Darkest Dungeon® II

Darkest Dungeon® II

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Zender Jan 10, 2024 @ 1:05pm
Strongest Teams Ever
350+ hours has shown me these groups are most capable of doing all 5 bosses plus all mini-bosses the easiest. What else is super strong you've found?

S tier
1) Scourge Flagellant
2) Templar Crusader
3) Arsonist Orphan
4) Alchemist Plague Doctor
Notes: four who can heal, double hit dot on 3 of them, blind, stealth, dot removal, double taunt, stress removal, this team is unstoppable and I took them through all 5 bosses together.

A+ tier
1) Vanguard MMA
2) Scourge or Exanimate Flagellant
3) Virtuoso Jester
4) Alchemist Plague Doctor
Notes: My first Grand Slam was with this, just encore the PD with the jester and along with the flagellant using acid rain the back line is now dead. Plus you got combo tokens, blind, dot removal, two taunts, guard, removal, etc. Super strong.

A- tier
1) Rogue Highwayman
2) Antagonist Duelist
3) Bannerette Templar
4) Alchemist Plague Doctor
Notes: keeping front ranks alive can be daunting but cycle point blank shot and disengage and you can keep dodge, riposte, and blind tokens flowing. Not to mention you got strong back line dots, two healers, block tokens for group, stress reduction, etc.
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Showing 1-15 of 25 comments
Guzu Jan 10, 2024 @ 2:16pm 
I haven't played the Cru and Duelist since I don't have the DLC but from the looks of them they both seem pretty mediocre.

Your standard S team
1) Vanguard/Scourge
2) Sharpshot
3) Virtuoso
4) Alchemist

more offensive version
1) Ravager
2) Sharpshot
3) Virtuoso
4) Alchemist

A more dot oriented version
1) Vanguard
2) Arsonist
3) Sharpshot/Virtuoso
4) Alchemist

A-tier example
1) Tempest
2) Arsonist
3) Vanguard
4) Warlock/Aspirant/Ritualist
Gal Kraft Jan 10, 2024 @ 3:09pm 
One team listed without Alchemist :(
RopeDrink Jan 10, 2024 @ 3:42pm 
I almost exclusively avoid her, but I also don't care to 'tier' teams either.

For example:
Pre-Retribution nerf, my go-to comfort team was Arsonist, Deadeye, Maniac, Vanguard.

https://steamcommunity.com/sharedfiles/filedetails/?id=3081668532
https://steamcommunity.com/sharedfiles/filedetails/?id=3081668533

However, the change to Ransack, Retribution, and the addition of CRU, have made me swap to something like CRU-RUN-GR-FLA - Banneret - Arsonist - Deadeye - Scourge - all of which causes a few swaps of paths, skills, and styles. It decimates the backline, and can be a bit finecky with the front (due to CRU/RUN), but you can also just swap GR/CRU position if you want the usual melee stuff.

Not advocating the second squad, merely that it's my latest experiment.

Since EA, any time I used PD, I used her as an R2 or R3 Surgeon, preferring the health, meatier heals, and letting her front-load while others like OCC or RUN/GR tackled the backline. Given how her usual double-stun shenanigans was a heavy fun-killer in the old game - now replaced by spamming boring plague grenades - I mostly used her in bleed builds in the past, so Surgeon fits me perfectly in the present.
Last edited by RopeDrink; Jan 10, 2024 @ 3:57pm
Gal Kraft Jan 10, 2024 @ 9:09pm 
Tenacity with added regen from the Flagellant looks sick.
SomeraPerello Jun 2, 2024 @ 1:01am 
Originally posted by Zender:
350+ hours has shown me these groups are most capable of doing all 5 bosses plus all mini-bosses the easiest. What else is super strong you've found?

S tier
1) Scourge Flagellant
2) Templar Crusader
3) Arsonist Orphan
4) Alchemist Plague Doctor
Notes: four who can heal, double hit dot on 3 of them, blind, stealth, dot removal, double taunt, stress removal, this team is unstoppable and I took them through all 5 bosses together.

A+ tier
1) Vanguard MMA
2) Scourge or Exanimate Flagellant
3) Virtuoso Jester
4) Alchemist Plague Doctor
Notes: My first Grand Slam was with this, just encore the PD with the jester and along with the flagellant using acid rain the back line is now dead. Plus you got combo tokens, blind, dot removal, two taunts, guard, removal, etc. Super strong.

A- tier
1) Rogue Highwayman
2) Antagonist Duelist
3) Bannerette Templar
4) Alchemist Plague Doctor
Notes: keeping front ranks alive can be daunting but cycle point blank shot and disengage and you can keep dodge, riposte, and blind tokens flowing. Not to mention you got strong back line dots, two healers, block tokens for group, stress reduction, etc.

Which abilities do you use with team A+?

I am replaying and I do not have the DLC yet, and I see that abilities have been changed a bit (besides the inclusion of candles). I am struggling in completing Confession 3 (I do not even reach the mountain :P).

Thank you!
bibron Jun 2, 2024 @ 10:16am 
Originally posted by Somera:
Originally posted by Zender:
350+ hours has shown me these groups are most capable of doing all 5 bosses plus all mini-bosses the easiest. What else is super strong you've found?

S tier
1) Scourge Flagellant
2) Templar Crusader
3) Arsonist Orphan
4) Alchemist Plague Doctor
Notes: four who can heal, double hit dot on 3 of them, blind, stealth, dot removal, double taunt, stress removal, this team is unstoppable and I took them through all 5 bosses together.

A+ tier
1) Vanguard MMA
2) Scourge or Exanimate Flagellant
3) Virtuoso Jester
4) Alchemist Plague Doctor
Notes: My first Grand Slam was with this, just encore the PD with the jester and along with the flagellant using acid rain the back line is now dead. Plus you got combo tokens, blind, dot removal, two taunts, guard, removal, etc. Super strong.

A- tier
1) Rogue Highwayman
2) Antagonist Duelist
3) Bannerette Templar
4) Alchemist Plague Doctor
Notes: keeping front ranks alive can be daunting but cycle point blank shot and disengage and you can keep dodge, riposte, and blind tokens flowing. Not to mention you got strong back line dots, two healers, block tokens for group, stress reduction, etc.

Which abilities do you use with team A+?

I am replaying and I do not have the DLC yet, and I see that abilities have been changed a bit (besides the inclusion of candles). I am struggling in completing Confession 3 (I do not even reach the mountain :P).

Thank you!
I dont know the names of the attack so I just describe what they do
Jester:
Backwards jump attack for combo / repositioning
Forwards jump attack for combo / repositioning
The double bleed attack for second / third row
stress heal
The extra turn for an ally.
Nice to get a extra attack on your hellion

Plague Doctor:
Plague granade
magnesium storm (?)
the heal
the aoe plague grenade
The heal that removes token. just in case something bad is happening

Flagellant (second row):
backline aoe blight
more more more
the heal
the flail attack
the "deal dmg over time now" skill

Hellion first row: (no need for mma with flagelant)
the backline attack
the attack that gives you move resist
the normal attack
the self heal
the buff that gives you 50 % dmg for 3 turns if you bleed

This team has beaten everything for me.
A lot of blue flames from confession 1-5

Have fun ;)

Btw:
Flagellant cast his backline dmg turn 1 or more more more if it's to dangerous.
Plague doctor her back line dmg too,
The jester goes with his aoe bleed, and the hellion with her swan stab attack.
The backline should be dead now, or at least die in the next round

Edit:
You can use the dust that makes you untargetable until you attack at the boss on confession 3 to remove his debuff.
This way you can prevent taking dmg on your backline ;)
Last edited by bibron; Jun 2, 2024 @ 10:20am
Gessar Jun 3, 2024 @ 12:42pm 
Originally posted by bibron:
Originally posted by Somera:

Which abilities do you use with team A+?

I am replaying and I do not have the DLC yet, and I see that abilities have been changed a bit (besides the inclusion of candles). I am struggling in completing Confession 3 (I do not even reach the mountain :P).

Thank you!
I dont know the names of the attack so I just describe what they do
Jester:
Backwards jump attack for combo / repositioning
Forwards jump attack for combo / repositioning
The double bleed attack for second / third row
stress heal
The extra turn for an ally.
Nice to get a extra attack on your hellion

Plague Doctor:
Plague granade
magnesium storm (?)
the heal
the aoe plague grenade
The heal that removes token. just in case something bad is happening

Flagellant (second row):
backline aoe blight
more more more
the heal
the flail attack
the "deal dmg over time now" skill

Hellion first row: (no need for mma with flagelant)
the backline attack
the attack that gives you move resist
the normal attack
the self heal
the buff that gives you 50 % dmg for 3 turns if you bleed

This team has beaten everything for me.
A lot of blue flames from confession 1-5

Have fun ;)

Btw:
Flagellant cast his backline dmg turn 1 or more more more if it's to dangerous.
Plague doctor her back line dmg too,
The jester goes with his aoe bleed, and the hellion with her swan stab attack.
The backline should be dead now, or at least die in the next round

Edit:
You can use the dust that makes you untargetable until you attack at the boss on confession 3 to remove his debuff.
This way you can prevent taking dmg on your backline ;)

and for S+??
Gal Kraft Jun 5, 2024 @ 4:28pm 
I would consider the unusual suspects S tier. Typically Paracelsus alchemist, Audrey Wanderer, Dismas Yellowhand, and Baristan Bulwark. I may swap out Sergeant for Bulwark or Rogue for Yellowhand depending on the confession.

I completed all confessions bastards beacon with this team, though sadly it was before the Vitrine was implemented.
Last edited by Gal Kraft; Jun 5, 2024 @ 4:31pm
Entloch Jul 27, 2024 @ 8:29am 
Originally posted by Zender:
S tier
1) Scourge Flagellant
2) Templar Crusader
3) Arsonist Orphan
4) Alchemist Plague Doctor

How did you manage hitting the 4th rank in the Resentment mountain boss fight? This is the "giant lung" fight with orange tokens placed randomly on the 1st and 4th ranks. I had seerious trouble using this team to beat him.
bibron Jul 27, 2024 @ 9:39am 
Originally posted by Entloch:
Originally posted by Zender:
S tier
1) Scourge Flagellant
2) Templar Crusader
3) Arsonist Orphan
4) Alchemist Plague Doctor

How did you manage hitting the 4th rank in the Resentment mountain boss fight? This is the "giant lung" fight with orange tokens placed randomly on the 1st and 4th ranks. I had seerious trouble using this team to beat him.
Jeah, team seems bad against the lung.
Take Hellion instead of Crusader. She can easy deal with the back thing on her own.
Also take Jester instead of Orphan. For the stress heal and he's just great in general.
Guzu Jul 27, 2024 @ 1:47pm 
Originally posted by Entloch:
Originally posted by Zender:
S tier
1) Scourge Flagellant
2) Templar Crusader
3) Arsonist Orphan
4) Alchemist Plague Doctor

How did you manage hitting the 4th rank in the Resentment mountain boss fight? This is the "giant lung" fight with orange tokens placed randomly on the 1st and 4th ranks. I had seerious trouble using this team to beat him.

You don't need to do any lung mechanics when you bring this much dot. Turn 3 the boss is dead.

I recommend Arsonist. Orphan in r4 is as good as an Arsonist but lacks Controlled Burn in that position and in r3 it's simply a worse Arsonist.
Nat. 1 Jul 28, 2024 @ 4:50am 
Same with the A+ Team? Just encore PD to blight the lung to hell and back?
Nyxon Jul 29, 2024 @ 2:54pm 
Originally posted by bibron:
Originally posted by Entloch:

How did you manage hitting the 4th rank in the Resentment mountain boss fight? This is the "giant lung" fight with orange tokens placed randomly on the 1st and 4th ranks. I had seerious trouble using this team to beat him.
Jeah, team seems bad against the lung.
Take Hellion instead of Crusader. She can easy deal with the back thing on her own.
Also take Jester instead of Orphan. For the stress heal and he's just great in general.

First time seeing this thread, but by coincidence I just took this very team against the lungs a couple of nights ago... except my Orphan is usually in Rank 4 for the extra burn damage. Had a couple of good memories and trinkets in play, and can confirm that with all of the damage I was stacking, hitting the back lung didn't matter.
bibron Jul 29, 2024 @ 10:31pm 
Originally posted by Nyxon:
Originally posted by bibron:
Jeah, team seems bad against the lung.
Take Hellion instead of Crusader. She can easy deal with the back thing on her own.
Also take Jester instead of Orphan. For the stress heal and he's just great in general.

First time seeing this thread, but by coincidence I just took this very team against the lungs a couple of nights ago... except my Orphan is usually in Rank 4 for the extra burn damage. Had a couple of good memories and trinkets in play, and can confirm that with all of the damage I was stacking, hitting the back lung didn't matter.
Hm I'll give it a try. Sounds like a fun team anyway ;D
Helikaon Apr 2 @ 12:48pm 
Originally posted by Zender:
350+ hours has shown me these groups are most capable of doing all 5 bosses plus all mini-bosses the easiest. What else is super strong you've found?

S tier
1) Scourge Flagellant
2) Templar Crusader
3) Arsonist Orphan
4) Alchemist Plague Doctor
Notes: four who can heal, double hit dot on 3 of them, blind, stealth, dot removal, double taunt, stress removal, this team is unstoppable and I took them through all 5 bosses together.

A+ tier
1) Vanguard MMA
2) Scourge or Exanimate Flagellant
3) Virtuoso Jester
4) Alchemist Plague Doctor
Notes: My first Grand Slam was with this, just encore the PD with the jester and along with the flagellant using acid rain the back line is now dead. Plus you got combo tokens, blind, dot removal, two taunts, guard, removal, etc. Super strong.

A- tier
1) Rogue Highwayman
2) Antagonist Duelist
3) Bannerette Templar
4) Alchemist Plague Doctor
Notes: keeping front ranks alive can be daunting but cycle point blank shot and disengage and you can keep dodge, riposte, and blind tokens flowing. Not to mention you got strong back line dots, two healers, block tokens for group, stress reduction, etc.


Hello,
I am struggeling against the final boss. My team combo is acid oriented with
1) Man at Arms
2) Flaggelant
3) Occultist
4) Plague Doctor

After failing at the last instance of the final boss for two times, I think it is time to reconsider my team composition. I am especially interested in your **S-tier** team combination (with flagellant, crusader, orphan and PD)

Can you (or someone who is more educated in the game than I am) explain why the combo is strong, and which abilities you use for each character? How does the typical round play out?

Thanks in advance.
Last edited by Helikaon; Apr 2 @ 12:49pm
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