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Sounds like a skill issue. Halfway decent team should be able to mulch him first region. Also, failure to understand RNG and overstating crit chances further reinforces the assessment. (To say nothing about how predictable Waking Dead is, which makes it nigh-trivial to defang the move if you have anyone who can inflict Weaken on the boss.) Note that you don't even have to hit the tap root with damaging attacks. MaA yelling at it and similar can remove a root.
Yeah I never remembered DD1 having bosses that needed specific comps :(
:P
But as others have said, the "rule" is this
Round 1 attack all 4 on the boss.
Round 2 onward, it will tangle two heroes per round. Make sure you hit back there twice to detangle, and use the other two to hit the boss. Quite literally rinse and repeat until it's dead.
Blight is great for the Tangle, tbh. Aclhemist PD and Exanimate Flag can bully their way through without much of a problem. Just don't bring them to the Foeter.