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1. create a new world (preferably not a flat one, but you can sure try it), exit that world once it finishes loading
2. open the game files (right click the game icon in steam, click "properties", go to local files in the tabs on the left, then click "browse")
3. once the files are pulled up navigate to "worlds", find yours and delete the "chunks" file inside, open the players.json file in visual studio for later
4. go to assets -> title screen -> bgworld, and copy the chunks file, repeat steps 2 and 3 but instead of deleting the chunks file, paste it next to the players.json in the same folder
steps 1-4 imports the world chunks in, this next part places you in the area the chunks should be in, it assumes everyone got the same title screen world, and involves that json file you opened earlier
5. go to visual studio, the players.json should be open, if not, open it (repeat steps 2-3 to get there). It will look a little scary, but if you click to the right of the first curly bracket and press enter, it will auto-format to look nicer (doing this won't mess up the code)
6. go to "current block", you'll see some coordinates, replace the numbers to the following:
"w": 644,
"x": 644,
"y": 100,
"z": 628
Do the same for the "position" coordinates listed at the bottom of the code, but add .5 to the end of all but the Y coordinate
7. In visual studio, go to the menu bar and click file -> save "players.json" OR press Ctrl + s, after this you can close visual studio
You are now playing in a copy of the tutorial world, the seed might not match up, but it's the same chunks, you'll probably be put somewhere else if you die though, which brings us to the optional step
OPTIONAL STEP: GET A COMPASS
repeat step 5, now go to "equipment", to the right should be a pair of closed curly brackets inside square brackets, it looks like this [ ] (edit: imagine a pair of curly brackets inside the square ones, it won't show them on steam for some reason), if not then you'll want to delete what's inside the brackets (or move them to an empty slot in-game, your 9th hotbar slot should be empty), next, paste this inside the brackets:
"attributes": {},
"count": 1,
"name": "Compass"
now repeat step 7 and it should all work as intended
Hope all this helps, if you want to know more then don't be afraid to ask (: