Darkest Dungeon® II

Darkest Dungeon® II

View Stats:
Rufous Potoo Jun 14, 2024 @ 12:25pm
Bastard's Beacon Grand Slam
Pretty much just looking for good team comps to achieve this but the challenge for me is trying to get duelist in here as well.
< >
Showing 1-12 of 12 comments
Gal Kraft Jun 14, 2024 @ 4:23pm 
Well I've only done it with the Unusual Suspects. No Duelist though. One of my favorite grand slams was Banneret, Ritualist [Warlock in act 2], Wanderer Duelist, and Tempest [poet in act 4], but not sure how well they'd fare with bastards beacon.
No One Jun 16, 2024 @ 2:42pm 
PD-JES-DST-FLG

The question is less, "Can I bastard grand slam with PD-JES-DST-FLG," but, "How far away from PD-JES-DST-FLG can I get before I can't grand slam the bastard."

VES-DST-OCC-HEL?
Guzu Jun 18, 2024 @ 1:49am 
Originally posted by No One:
PD-JES-DST-FLG

The question is less, "Can I bastard grand slam with PD-JES-DST-FLG," but, "How far away from PD-JES-DST-FLG can I get before I can't grand slam the bastard."

VES-DST-OCC-HEL?

Running a FLG for Beacon Grand Slam is equivalent to relying on a slot machine for retirement. The game can randomly decide this run is over in region 1. Especially when your comp consists of 3x paper and 1 tank.

Beacon Grand Slam isn't too different from building a good normal Grand Slam team. The only difference is that boss fights will take longer so having more sustain on your team is welcome (additional stress heal, off-heal/self-heal and/or 2nd tank). Dots are especially nice due to longer fights so PD as always MVP.
Jinxedster Jun 22, 2024 @ 5:30am 
I like to use a full on blight team of PD-GR-FLG-MaA it's sort of easy mode.

The point is obvious, spread the blight around, let FLG use necrosis as much as possible, combined with sepsis after region 1. He is the best OP healer in the game, well worth the risk of getting a Death encounter early on. MaA obsorbs damage, does stress heal. PD and GR spam blight. I also always take the shambler pet because the cultist trinkets are the best in the game, just one can change your run entirely.

Sure, the RNG can screw you but I think that's always possible no matter the team comp.
Gal Kraft Jun 22, 2024 @ 1:35pm 
I might also point out that for me, I find that medical stagecoach equipment (particularly for stacking restoratives and poultices related to the final fight) improves my chances more than hero composition. At least to a point.

I was failing miserably in the act 2 bastards boss fight, but had 15 healing items so I won anyway.
Last edited by Gal Kraft; Jun 22, 2024 @ 1:38pm
No One Jun 26, 2024 @ 6:06pm 
I might add the salvemaking coach stuff to my learning thread.
Loyal Cygnaran Jun 27, 2024 @ 4:00am 
Physician virtuoso intrepide carcass
Knusperkeks02 Jul 15, 2024 @ 12:49pm 
Virtuoso, Sharpshot (switch to Yellowhand in region 4/4 or the Mountain), Banneret, Scourge can Grand Slam all 45 Infernal Flames back to back without break, so they're the best team: https://www.youtube.com/playlist?list=PLLjTP0NLrKShNVsRGHkWZaZzCLViu8uuL
thier_lyo Jul 17, 2024 @ 2:14pm 
@Knusperkeks
Why do you take YH for mountain bosses? Wouldn't the other paths be netter because of the combo bonus on open vain?
Anywany - thank you for the vids! This team is really fun ;)
Knusperkeks02 Jul 18, 2024 @ 9:01am 
Originally posted by thier_lyo:
@Knusperkeks
Why do you take YH for mountain bosses? Wouldn't the other paths be netter because of the combo bonus on open vain?
Anywany - thank you for the vids! This team is really fun ;)

Thanks for your kind words, I'm glad you're having fun playing the party I developed!

Act 1: Yellowhand Pistol Shot being able to stun helps control enemy shackles from ganging up on a single victim.

Act 2: I'd stay Sharpshot here if you plan to kill the lung(s), otherwise, for a rushdown strategy, Yellowhand will be able to consistently apply bleed.

Yellowhand Open Vein is good against Resentment because it only has 40% bleed res and 30% debuff res, so you actually have a good chance to stick the debuff on the sigh with a crit token (90% chance to successfully reduce bleed res by 10%) which in turn reduces it's bleed res from 40% to 30%, this will considerably increase the consistency of sticking a bleed on the target.
It should be enough to make Fishmonger's Gloves or even a Clasp Knife have flawless success rate to stick bleed on the primary body.

Act 3: The Focused Fault has 40% Bleed Res, 20% debuff res, so it has no hopes of resisting a Yellowhand Open Vein debuff if Highwayman has a crit token, which he is likely to have. Similar to Act 2.

Act 4: Yellowhand Highway Robbery reduces bleed intake significantly, Ambition will kill itself on the bleeding Riposte.
2 base bleed, +2 from Highway Robbery, +1 from A Favorite Toy = 5 point bleed for each Riposte. This is a lot of extra damage.

Act 5: I like to shoot Proclaimers with Pistol Shot from rank 2, and Sharpshot can't reach rank 4 while it stays in rank 2.
Yellowhand is better at projecting damage from more positions, even if the damage is lower, Pistol Shot stun can be good at stalling out Proclaimers until they get done in by dots.
thier_lyo Jul 19, 2024 @ 3:14am 
Thank you for sharing your detailed thoughts on that!
It's nice to have alternatives now since the rework of HWM, insteat of sharpshot every run.
Knusperkeks02 Jul 19, 2024 @ 9:44am 
Originally posted by thier_lyo:
Thank you for sharing your detailed thoughts on that!
It's nice to have alternatives now since the rework of HWM, insteat of sharpshot every run.
Just in general, I'd pick Sharpshot early on into the run partially because it's very good at resolving shuffles with Point Blank Shot and Double Tap, as well as Duelist's Advance.

Once you find some good trinkets and lots of mastery, Yellowhand is able to shine.
Sharpshot is still good, though, depending on your trinkets.

Yellowhand just does crazy numbers with Highway Robbery, like this 24 point bleed (120 damage bleed, 9 direct damage, 129 total) on Open Vein: https://youtu.be/L_SohBcwOIE?si=u_H33zagAu8fEmk4&t=20901
Last edited by Knusperkeks02; Jul 19, 2024 @ 9:44am
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Jun 14, 2024 @ 12:25pm
Posts: 12