Brotato

Brotato

View Stats:
This topic has been locked
Doskol Jan 9, 2023 @ 1:03pm
How do you win danger 5 with hunter?
Like cmon. I am about 100 runs with Hunter, various choices, various scenarios, various strategies. I am basically not able to win with this character. Its not like he has bad negative or positive starters. Its all about his show/stats after every stage. He has literally worst "luck" in terms of shop and stats.

I am struggling so much that I want to abandon this game asap.
< >
Showing 1-15 of 68 comments
Jakob Jan 9, 2023 @ 3:39pm 
Ninja stars. Prioritize critical hits (and notice they scale of melee, not ranged). Ignore everything that doesn't boost your damage output or luck directly. Enjoy your erzats slingshots.
!?! Jan 9, 2023 @ 4:27pm 
Crossbows are probably what synergizes the hardest with this character since they scale with range so you can forego ranged damage entirely.
You'll either roflstomp everything or get overrun, no inbetweens.
Last edited by !?!; Jan 9, 2023 @ 4:27pm
Jakob Jan 9, 2023 @ 4:55pm 
Upgrading them doesn't scale as well though, and they leave you more vulnerable to hordes unless you manage to score some bounces or cyberballs. Shurikens start off awkward but once you get enough critical% to bounce them reliably it's much easier to keep the spawnsdown.
!?! Jan 9, 2023 @ 5:27pm 
Getting 1 more pierce per upgrade seems fine enough scaling to me.
It's scaling I wish the laser gun had.
Mike Jan 9, 2023 @ 5:52pm 
You can watch a video of all the danger 5 wins on retromations youtube if that helps (not him btw)
Ok, so I just did a run on Hunter and I immediately won on Danger 5.
I went with a crossbow build. Now, if you go Crossbows, you'll have to realize that it's a pretty rare weapon to get in the shop, even if you start with it. Why? Probably because too many weapons belong to the two classes Precise and Medieval and so the pool of weapons is probably too big. Therefore, you won't get the chance to upgrade the weapon as much. But that doesn't matter, bc prety much the only thing these upgrades do is increase the crit scaling and increase the amount of enemies pierced on crits. On top of that, the weapon is really expensive. Yeah, this doesn't make any sense, but we all know the game is not that well balanced, so whatever. We'll just have to deal with it.
Now, your priorities are survivability and getting your crit chance up. Don't worry too much about damage at first, because you'll mostly be fine on that. And when you do get some damage, only get damage % and Range. Do NOT get flat ranged damage, because that's a bait. It's not gonna do much for you.

I ended up getting 10-15 armor, 30-50 dodge, 50-70 HP, 15-30% speed, and close to 100% crit chance.
On top of that you'll want to get some hp regen and life steal, so grab that here and there as the run progresses as you normally would. And don't be afraid to sac some crit chance here and there, since that's a very easy stat to get back up again. So you can go ahead and grab 1 or 2 medals, you'll be just fine.

Hope this helped.
Last edited by Real Men Never Flush Twice; Jan 9, 2023 @ 9:13pm
thunda Jan 10, 2023 @ 2:12am 
Crossbows is easy. Watch my run here to get an idea.

https://www.youtube.com/watch?v=qxioD4-jRM4
thunda Jan 10, 2023 @ 2:14am 
Originally posted by Courtesy Flush:
On top of that you'll want to get some hp regen and life steal
No thats garbage, splitting pitiful healing in two stats even, lmao no wonder you whine the game is hard when you make these kind of decisions.

Some max HP, armor and Luck with consumable healing items is what you want for survivability. Dont need Dodge, lifesteal or hp regen. Or really much armor either.
Last edited by thunda; Jan 10, 2023 @ 2:15am
Deathraven13 Jan 10, 2023 @ 4:49am 
Originally posted by thunda:
Originally posted by Courtesy Flush:
On top of that you'll want to get some hp regen and life steal
No thats garbage, splitting pitiful healing in two stats even, lmao no wonder you whine the game is hard when you make these kind of decisions.

Some max HP, armor and Luck with consumable healing items is what you want for survivability. Dont need Dodge, lifesteal or hp regen. Or really much armor either.

Skilled players can win with HP regen and lifesteal, when you'll have more skill you should try it.
thunda Jan 10, 2023 @ 5:45am 
Originally posted by Deathraven13:
Originally posted by thunda:
No thats garbage, splitting pitiful healing in two stats even, lmao no wonder you whine the game is hard when you make these kind of decisions.

Some max HP, armor and Luck with consumable healing items is what you want for survivability. Dont need Dodge, lifesteal or hp regen. Or really much armor either.

Skilled players can win with HP regen and lifesteal, when you'll have more skill you should try it.
No one said anything about winning. You can win with trash choices, as you have demonstrated. Doesnt make you a skilled player. You suck at this game, as evidenced by your several posts on this forum.
Deathraven13 Jan 10, 2023 @ 6:07am 
Originally posted by thunda:
No one said anything about winning. You can win with trash choices, as you have demonstrated. Doesnt make you a skilled player. You suck at this game, as evidenced by your several posts on this forum.

You tend to contradict yourself a lot and make accusations without any proofs, not very healthy.

You did talk about winning since you have said that:

Originally posted by thunda:
No thats garbage, splitting pitiful healing in two stats even, lmao no wonder you whine the game is hard when you make these kind of decisions. [...]

----------------

So skilled players can with with Dodge, HP regen and life regen without much trouble, once you'll be more skilled you'll also manage to do it, it's possible since I have done it too.
HighDensityLipo Jan 10, 2023 @ 6:59am 
Originally posted by Doskol:
Like cmon. I am about 100 runs with Hunter, various choices, various scenarios, various strategies. I am basically not able to win with this character. Its not like he has bad negative or positive starters. Its all about his show/stats after every stage. He has literally worst "luck" in terms of shop and stats.

I am struggling so much that I want to abandon this game asap.

If you want to get better at this class, just watch Thunda's video. His build is spot on across the board. If you watch streamers play this class and decide to go starting crossbow, they make very similar decisions across the board b/c it leads to the best outcomes. This class has one of the highest dps potentials of any class.

You can take every survivability stat in the game and find a way to win, but it's not the most optimal or fun way to win. The most optimal and fun build for this class is going to be a glass cannon build b/c it gives you the greatest chance of killing all 3 elites and slaughtering the two main bosses. If you are looking to get better at this game, just watch Thunda's videos or Retromation's videos on youtube and really pay attention to all the choices and timing of those selections. Retro has a video that is very similar to Thundas on the Hunter w/ crossbows.
Last edited by HighDensityLipo; Jan 10, 2023 @ 6:59am
Originally posted by thunda:
Originally posted by Courtesy Flush:
On top of that you'll want to get some hp regen and life steal
No thats garbage, splitting pitiful healing in two stats even, lmao no wonder you whine the game is hard when you make these kind of decisions.

You are wrong, though. HP regen falls off rather quickly and thus reaches a point of diminishing returns. On the other end, lifesteal only works on fast firing weapons with a low amount of damage per shot. As a general rule crit builds are therefore not that compatible with lifesteal builds. Especially not with weapons like Crossbow, which has a low cooldown and high damage output per shot. Therefore, a little bit of both are generally the best choice to go with, unless you go with extremely slow weapons (like rocket launchers) in which case you'll go with hp regen and luck for food, or with extremely fast firing weapons (SMG, Minigun, Flamethrower) in which case you'll want to go pure lifesteal.

It's also weird how you act like I'm whining right know when I literally try to help another player out by explaining how I won on the character he has trouble with on my first try on Danger 5. And I'm pretty sure I can do that almost consistently with most characters.


Just one piece of advice, don't jump to conclusions and don't immediately start insulting other people you disagree with. It's quite embarassing when it turns out you are wrong and the other person is a bit more knowledgeable about the game than you are. You might want to be a bit more respectful towards Deathraven13 and listen to what he has to say. He's clearly an advanced player.
Last edited by Real Men Never Flush Twice; Jan 10, 2023 @ 9:53am
Moucheron Quipet Jan 10, 2023 @ 10:48am 
HP regen is pretty bad on any class that isn't the Bull (and maybe Masochist and Doctor, but the HP regen you start with is already enough). And if you want Lifesteal, you can get more than enough with Whetstones, Shark fins and Rituals, so you never have to take Lifesteal during a level up.

On a class like Hunter who's pretty bad at surviving because of his low HP, going for survavility isn't optimal. What you want is to be powerful enough so everything dies before they can hit you. You'll also get more money that way, which is important since you can't get Harvesting as Hunter.
Sure you may get hit once in a while anyway, but that's what healing fruits are useful for: HP regen you can pick up whenever you need it.

So basically, I think the optimal path for Hunter is to take a bit of Luck, a bit of Speed and some armor upgrades (take the purple ones only). Everything else should be Range, Attack Speed and Crit increases. Your HP regen should be negative, and your Lifesteal provided only by the items mentioned above.
thunda Jan 10, 2023 @ 11:16am 
Originally posted by Moucheron Quipet:
HP regen is pretty bad on any class that isn't the Bull (and maybe Masochist and Doctor, but the HP regen you start with is already enough). And if you want Lifesteal, you can get more than enough with Whetstones, Shark fins and Rituals, so you never have to take Lifesteal during a level up.

On a class like Hunter who's pretty bad at surviving because of his low HP, going for survavility isn't optimal. What you want is to be powerful enough so everything dies before they can hit you. You'll also get more money that way, which is important since you can't get Harvesting as Hunter.
Sure you may get hit once in a while anyway, but that's what healing fruits are useful for: HP regen you can pick up whenever you need it.

So basically, I think the optimal path for Hunter is to take a bit of Luck, a bit of Speed and some armor upgrades (take the purple ones only). Everything else should be Range, Attack Speed and Crit increases. Your HP regen should be negative, and your Lifesteal provided only by the items mentioned above.
This guy gets it, though I wouldnt pick lifestealing at all either. Just pure Luck + consumable healing items.

Thats the go to for many many classes.
Last edited by thunda; Jan 10, 2023 @ 11:16am
< >
Showing 1-15 of 68 comments
Per page: 1530 50

Date Posted: Jan 9, 2023 @ 1:03pm
Posts: 68