Darkest Dungeon® II

Darkest Dungeon® II

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Kane May 22, 2023 @ 3:25pm
2
After 10 hours i can safely say this game was a miss
Simply failed to capture the magic of the original, and failed at making something 'new' or 'exciting' -- i respect the bold decision making, but it did not pay off.
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Showing 1-15 of 80 comments
kaipi1 May 22, 2023 @ 3:27pm 
no
Kane May 22, 2023 @ 3:34pm 
Originally posted by kaipi1:
no
yup
Pixel Peeper May 22, 2023 @ 3:52pm 
Mechanically it's nearly identical to the first one. The setting has evolved quite a lot; you may like it less or like it more depending on your preferences.

I've played 30 hours and I like it a lot.
Herbspiceguy May 22, 2023 @ 3:55pm 
Well it's hard to realize how good the game actually when you've only played for 10 hours.
GHURATR May 22, 2023 @ 4:00pm 
I don't mind that they opted to make a full roguelite style of game after years of Darkest Dungeon 1. I do mind that relative to acclaimed roguelites like Synthetik and Slay the Spire, Darkest Dungeon 2 fumbles woefully.
Kane May 22, 2023 @ 4:13pm 
Originally posted by GHURATR:
I don't mind that they opted to make a full roguelite style of game after years of Darkest Dungeon 1. I do mind that relative to acclaimed roguelites like Synthetik and Slay the Spire, Darkest Dungeon 2 fumbles woefully.
that's what im saying. it sacrificed its original charm to be mediocre rogue lite
Slynx Jewel May 22, 2023 @ 4:15pm 
so either yo had blindness debuff, or there was a dodge toke involved?
Remnant Melody May 22, 2023 @ 4:15pm 
I thought so as well, but after watching one about 12 hours of gameplay, and how it opens up later- its a good game for what it is. Its just you have to wait rather long and slog thru for it to open up to character customization- which gets pretty deep.

Though its never a great thing to say "The game opens up after 50+ hours" meme for something.. but in this case, it does after about 12-15 and you begin unlock memory paths for characters- that allow you to heavily customize builds and lean into certain ones much harder than in DD1- i.e Duelist Advance+Point Blank Shot for Highwayman.

Its.. different- I'm waiting to pick it up later this year after some more balance passes. Its best to just go in and judge it on its own merit- then to constantly compare it to DD1. no sequal will top that games magical success. If it was just DD1+, we'd have waves of people saying its too 'samey' and they're bored already. So JUST enjoy it for being a new roguelike with the vibe of DD, and the loathing over the game will just was away.
Pixel Peeper May 22, 2023 @ 4:16pm 
Originally posted by Ahab:
Originally posted by GHURATR:
I don't mind that they opted to make a full roguelite style of game after years of Darkest Dungeon 1. I do mind that relative to acclaimed roguelites like Synthetik and Slay the Spire, Darkest Dungeon 2 fumbles woefully.
that's what im saying. it sacrificed its original charm to be mediocre rogue lite

Setting aside the nonsensical redefinition of "roguelite"...

The first game was one too. You had a meta progression hub (the hamlet) and, from there, you did runs that would either succeed or fail. Then you were put back into the meta progression hub to spend your meta currency, if you'd earned any, and went on another run.

Darkest Dungeon was a run-based game with meta progression, just like this one. If DDII is a "roguelite", then DDI was one too.
Punkachuros May 22, 2023 @ 4:26pm 
Git gud
Zealwarrior May 22, 2023 @ 4:26pm 
Originally posted by Pixel Peeper:
Originally posted by Ahab:
that's what im saying. it sacrificed its original charm to be mediocre rogue lite

Setting aside the nonsensical redefinition of "roguelite"...

The first game was one too. You had a meta progression hub (the hamlet) and, from there, you did runs that would either succeed or fail. Then you were put back into the meta progression hub to spend your meta currency, if you'd earned any, and went on another run.

Darkest Dungeon was a run-based game with meta progression, just like this one. If DDII is a "roguelite", then DDI was one too.

Darkest Dungeon 1 and 2 have completely different meta progression. DD1 was more akin to a roguelite turn-based strategy game, DD2 is a just a turn-based roguelike.
Pixel Peeper May 22, 2023 @ 4:31pm 
Originally posted by Zealwarrior:
Darkest Dungeon 1 and 2 have completely different meta progression. DD1 was more akin to a roguelite turn-based strategy game, DD2 is a just a turn-based roguelike.

I can't agree. To begin with, DDII is very clearly not a Roguelike (which are by definition turn-based regardless), and it absolutely is a "lite" because unlocks give you an advantage from one run to the next.

The nature of the meta upgrades differs quite a bit, but they are still meta upgrades. And vertical progression at that, where a Roguelike can only have horizontal meta progression.
Jack Sparrow May 23, 2023 @ 4:42am 
Originally posted by Ahab:
Simply failed to capture the magic of the original, and failed at making something 'new' or 'exciting' -- i respect the bold decision making, but it did not pay off.

Which boss did you wipe on bro?
Radene May 23, 2023 @ 5:01am 
It's okay if you don't like the game, OP. But that's a statement about you and your preferences, not about the game.
Last edited by Radene; May 23, 2023 @ 5:02am
Kargan May 23, 2023 @ 10:05am 
Unfortunately it is inferior to the first on everything.
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Date Posted: May 22, 2023 @ 3:25pm
Posts: 80