Vengeful Guardian: Moonrider

Vengeful Guardian: Moonrider

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Andrew R Jan 11, 2023 @ 6:41pm
Difficulty?
From the little I played ( demo ) the game seems fair enough but is there adjustable difficulty?
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Showing 1-15 of 15 comments
Somulo Jan 12, 2023 @ 6:20am 
game become more challenging, i play every game from joy masher - most hard one its Oniken, crazy old school

but not insane and not this "new wave" gamedesign what being impossible or just make you suffer

joy masher games usually cool and play's extremely well, make you sweat at some point but not suffer
Gorga Jan 12, 2023 @ 10:22am 
I just beat it. It's definitely not difficult IMO. It borders on the easier side for sure, but that depends on how you play.

Geocrusher power is crazy OP, avoid using it for a bit more of a challenge. There is also a chip you can equip that makes it so you will be killed with a single hit, which obviously makes the game crazy difficult at that point if you wish.

You can also shoot for S ranks on missions which will demand much more of you.
KnightimeX Jan 12, 2023 @ 12:02pm 
The wall jumps in this feel more challenging than 8-bit batman, but just started.
No telling how much harder it will get.
kenithehated Jan 12, 2023 @ 3:00pm 
megaman 8 hard/easy
hope Danilo won't get offended by this
It's a mostly easy game. You can get a chip that reduces your damage too. Plus, you can easily farm lives, making the lives system kind of pointless.
New Breakfast Jan 12, 2023 @ 5:43pm 
so... is there adjustable difficulty/difficulty select or not? i'm guessing no
BarrySheppard Jan 13, 2023 @ 12:37am 
There's no adjustable difficulty within the game settings

But there are things you can do to increase the difficulty on your own terms - there are optional collectible items in the game which provide passive abilities or buffs, which can be ignored; one of those items turns on 'one hit kill mode' so that's an auto 'Hardcore' mode; the subweapons are set to their own input so you can do a "no subweapons" challenge; etc
DrMidnight Jan 13, 2023 @ 4:29am 
The game is super easy if you use the armor chip. Combine it with health regen and it becomes a push over.

You get the chip by getting a game over so its nothing you have to look for.
Last edited by DrMidnight; Jan 13, 2023 @ 4:30am
>-FISH-D Jan 13, 2023 @ 6:16am 
Not having standard difficulty levels (easy, normal, hard) and a set # of continues is a major mistep by the devs for a retro style game.

Equiping chips as sort of an artificial difficulty adjustment isn't the greatest idea IMO. There is nothing stopping you from using certain chips to make the game a cake walk. I believe these devs were trying to follow the newest trend of "accessibility" options on this release. Also, if the game wasn't easy enough the geocrusher makes the game even easier. That is a shame.

The thing that makes retro games so great is the high difficulty ceiling and seeing a game over screen when you run out of lives. You have to improve. You have to better yourself to win. Blowing through the game 1st playthrough does not make me want to revisit the game at all. A one and done unfortunately. :(
Last edited by >-FISH-D; Jan 13, 2023 @ 6:26am
Chocos Ramabotti Jan 13, 2023 @ 6:24am 
Originally posted by Somulo:
game become more challenging, i play every game from joy masher - most hard one its Oniken, crazy old school

but not insane and not this "new wave" gamedesign what being impossible or just make you suffer

joy masher games usually cool and play's extremely well, make you sweat at some point but not suffer

Tell me more about this "New Wave" design. I'm desperately in need for some challenging and punishing titles, but unfornuately they are nowhere to be found, you must have some highly exclusive intel.
New Breakfast Jan 13, 2023 @ 8:29am 
im quite fine with self-handicapping, so i'll consider it.
wolfinston85 Jan 13, 2023 @ 11:27am 
Nop, there are ways to make it easier and way, way more difficult though; this is in the form of upgrade tanks you get in secret areas within the levels, one tank even makes it so the game takes you out in one hit. :lunar2019madpig:

While other upgrades make it so you can take less damage with a scoring penalization in the level, for example.
•OyajiBR• Jan 16, 2023 @ 12:24pm 
It's not crazy hard like Blasphemous. I'm just not very used to 2D platform like when I was a child. It's challenging, but we can get used to it without stress.
Obi-Bam-Kenobi Jan 24, 2023 @ 9:35pm 
Originally posted by -Fish-:
Not having standard difficulty levels (easy, normal, hard) and a set # of continues is a major mistep by the devs for a retro style game.

Equiping chips as sort of an artificial difficulty adjustment isn't the greatest idea IMO. There is nothing stopping you from using certain chips to make the game a cake walk. I believe these devs were trying to follow the newest trend of "accessibility" options on this release. Also, if the game wasn't easy enough the geocrusher makes the game even easier. That is a shame.

The thing that makes retro games so great is the high difficulty ceiling and seeing a game over screen when you run out of lives. You have to improve. You have to better yourself to win. Blowing through the game 1st playthrough does not make me want to revisit the game at all. A one and done unfortunately. :(



Not every game under the sun has to be a miserable experience.Thank goodness this dev decided to shrug off this horrible trend of making a game super difficult just for the sake of it ( one of the worst ideas that lots of devs seem to love to crib from FromSoftware) And there's no rule that retro games have to be held to that standard of difficulty when that standard was only there so that people had to rent games for longer.
wolfinston85 Jul 21, 2023 @ 9:53am 
Nop, instead you get secret chips that you can equip, they can either make the game easier (by reducing your damage intake and lowering your overall level score) or alternatively they can make the game much more difficult (by making you die in a single hit).

I personally really like this approach, it's an incentive to explore the levels and is a reward for both "hardcore" & "casual" players alike, although I have heard some complaints of people finding the game too easy, I personally think the difficulty is fairly well balanced, not too hard, not too easy, but -again-, it largely depends on what chips you equip and the like.

As soon as I got the regen health chip and the lower damage chip, the game became a breeze for me, just how I like it personally. :pinatapoop:
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