Darkest Dungeon® II

Darkest Dungeon® II

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Change Inn Items (and Stacking)
I mean the stacking of certain inn items on heroes (e.g. poultices or herbs), not the items stacks in the inventory.

Currently, the effects of these inn items only last till the next in. Also, you can use these on a hero multiple times to stack its effects.

This can get pretty cumbersome: buying mutiples of the same item then applying it one instance at a time, hoarding inn items till the time you need them the most, and so on.

My proposed change is to let these sort of inn items affect the hero for the rest of the run but disallow stacking them. Change their power or frequency if need be.

This way, you put one of these kind of inn items on your hero: you're done with that interaction for the rest of the run. This reduces repetition and frees up inventory space, battling the inventory shuffling that can happen when you choose to hoard items to later inns (which is sometimes necessary vs end bosses).

This also makes the ones you do get more impactful since it's going to be a matter of having them on your heroes or not VS potentially having an abundance of them.

I think these changes would make for an overall more enjoyable and less repetitive experience. Balancing would apply of course.

NOTE: Certain items one would consider one-use right now wouldn't be changed. E.g. Wild Tea.
Last edited by HighLanderPony; May 20, 2023 @ 8:54am
Date Posted: May 20, 2023 @ 8:52am
Posts: 0