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2. every weapon has now its own crit multiplier and its own dmg scaling. for example the thief knife has a 0.5melee dmg scaling means every 2 points in melee increase the dmg by 1 and a crit multiplier of 2x so every crit does twice as much dmg but i think for sticks it was 1.5x and so on.
"every weapon has his own FIXED crit multiplicator"
you cant get no more crit dmg just crit chance
Probably not. But explodion radius does, it's purple upgrade.
Have only seen strength, not radius. Will keep an eye out for that, thanks!