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https://steamcommunity.com/sharedfiles/filedetails/?id=2899252548
Not only was i completely immortal (>95% dmg reduction, maxed dodge, and insane HP regen [doubled due to low health]), the turrets able to kill everything easily, the passives dealingthousands of damage, naah - other stuff was broken too.
The sniper for whatever reason was getting well over 200k damage on spawner projectiles.
https://steamcommunity.com/sharedfiles/filedetails/?id=2899382340
You have to be smart with his passive. You are not suppose to just stand still all game and gather materials, you have to know when to spend and when to hold. He can get an insane amount of materials by just standing still without that much saved up, and he can kill elites in a matter of seconds (spend money before important fights) if you keep on moving (+40% damage). If you just hold a billion materials, then yes, of course he's crappy, as I can imagine you will die in a matter of seconds to chargers and elites.
Here is my first game with him:
https://steamcommunity.com/sharedfiles/filedetails/?id=2899390458
https://steamcommunity.com/sharedfiles/filedetails/?id=2899390484
The couch came pretty late and didn't really do much for me, it was more just for the testing/fun factor. If you get early, I can assume it's fairly game breaking. Elites and bosses died pretty quick.
I think you should take a break and think for some hours or days before you make a thread, because you have some pretty bad takes. I don't think you're bad player (and I'm not a great player by any means), but I think you're quite ignorant in assuming you're always right.
https://steamcommunity.com/sharedfiles/filedetails/?id=2899402766
https://steamcommunity.com/sharedfiles/filedetails/?id=2899402727
I experimented more with pickup range and speed this time and it felt decent. The pickup allows you to move less and the speed allows you to more easily dodge enemies while not moving for as long.
My overall findings is that this character VERY strong. Even without saving a lot, he can get a ton of materials in a single round and +40% damage and attack speed against elites and the final bosses is nothing to scoff at. I think this is one of the more fun and interesting characters made in a while.
To survive that you do need the item that gives hp for money, or perhaps Etsy's couch would also work.
I don't know whether getting to that hilariously OP end state is even possible on danger level 5, but steamers can certainly win Streamer on danger level 5.
However going for SMGs (and picking up 1-2 Rocket Launchers) made it actually really doable. Not a breeze but also not the hardest class. Killed Elites and Bosses
Gotta balance collecting and spending well, and sometimes gotta risk it.
There wasn't an elite, but I wonder if I would have survived if I spent down all my money,
so I could have run around more. I mean even when I felt OP, I ended up dying.
Someone posted above, that you aren't meant to stand still. And I agree, even with all that armor and HP regen (40 armor and like 30 regen?), I still died. I didn't like that. What made that wave so special that I had to spend all my money and not the other waves?
Even with being smart with this character, there is something annoying about it. Like when you aren't offered any structures at all - or padding etc. then having to spend down. The balancing act isn't as fun and seems arbitrary based on when you get the elites. I do agree that it is a strategy to spend down before an elite, but it feels like it can set you far back.
You can win D5 pretty easy by doing that, rushing to 150 gold, getting a bit strong, then starting waves at 300 gold. Always buy down to your breakpoint and prioritize speed. Obviously use all materials and never stop moving like you're playing Speedy on wave 20. I was able to kill both bosses in half the time limit.
Dang, that sounds interesting to do. I'll give it a try.
I was finally able to beat it. But I kinda reset until the ideal items came along.
I was able to stack HP regen and armor so high that I can finally stand still.
It is better to buy structures than armor items. And it looks like getting speed for this character isn't a bad idea despite the character getting slower with more money. I think the reason is, if you have some speed, you aren't getting hit multiple times because you are moving so slow.
But yeah, I found the "break point" as well and would buy down.
I almost tanked my run with Etsy's couch. There is a bug with this. My speed was -7 percent, and I thought I might have been misreading the stats on etsy's couch. I went from 50 HP regen to -80. I kinda wish I took a screenshot. So I lost all my HP regen, but by wave 20 I was so strong, I didn't even need HP regen.
This character to me, is like the saver, except the streamer has an even harder start. Once you survive long enough, and it really gets rolling, nothing can stop it.
That's true of pretty much every character who starts with negative stats or who gets an increasing penalty: do something to offset it and you'll see why there's a penalty in the first place.
Thank you for the advice! This was an easy win with the slingshot. I don't think they should nerf slingshot at all. . . BUT WHY IS THIS A THING?!
That said, I've posted about this. Engineering isn't in a good place With this class and Engineer class, even with those bonuses from having structures etc, engineering still is kinda weak. I think screwdrivers and wrenches should scale off engineering. and some of the turrets range are extremely iffy on top of being randomly placed in a map - among a million of other issues.