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It's just a bit worse as Boss are just along the road instead of the end run.
IIRC ideal rythm is actually this:
1st round: Don't hit the tap root at all. Use the round to set up or damage the general.
2nd round: Hit the root once.
3rd round: Hit the root until the root token is at its lowest for everyone.
4th round: Hit the root once and prepare for Waking Dead.
5th round and after: Repeat what you did the 3rd and 4th round until the boss dies.
I answered another very similar post earlier, here's what I typed. I hope it helps.
https://steamcommunity.com/app/1940340/discussions/0/6741370072197549658/?tscn=1683992783
Regarding the "why", between what I answered in the link and the onscreen details when holding Alt and hovering the mouse over the monster/s > I've no doubt you'll understand the why.
Sorry I can't type that info out, I just can't remember how it's worded in game to explain properly.
Best of luck to you.
It was explained in DD1 so lots of people already know about it. I don't think i saw the game explaining size in the tutorial, so it brings confusion to new players.