Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
As far as I'm aware, there's zero randomness in that puzzle and an exact solution. Have you attempted multiple times and each time it's been different?
In case you didn't know, the trick to the puzzle is getting your side to match the opposite one. Another important thing is that jesters current position is always harmonized.
The strat i used was if one of the jester adjacent notes required two actions to harmonize i would move jester there instead, if rng is on your side you can even slide the good note in your previous position granting you two correct notes with one action.
So try to move like that first if possible, should cut down on number of actions necessary.
That's bizarre. There isn't supposed to be any randomness in this puzzle. The note you were standing on should be in perfect pitch.
Looks like a bug.
You basically need to swap him into a position to match whatever note would take too many steps to fix, unless doing so would take more moves than fixing that note.
If the note behind him would be correct in his current position, then moving him back would result in two correct notes, since it would move that note into the correct spot, and he would still be correct himself.
I failed it my first time, because I moved the jester too many times at the very start, before I realized exactly how the puzzle worked. >.<
As far as I know the first couple sections simply require you to change other notes until they're in tune.
The third one, you need to move left once. The note you were originally standing on and revealed by moving will be in tune, the note you moved to will be in tune because you're now on it, so you just need to make a couple changes from your new position.
Yep, it's not random. You have to think of the notes as teammates and you're just shuffling through them.
Like for example Vestal's story, chapter 2 you can move multiple ♥♥♥♥♥♥♥ spaces, which is the first ♥♥♥♥♥♥♥ time you can after do so since you normally can only move one space.
After 50 hours in I'm going to be use to moving only one space and the puzzle at a glance looks like it's solvable if you just move one space.