Brotato

Brotato

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Veritas Dec 11, 2022 @ 5:12am
Quality of life suggestions
It would be nice to have a minimum delay for rolling again (like 0.3s) to prevent accidental double rolling.
Also an (optional) countdown when unpausing would be nice as it can be a death sentence to pause with some builds.
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Showing 1-7 of 7 comments
aether.tech Dec 11, 2022 @ 7:18am 
Minimum delay for double rolling secondonded! Maybe half a second at least.

Also an option to go back to the level up screen when missclicking/click bug happens.
I didn't need that 45 Range level up perk, I did need that 7% crit perk... but game chose it for me without input. :*(

Maybe even an 'unbuy' option usable once per a wave? when you purchase the wrong item due to the ghost clicking bug, or hand spasm or something.
Rhonox Dec 11, 2022 @ 7:41am 
I can honestly say that the game has never picked anything without input and i dont see why they would slow down the shop.
aether.tech Dec 11, 2022 @ 11:36am 
Originally posted by Rhonox:
I can honestly say that the game has never picked anything without input and i dont see why they would slow down the shop.
Because, despite your personal anccedotal evidence, there might exist occasional ghost inputs.
Zeel Ara Dec 11, 2022 @ 11:43am 
It's a change without any discernible downside, as long as the delay isn't overly long. I've never experienced the problem myself, but I see absolutely no reason to not add something like this to help out the people that do.
Jaasrg Dec 11, 2022 @ 12:33pm 
Originally posted by Rhonox:
I can honestly say that the game has never picked anything without input and i dont see why they would slow down the shop.
Happens to the best of us.
Newest Retromation (chopper chunky) had double click incident at some point.
Originally posted by Veritas:
It would be nice to have a minimum delay for rolling again (like 0.3s) to prevent accidental double rolling.
Also an (optional) countdown when unpausing would be nice as it can be a death sentence to pause with some builds.

The double rolling is a huge gripe for me. There is no reason not to have a delay, since there's basically no reason to blind roll the shop besides maybe right before 20 if you're nearly out of gold and want to eek out a bit more damage from bone dice.

I feel conflicted on the unpause because it would give you a tiny bit of time to assess, but I get where you're coming from.
Zoe Apr 21 @ 5:07pm 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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