratulations that's how Brotato is: heavy RNG.
I suppose some youtubers already put the build.
You can't even reach wave 400 on your own so how would you tell that OP modded their game ? I'd like to see some proofs.
whats your proof for wave 1000+ tho?
Here you go: https://steamcommunity.com/sharedfiles/filedetails/?id=2935512827
Many players have a 100% winrate on D5, it's not very hard to do.
Do you mean 100% on all characters or specific characters ? I can pretty much win 100% on a few characters but still struggle so much on many of them to win more than 50-70% of the runs.
100% on all characters. (I only play them once to D5 them and unlock their stuff).
Most players understand how to win during their climb to D5 and in the end without a guide or having seen other people play most will struggle with D0 because they have no knowledge of the game. With knowledge on how the game work and how to abuse the unbalance they win easily despite of the characters. (Like arms dealer for exemple, some say that he his hard to win with but you can just focus on damage and going with the regular plan, you just waste a bit of cash because you need to buy weapons all the time but Arms Dealer bonus are far from bad).
You are confirming it in some ways "I can pretty much win 100% on a few characters [...]", so the hard part was beating D0 to D4 without having much knowledge, then it's easy because you know how to play, it's like with most games: The first time you may not be very good at it but with more knowledge you actualy get better, like with a die and retry game.
As you may have seen some players can be jealous when I say that I have a 100% winrate on D5 but what would be "a completely ridiculous claim" would be if I said that I have a 100%, a 100% on all Danger level, that's not the case since like most people I had to learn the game and I've seen many newbies struggle to beat D0, I've struggled too but by the time I was playing D5 I understood how to build around any situation (The game is RNG heavy so you can't plan your build as perfectly as you want, you'll have to adapt), wich mean I've gained enough knowledge and managed to be able to adapt when playing D0 to D4, once you know how to build the game isn't very hard nor extremely different from D4 to D5 because the game doesn't requiere a high skill level (patterns are simple, no hazards that instantly kill you, no difficult inputs to do with a small frame time between each inputs).
So there are at least two type of players from that point: They've beaten D0 to D4 without fully understanding the game and with less trouble then struggled a bit on D5, then you have players that struggled during D0 to D4 but understood the game perfectly before reaching D5 (I'm here).
We can see that since I can reach wave 100 without much trouble while a person I've mentionned above can't because they don't know how to properly build in endless mode, because they can't adapt to it yet so they'll have to see guides from a better player in order to improve.
To resume: The gap between a good player and a bad player is the knowledge of the game and how they can adapt, comparing the person i've mentionned again with myself we build differently, with the help of 2 friends we have reached wave 1000 after many days (and a lot of lags) as you can see, on my own I can reach wave 100 (but i doubt that my PC could handle wave 1000) because of my way of building. Ask that person and they will tell you that in D5 Luck and healing on getting mats is good, dodge is a trap stat along HP regen, yet for me it's the opposite: I prefer harvesting over luck, the only healing stat I take is HP regen because more would be overkill, and as an XCOM player I know that even with a 90% chance to hit you can still miss, so dodge is important later (don't go trying to max dodge from wave 1 to 11 as some other player tried lol). In endless mode the build is different so I adapted, that's the huge difference between good players and the others.
If you don't agree with what I've said feel free to tell me as I may learn something, also do note that builds may change depending of characters obviously so I don't go full glass canon on Pacifist for exemple lmao.
Maybe I'm not understanding something here but OP has more of certain limited items than the game would usually allow. Isn't that enough proof that the game is moded?