Darkest Dungeon® II

Darkest Dungeon® II

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Bounty Hunter
Very fun to use, just a shame that its so limited time. As they are my 2nd favorite class (Barring Houndmaster) from the first game it was a bit disappointing to only get them temporarily, and then very temporary as just one region.
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Showing 16-25 of 25 comments
Jaggid Edje Jun 4, 2023 @ 7:50am 
I think that's an excellent idea, @Grimwulf.
Cerbrosyn Jun 4, 2023 @ 10:22am 
Originally posted by Grimwulf:
A middle ground would be to have a lair boss trophy that allows you to keep the bounty hunter as long as it's equipped. If you take it off in the inn, the bounty is insta-gone (while you're still in the inn).

That would both "nerf" him without actually nerfing him (since a lot of trophies can have a huge impact on your playthrough), and many would argue that he isn't worth it.

On the other hand, players who just want to enjoy playing this character for longer periods of time can do that.
What if BH adds another lair boss? so you defeat it and you can keep him. Also the lair boss could be harder to account for his strength. I wouldn't care if bh got nerfed after.
Last edited by Cerbrosyn; Jun 4, 2023 @ 10:22am
Goldtooth™ Jun 4, 2023 @ 3:36pm 
Originally posted by The Face:
As a heads up if they ever made him available (they won't) they would have to depower his moves since they are all meant to be as strong as an upgraded skill. So any future mod that just unlocks him without changes is choosing an easy mode. Which is up to you, but would be hella easier

They legitimately put radiant flame in the game for free in every first Inn, and pets.

Also, you still get Bounty Hunter for a cost of almost no candles, why not allow us to pay it repeatedly as is. If its balanced for one region, why is it not balanced for multiple?
Pixel Peeper Jun 4, 2023 @ 5:57pm 
Originally posted by Longbeard™:
Also, you still get Bounty Hunter for a cost of almost no candles, why not allow us to pay it repeatedly as is. If its balanced for one region, why is it not balanced for multiple?

Well, good things are typically available in limited amounts. That's why inns don't have unlimited amounts of consumables for sale. If you can only buy one of something, you're going to have to be careful about when and where you use it.

Admittedly, with the Bounty Hunter, people would always use him on the first region if he's available, because that's the hardest (you have only 2 Masteries and basically no trinkets or equipment).
Goldtooth™ Jun 5, 2023 @ 11:25pm 
Originally posted by Pixel Peeper:
Originally posted by Longbeard™:
Also, you still get Bounty Hunter for a cost of almost no candles, why not allow us to pay it repeatedly as is. If its balanced for one region, why is it not balanced for multiple?

Well, good things are typically available in limited amounts. That's why inns don't have unlimited amounts of consumables for sale. If you can only buy one of something, you're going to have to be careful about when and where you use it.

Admittedly, with the Bounty Hunter, people would always use him on the first region if he's available, because that's the hardest (you have only 2 Masteries and basically no trinkets or equipment).

And? It slows down your meta progression and you have to front like 50 candles to make use of his abilities. Its just nonsense we get to use a cool character (which many people favorite in the first game) for a single region.
Pixel Peeper Jun 5, 2023 @ 11:53pm 
Originally posted by Longbeard™:
And? It slows down your meta progression and you have to front like 50 candles to make use of his abilities. Its just nonsense we get to use a cool character (which many people favorite in the first game) for a single region.

I'm not saying I necessarily agree (or disagree) with the decision of making the Bounty Hunter a stronger-than-normal single-region character. This decision comes with benefits; it's really cool when you do get him and that allowed them to make him way stronger than he would have been as a regular character, but at the same time he's less available.

I'm just saying, in video games, it's common for certain things to be in limited supply so that you have to make decisions about when you're going to be using those things.

He's actually excellent even if you just unlock him. I have all his skills unlocked and I typically only switch one of his skills. His base skill loadout is great.
Radene Jun 6, 2023 @ 12:42am 
Originally posted by Pixel Peeper:
Originally posted by EvilChick:
Is that even an option, where is the interface for doing so? Or do you need to progress to a certain part of the game to enable that?

You have to have unlocked him with candles, he's at the bottom of the page with heroes. After that it's a simple matter of clicking on the Bounty Hunter's poster at an inn.

But the poster is not always there (looks to be about 50/50) and a lot of people don't pay attention and miss it. Also he will only stay with you for one region.

Plus, he will never be at the last inn before the Mountain, unless you're running Denial.
Pixel Peeper Jun 6, 2023 @ 12:57am 
Originally posted by Radene:
Plus, he will never be at the last inn before the Mountain, unless you're running Denial.

Oh cool, I didn't know he could be at the last inn in Denial.

I should do Denial again. I'll have to take a look at my "Memories" text file to see which heroes have done it and which haven't (since there's seemingly no way to get that info outside of the Altar of Hope), but I'm sure there are a bunch that haven't done it.
The Face Jun 6, 2023 @ 7:55am 
Originally posted by Pixel Peeper:
He's actually excellent even if you just unlock him. I have all his skills unlocked and I typically only switch one of his skills. His base skill loadout is great.

I find fresh him decent at front. Getting his other skill let's him fill middle and back much better :O

Originally posted by Pixel Peeper:
Originally posted by Radene:
Plus, he will never be at the last inn before the Mountain, unless you're running Denial.

Oh cool, I didn't know he could be at the last inn in Denial.

I should do Denial again. I'll have to take a look at my "Memories" text file to see which heroes have done it and which haven't (since there's seemingly no way to get that info outside of the Altar of Hope), but I'm sure there are a bunch that haven't done it.

Look at the medals surrounding your character portrait on the character screen. Also I think one screen outright tells you what memories they have
Pixel Peeper Jun 6, 2023 @ 8:01am 
Originally posted by The Face:
Originally posted by Pixel Peeper:
I'll have to take a look at my "Memories" text file to see which heroes have done it and which haven't (since there's seemingly no way to get that info outside of the Altar of Hope), but I'm sure there are a bunch that haven't done it.

Look at the medals surrounding your character portrait on the character screen. Also I think one screen outright tells you what memories they have

You can't open the character screen at the Crossroads, and the screen that tells you what memories you have doesn't tell you which slots you've unlocked (or even how many).

If you want to make plans regarding which character to bring to which boss battle you have to do it from the Altar of Hope.

Personally I just wrote stuff down in a text file like this:

Sarmenti: OXXXX, all good
Bonnie: OXXXO, all good
Baldwin: OXOXO, all good
Boudica: XOXXX, all good
Damian: OXOXX, all good
Dismas: OOXXX, OK but nothing good yet
Audrey: OOOOO, but many bad Memories, should RESET (by having her killed in action, for the achievement)
Alhazred: OOOOX, all good
Paracelsus: OOOOO, all good (one slot left for something like +10 max HP).
Barristan: OOOOX, OK but nothing good yet
Junia: OOXXX, OK
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Date Posted: Jun 2, 2023 @ 7:10pm
Posts: 25