Darkest Dungeon® II

Darkest Dungeon® II

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snuggleform May 21, 2023 @ 1:31pm
who else avoids the shroud?
I've been getting fat and happy feeding on general, librarian, and occasionally the harvest child.

But leviathan? Ain't nobody got time for that. And the items in his zone generally suck for non-bleeding builds.

Both of General's trophies are amazing for any build. And tbh he's very easy to take advantage of consistently in region 1 (not true of leviathan, unless you highroll with +movement resist items)

Librarian slightly less so but if you rush him in act 1 you can still get mileage out of the scouting one.

One of the harvest child's trophies is going to bone you (-50% deathblow resist).

Leviathan's trophies is extremely easy not to be useful to your team (if you don't use bleed or tons of combat items).

I feel like the general is too easy a target for too high a reward, and conversely the leviathan is too hard a target for basically ♥♥♥♥♥ reward. I'm not saying levi is unbeatable, and I'm not saying it can't be done, just saying the incentives naturally line up too much in favor of general and not enough in favor of levi. I'd like for the choice to be not so obvious.
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Showing 1-15 of 23 comments
Stübi Senpai May 21, 2023 @ 1:36pm 
Leviathan is the one boss I haven't beaten yet. I tend to avoid fighting him and the harvest child, since the stuff you get for them generally doesn't seem worth the hassle. I might be fighting the harvest child wrong, but my attempts so far went pretty bad.

The general and librarian on the other hand feel fairly easy. Both can just be nuked, with the former often dying before I'm even close to getting rooted, and the latter just requires having a party with flexible targeting, and he too is fairly straightforward.

As for avoiding the area entirely: Since you can just opt not to fight the boss, I don't really avoid going to most areas. I tend to avoid going to the sewers, since the rewards you get for being down there don't really compensate for the fact that you have no idea where you're going. I also feel like the piggies are generally the strongest "common" monsters, particularly the midgets.
Divvu May 21, 2023 @ 1:39pm 
It depends on the group rly, if a team can reliably hit position 3-4 twice per turn without sacrificing efficiency, general is super ez. Leviathan on the other hand is a sitting duck if you can quick kill his hand, have uber move resist or just load up on smoke bombs (a solution to most of the bosses, admittedly).

The shroud itself is marginally harder than other regions, true. Not so much tho. Try braving it more and you'll realize most of its perceived difficulty is due to people in general having less experience with it (again, it IS harder, the dev also said so).
There are some good trinkets to be found and the Leviathan trophy to increase combat item stacks is one of the best to bring into the Mountain, unless you need smth more specific of course.

Edit: You can blind Leviathan hand. Dunno if it needs to be specified but here, in case someone was wondering.
Last edited by Divvu; May 21, 2023 @ 1:41pm
Aria Kawa May 21, 2023 @ 2:53pm 
The shroud is the worst:

-Captain dude that can buff the entire monster party, including giving every single monster 75% defense tokens.
-Big bucket dude with an attack that hits your entire party and can delete everyone if he got buffed.
-Random chance for the leviathan to randomly fart during any battle and debuff your heroes.

So no, thank you. From all bosses I find the librarian the easisest and all you need is to be able to hit him in the back row and bring any combat item that you may toss at him him to waste his dodge tokens. The general is a 100% win if your part got heroes that can hit the two positions at once, and you can also toss any item in the vine to force it to retract the roots.

The harvest child is probably the worst because it can make your entire party dance back and forth to eat and waste too many turns while also debuffing them.

After playing 70+ I can say that hands down the worst enemy party you can find is the antiquarian with her dodge and blight spam. The second worst is shambler.
Copper Tucker May 21, 2023 @ 3:05pm 
I actually like the Leviathan. It's like the Hag from DD1 but way less frustrating. I just think he's neat.

The Shroud boss, the General, is my least favorite by far to fight against, but the horrible baby monster is the one I just dislike fighting the most despite the fact that I can clear it pretty consistently.
glenn3e May 21, 2023 @ 3:12pm 
Leviathan is my fave. I actually killed it twice in one run by going to the Shroud twice.
snuggleform May 21, 2023 @ 3:15pm 
Preach it guys.

I wouldn't mind if the rewards were worth the risks. Maybe they should do something simple like put the general's immobilize trophy on the leviathan so you'd have to actually risk getting rekt to get such a game changing item.

The only reason I'd do the shroud is if I were meming hard and I just wanted to try to roll dat double bleed trophy. Yellowhand HWM and Berserker Hellion boyzzzzzz
Lycurgo May 21, 2023 @ 3:15pm 
Levianthan basically is a free kill withj man at arms
Yerc2 May 21, 2023 @ 3:33pm 
I think Leviathan, like all other bosses, is situational. Sometimes she's a walk in the cake, sometimes she's evil.

Compared to the other bosses, I would say that she is more difficult and restrictive, but not to the point where I think she would require nerfs.

More often than not, I'd prefer to fight another boss over her. But I'd rather not fight her in general unless I was already gearing up to fight her. Whereas the other bosses can be beaten with relative ease by pretty much anyone*.
Last edited by Yerc2; May 21, 2023 @ 4:40pm
Mac Tonight May 21, 2023 @ 3:54pm 
Unless I'm doing a bleed comp, the Shroud is only worth visiting for variety. Without high movement resist on at least two characters, you're taking a big gamble vs the Leviathan.

Again, as much as I love the fact that MAA is so good in this game, I also hate the fact that it seems like another "just bring MAA Sergeant" fight. Really frustrating when you want to try something else.
snuggleform May 21, 2023 @ 3:59pm 
Originally posted by Bad Mr. Frosty:
Unless I'm doing a bleed comp, the Shroud is only worth visiting for variety. Without high movement resist on at least two characters, you're taking a big gamble vs the Leviathan.

Again, as much as I love the fact that MAA is so good in this game, I also hate the fact that it seems like another "just bring MAA Sergeant" fight. Really frustrating when you want to try something else.

Preach it.
Mac Tonight May 21, 2023 @ 4:06pm 
Originally posted by snuggleform:
Originally posted by Bad Mr. Frosty:
Unless I'm doing a bleed comp, the Shroud is only worth visiting for variety. Without high movement resist on at least two characters, you're taking a big gamble vs the Leviathan.

Again, as much as I love the fact that MAA is so good in this game, I also hate the fact that it seems like another "just bring MAA Sergeant" fight. Really frustrating when you want to try something else.

Preach it.

To be fair, I've beaten the leviathan without the use of insane +move resist or MAA Sergeant. It's just, y'know, you're playing with RNG fire if it goes poorly. Even worse, if the run isn't over after a slow burn victory, you're entire party is so goofed that you'll likely not be able to recover the run before the exemplar fight. :(

DD1 and 2 have this much in common - both are games about making decisions that mitigate the chance for bad rng.
Last edited by Mac Tonight; May 21, 2023 @ 4:07pm
The Face May 21, 2023 @ 4:09pm 
I go where the best reward is, only worrying if I have not killed A boss and it's the last zone.
snuggleform May 21, 2023 @ 4:17pm 
Originally posted by Bad Mr. Frosty:
Originally posted by snuggleform:

Preach it.

To be fair, I've beaten the leviathan without the use of insane +move resist or MAA Sergeant. It's just, y'know, you're playing with RNG fire if it goes poorly. Even worse, if the run isn't over after a slow burn victory, you're entire party is so goofed that you'll likely not be able to recover the run before the exemplar fight. :(

DD1 and 2 have this much in common - both are games about making decisions that mitigate the chance for bad rng.

Preach it! I've also beaten it without big move resists but omggggggggggggg it's risky for no good reward. Sweet I can let the enemies double their bleed against me, which is already the most common dot in the game with all those cultists >_>

Or I can stack combat items higher....which only helps if I can actually find second or third copies of good ones like the 75% heal. Who cares if it stacks higher if I can only manage to buy one a run anyways?
Mac Tonight May 21, 2023 @ 4:26pm 
Originally posted by snuggleform:
Originally posted by Bad Mr. Frosty:

To be fair, I've beaten the leviathan without the use of insane +move resist or MAA Sergeant. It's just, y'know, you're playing with RNG fire if it goes poorly. Even worse, if the run isn't over after a slow burn victory, you're entire party is so goofed that you'll likely not be able to recover the run before the exemplar fight. :(

DD1 and 2 have this much in common - both are games about making decisions that mitigate the chance for bad rng.

Preach it! I've also beaten it without big move resists but omggggggggggggg it's risky for no good reward. Sweet I can let the enemies double their bleed against me, which is already the most common dot in the game with all those cultists >_>

Or I can stack combat items higher....which only helps if I can actually find second or third copies of good ones like the 75% heal. Who cares if it stacks higher if I can only manage to buy one a run anyways?

I'm actually surprised with how many enemies have some sort of dot move in this game. I don't know if I'm just forgetting things about DD1, but I swear to god dots were a lot less common. RedHook is really pushing them in this game for some reason, and it even shows with the relative strength of our hero dot skills.
Magni May 21, 2023 @ 5:43pm 
Originally posted by Bad Mr. Frosty:
I'm actually surprised with how many enemies have some sort of dot move in this game. I don't know if I'm just forgetting things about DD1, but I swear to god dots were a lot less common. RedHook is really pushing them in this game for some reason, and it even shows with the relative strength of our hero dot skills.

Nah. In DD1 it was mostly the Ruins that had very little DoT. Cove had relatively little until you ran into the freakin crab. Weald had a bunch of blight, Warren had a bleed on the pigs and blight on carrion eaters and the Courtyard was bleed central. Also bandits and cultists and ♥♥♥♥♥♥ dogs brought bleed everywhere, and Spiders could blight you anywhere, too.
Last edited by Magni; May 21, 2023 @ 5:44pm
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Date Posted: May 21, 2023 @ 1:31pm
Posts: 23