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You'll either roflstomp everything or get overrun, no inbetweens.
It's scaling I wish the laser gun had.
I went with a crossbow build. Now, if you go Crossbows, you'll have to realize that it's a pretty rare weapon to get in the shop, even if you start with it. Why? Probably because too many weapons belong to the two classes Precise and Medieval and so the pool of weapons is probably too big. Therefore, you won't get the chance to upgrade the weapon as much. But that doesn't matter, bc prety much the only thing these upgrades do is increase the crit scaling and increase the amount of enemies pierced on crits. On top of that, the weapon is really expensive. Yeah, this doesn't make any sense, but we all know the game is not that well balanced, so whatever. We'll just have to deal with it.
Now, your priorities are survivability and getting your crit chance up. Don't worry too much about damage at first, because you'll mostly be fine on that. And when you do get some damage, only get damage % and Range. Do NOT get flat ranged damage, because that's a bait. It's not gonna do much for you.
I ended up getting 10-15 armor, 30-50 dodge, 50-70 HP, 15-30% speed, and close to 100% crit chance.
On top of that you'll want to get some hp regen and life steal, so grab that here and there as the run progresses as you normally would. And don't be afraid to sac some crit chance here and there, since that's a very easy stat to get back up again. So you can go ahead and grab 1 or 2 medals, you'll be just fine.
Hope this helped.
https://www.youtube.com/watch?v=qxioD4-jRM4
Some max HP, armor and Luck with consumable healing items is what you want for survivability. Dont need Dodge, lifesteal or hp regen. Or really much armor either.
Skilled players can win with HP regen and lifesteal, when you'll have more skill you should try it.
You tend to contradict yourself a lot and make accusations without any proofs, not very healthy.
You did talk about winning since you have said that:
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So skilled players can with with Dodge, HP regen and life regen without much trouble, once you'll be more skilled you'll also manage to do it, it's possible since I have done it too.
If you want to get better at this class, just watch Thunda's video. His build is spot on across the board. If you watch streamers play this class and decide to go starting crossbow, they make very similar decisions across the board b/c it leads to the best outcomes. This class has one of the highest dps potentials of any class.
You can take every survivability stat in the game and find a way to win, but it's not the most optimal or fun way to win. The most optimal and fun build for this class is going to be a glass cannon build b/c it gives you the greatest chance of killing all 3 elites and slaughtering the two main bosses. If you are looking to get better at this game, just watch Thunda's videos or Retromation's videos on youtube and really pay attention to all the choices and timing of those selections. Retro has a video that is very similar to Thundas on the Hunter w/ crossbows.
You are wrong, though. HP regen falls off rather quickly and thus reaches a point of diminishing returns. On the other end, lifesteal only works on fast firing weapons with a low amount of damage per shot. As a general rule crit builds are therefore not that compatible with lifesteal builds. Especially not with weapons like Crossbow, which has a low cooldown and high damage output per shot. Therefore, a little bit of both are generally the best choice to go with, unless you go with extremely slow weapons (like rocket launchers) in which case you'll go with hp regen and luck for food, or with extremely fast firing weapons (SMG, Minigun, Flamethrower) in which case you'll want to go pure lifesteal.
It's also weird how you act like I'm whining right know when I literally try to help another player out by explaining how I won on the character he has trouble with on my first try on Danger 5. And I'm pretty sure I can do that almost consistently with most characters.
Just one piece of advice, don't jump to conclusions and don't immediately start insulting other people you disagree with. It's quite embarassing when it turns out you are wrong and the other person is a bit more knowledgeable about the game than you are. You might want to be a bit more respectful towards Deathraven13 and listen to what he has to say. He's clearly an advanced player.
On a class like Hunter who's pretty bad at surviving because of his low HP, going for survavility isn't optimal. What you want is to be powerful enough so everything dies before they can hit you. You'll also get more money that way, which is important since you can't get Harvesting as Hunter.
Sure you may get hit once in a while anyway, but that's what healing fruits are useful for: HP regen you can pick up whenever you need it.
So basically, I think the optimal path for Hunter is to take a bit of Luck, a bit of Speed and some armor upgrades (take the purple ones only). Everything else should be Range, Attack Speed and Crit increases. Your HP regen should be negative, and your Lifesteal provided only by the items mentioned above.
Thats the go to for many many classes.