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报告翻译问题
Now, you can visibly see (via tokens) how many times an enemy can resist death via normal damage when on death's door, essentially avoiding killing blows until they run out of tokens... Or, you can bypass those tokens with Execution attacks.
So, if Joe Soap is on death's door with 2x tokens, and Joe Bloggs uses Execution-3, they're getting dunked regardless. If it's execution-1, it won't kill them, but it still reduces the tokens, making it easier to kill them normally. Even if you decide not to use Execution skills, there are various trinkets which give execution values to heroes. For example, trinkets which give +Execution to all ranged attacks.
A small improvement from the RNG version of before, where you 'might' bypass invisible death counts with things like Wicked Slice (which had a % chance of deathblow), but now, it's something you can actually monitor and properly build around. Nothing to write home about, but a welcome change.