Brotato

Brotato

View Stats:
Ch3ckTh4t Dec 21, 2022 @ 5:24am
Found "Lucky" to be the hardest yet (22h game time)
i just wanted to give info, maybe there is someone out there struggled with the "Lucky" guy too.
I needed several tries, mainly because from wave 13 onwards, it was too hard to sustain.
Somehow, I did not know how to take advantage of the buff that makes you deal damage when collecting coins..

The tactic i could finally beat it was trough knockback / unarmed weapons and the dodge skill.
Together with the item "Retromation's Hoodie", which transforms 1 Dodge => into 2 Attack Speed, totally made the debuff of "Lucky", that you start with -60% Attack Speed, impactless.

Another thing I want to mention that helped a lot was engeneering.

==========================================

What are your thoughts, tips and experiences?

https://steamcommunity.com/sharedfiles/filedetails/?id=2904701420
https://steamcommunity.com/sharedfiles/filedetails/?id=2904701405
Last edited by Ch3ckTh4t; Dec 21, 2022 @ 6:24am
< >
Showing 1-11 of 11 comments
TheLuckyAce Dec 21, 2022 @ 5:52am 
I dont know, my first "win" was with Lucky. I can imagin that it gets harder on +5 but if you stack %dmg, luck, health and healreg it feels pretty easy. Specially if you get the sifds (or how it is spelled) which auto collects everything...
Buy cyberballs and all the stuff which passiv dmg enemys and play slingshots :D
thunda Dec 21, 2022 @ 6:07am 
Lucky is really easy, just go full Slingshots. Get some early Harvest perhaps, or Attack Speed. Buy the Luck-based items. Keep increasing your Luck, movement speed, attack speed, damage %, later on get some health so you dont get accidentally one-shot.

Tardigrades are useful too since one or two of those and you really dont need any armor, dodge, lifesteal or hp regen. The ground will be covered in consumables.

First try after reading your thread (waves 19-20 recorded), really easy run:

https://www.youtube.com/watch?v=UjAcenhovS8
Last edited by thunda; Dec 21, 2022 @ 6:08am
Ch3ckTh4t Dec 21, 2022 @ 6:07am 
Originally posted by TheLuckyAce:
I dont know, my first "win" was with Lucky. I can imagin that it gets harder on +5 but if you stack %dmg, luck, health and healreg it feels pretty easy. Specially if you get the sifds (or how it is spelled) which auto collects everything...
Buy cyberballs and all the stuff which passiv dmg enemys and play slingshots :D
I thought like not buying items like cyberballs after 2 because I thought I got 75% by character and 2x 15% by cyberball, so over 100%. Why would I get even more of cyberball or others, dunno how they are called?
Ch3ckTh4t Dec 21, 2022 @ 6:09am 
Originally posted by thunda:
Lucky is really easy, just go full Slingshots. Get some early Harvest perhaps, or Attack Speed. Buy the Luck-based items. Keep increasing your Luck, movement speed, damage %, later on get some health so you dont get accidentally one-shot.

Tardigrades are useful too since one or two of those and you really dont need any armor, dodge, lifesteal or hp regen. The ground will be covered in consumables.

First try after reading your thread (waves 19-20 recorded), really easy run:

https://www.youtube.com/watch?v=UjAcenhovS8
+1
Thank you!
TheLuckyAce Dec 21, 2022 @ 8:46am 
Originally posted by IxBussi:
Originally posted by TheLuckyAce:
I dont know, my first "win" was with Lucky. I can imagin that it gets harder on +5 but if you stack %dmg, luck, health and healreg it feels pretty easy. Specially if you get the sifds (or how it is spelled) which auto collects everything...
Buy cyberballs and all the stuff which passiv dmg enemys and play slingshots :D
I thought like not buying items like cyberballs after 2 because I thought I got 75% by character and 2x 15% by cyberball, so over 100%. Why would I get even more of cyberball or others, dunno how they are called?

These are different effects and should not stack which each other.
Tappin Dec 21, 2022 @ 8:14pm 
Luck, Cyberballs, Elephants. + health from food, since luck will give lots of food. Don't try to get health regen, since you have food and because good +luck items have -health regen, and some + health regen items have -health from food.

Obviously trees and bags are great since they drop food and are more likely to have crates, but those are good on almost every run.

I like the +enemies items on lucky (Aliens and even Mouse), and focusing on AE damage (slingshots, but some others work like explosives, shotguns, stars, or some melee). The extra enemies give you more food, sometimes crates, and lots of materials to up your damage and afford the cool items you'll get.

The luck should help you get the things that really break whatever weapons you're going for to deal with the crowds, get really high damage, etc. (Baby with a Beard, Retro cloak, Baby with a Beard, Rip and Tear, Anvil, Ricochet on non-slingshot builds, etc).
Last edited by Tappin; Dec 21, 2022 @ 8:15pm
HighDensityLipo Dec 22, 2022 @ 3:54am 
A few ppl have mentioned elephant, cyberball, more trees, bags, but one thing I can add is recycling. This upgrade is amazing for this class b/c you get gobs of trees which leads to gobs of consumables and free items. Being able to get a good amount of money when recycling some of these items leads towards a crazy amount of money to spend on the shop. This is one of my fav classes. If you are able to get 3-4 cyberballs and elephants, enemies just disappear which is super fun.
TheLuckyAce Dec 22, 2022 @ 5:51am 
I struggeld hard with Danger4 and tried alot of Characters... Lucky was EASY to beat it. I mean... I killed 0 Elite and 0 Bosses... but still steamrolled the rest and could just dodge Elite/Boss dmg... 480ish luck at the end so rather "unlucky" with this, due to that the low SingleTarget dmg, only 2 Cyberballs... but 5 Baby with Beard things... and 5x "more tree's" :D
Last edited by TheLuckyAce; Dec 22, 2022 @ 5:51am
This is quite interesting, because I've found that Lucky is one of the (if not THE) easiest characters in the game, especially at danger 5. And from the people I've spoken with, most of them have the exact same experience.
Tappin Dec 22, 2022 @ 6:42pm 
Speaking of Lucky, does anyone know if Metal Detector or Hunting Trophy double the procs on Baby Elephant or Lucky's passive? Or does it just count as 2x the materials, but one pickup?
Mooljin Dec 23, 2022 @ 2:20am 
just keep on stacking elephants and cyberballs, was doing 2k dmg on 1 material pickup
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Dec 21, 2022 @ 5:24am
Posts: 11