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What you want for the most part is get 6 weapon ASAP on your 2-3 first shop, you should go economy for the first 5 waves then go DPS for the 10 next waves and finaly go tanky for the last 5 wave with a focus on getting 60 dodge, 20-30 armor, some decent speed and for the HP you tend to pick that the whole run.
Devs probably saw that the game is not balanced thus you have ways to make the game easier in the option tab, don't feel bad for using that because there will be some elitists who will try to shame you for using that.
Once you understand how the game is unbalanced in each build you'll manage to beat the highest difficulty without much issues but that's not fun, so if you want to not use the easiers options for harder difficulties you should focus on winning D0 with all characters as that unlock items (some being broken compared to the vanilla garbage items).
Btw when you reach wave 20 you don't need to beat the boss you can just survive.
If you want to win legit then unlock the pacifist character if you have not yet, only use hands with him (give harvest and the weapon knockback), early you stack on the harvesting and for the rest you just build that HP regen, HP, Dodge (max 60), Armor and speed as that character is not here to kill but to survive.
Hope that help.
(PS: Yeah the game looked like Vampire Survivors but it's far less fun)
the most important thing until wave 10 is to balance between a complete sweep + building up the economy. (trees, experience, harvest, discounts, chests(luck, money)).
after 10 it becomes much more difficult, the main thing here is not to play greedily and just sink into your build.
https://steamcommunity.com/sharedfiles/filedetails/?id=2926716791
Well even the rookie guide tell you that the game is not balanced (it says that HP regen is useless but very good players use it) and the game is on build 0.6 so of course it's not balanced.
The topic we are in right now is not the first one we are seeing, a lot of new players can't beat D0 wich is the first difficulty setting and after some hours they'll make such topic. If the first difficulty setting is a difficulty new players can't beat then the game is poorly designed, then you take players who see how unbalanced the game is and now crush D5 so hard that it's pretty boring now, thus why I play Vampire Survivors instead of brotato for the most part.
So they need to make D0 easier and D5 like 5 time harder because once they know where the game is unbalanced and counter that it doesn't matter if it's D1 2 3 4 5 they'll win without much trouble.
I have a 100% winrate of D5 btw, same for D1 2 3 & 4 because after not winning D0 I've understood the flaws of the game, so I don't take Luck, no lifesteal, late game you go 60 dodge, 20-30 armor, HP regen and you win easy. The patterns of the ennemies are very simple so with speed you can just avoid taking damage for the most part, with ddhe it doesn't matter if the ennemu deal 1 million damage a miss is a miss.
So should new players be stuck 4+ hours on D0 ? If the answer is no then the game is not balanced here. If a guide made by an average players say that a certain stat is useless does that mean that the game is perfectly balanced ?
You tell me, in the meantime I'll play Vampire Survivors and reply later.
This mean for you brotato is a "math simulator, there's no actual gameplay" then, because Brotato is a copy of VS.
VS got an endless mode and people don't struggle 4 hours to beat the first stage.
VS is basically an auto-battler, there's no actual skill level in the gameplay. There's just a minor amount of skill when it comes to picking between options. You can't really dodge anything, you can't clutch, your positioning is largely pointless.
Don't get me wrong, it's a fun and addicting game. But it's barely a game in the first place.
Brotato changes that. Yes, it's still a survivors, but your ability actually matters.
Pick Smg.
Grab any gun in the store and just focus on getting better and better guns. Try to get 6 of them as fast as possible. Pistol and Laser gun are the worst, but honestly fine as long as you aren't over getting them. Rocket Launcher and Nuke launcher are obviously the best.
Roll for Ranged Damage on level ups. If after 2 rolls there's no ranged damage take; atk spd, damage%, hp, or armor.
Great early items in the shop; Bat, Anything with +Ranged damage, Coffee
That's pretty much it.
(For what it's worth, I set speed to half but at least I understand that I'm physically unable to git gud)