4D Miner

4D Miner

4D-Strafing seems limited (to already generated chunks?), shift doesn't protect from fall.
Sometimes, I'd like to 4D-strafe, but sometimes it blocks. Experimenting seemed to show that once a chunk is generated, it's possible to enter it by 4D-strafing.

Could you please improve the game as to allow 4D-strafing towards an empty space?

Now that I mention that, I found no key to prevent from falling from a block like in your 3D main competitor (shift prevents falling from blocks, allowing to build bridges moving backwards with shift).

And indeed, I wouldn't want to 4D-strafe into a 3-hyperplane where suddenly there's hole under my feet.

So (we get to it :-) ), could you please add an anti-fall key, that would also prevent falling of a block when 4D-strafing?