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I don't know what you mean by slow. For reference, I can hit 4 hero shrines in about an hour, hour and a half (if I do a boss). A hero needs 5 to max out its skills. Unlocking characters is fast, I could afford it after a single win in chapter 1. It took 1-2 hours approx.
Bosses can still be overwhelming. You might die to them 1-2 times if you go in unprepared or aren't familiar with them yet. Some curveballing applies which can be annoying. Once you understand them though you can kill them fairly consistently. The trophies they drop are pretty powerful and feel good to get. They changed chapter 1 in that you don't need a trophy to access the mountain there, so if you're struggling with the tougher stuff that comes later, you can still do runs in chapter 1 and get a good amount of candles and learn about the game there. I've been doing that and it's been fun.
For the relationships, do you feel you actually have control over it, or is it still up mostly to RNG?
And as for slow, the shrines used to be rare-ish, I usually would see 2 at most during a run.
The relationship mechanic is completely RNG and is quite annoying to deal with. The only real way of dealing with it is spamming whiskey and card decks which may or may not be available at the Inn provision tab.
Run variety - yes you're grinding candles by doing throw away runs or retreading the same path. The fact that you can't spend them until after you complete or abandon really makes it feel monotonous.
Only a handful of bosses are overtuned but not all of them. Low level heros get stomped but it gets easier after you've grinded candles to up your characters' resists. But, again, this is makes the second issue all the more annoying.
You'll still find 2 shrines per region at most (at least in Ch1). So on a full Ch1 run that's 4 shrines at most. So 4 stories completed pretty consistently every 60-90 mins (I already mentioned this).