Darkest Dungeon® II

Darkest Dungeon® II

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Dreaming General Lair Boss
What do you do? Attack the root or just the boss? My entire party ended up getting strangled and I couldn't figure out the puzzle to prevent it.
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Showing 1-8 of 8 comments
HighLanderPony May 9, 2023 @ 10:48am 
You need someone to hit rank 4 constantly with or you die. That's the gist of it. DoTs help with killing him.
Last edited by HighLanderPony; May 9, 2023 @ 10:48am
Lord Gorchnik May 9, 2023 @ 10:53am 
Yeah I kept hitting the root but it didn't seem to take damage or remove the vines that continued to creep down. Not sure what i was doing wrong.
HighLanderPony May 9, 2023 @ 10:55am 
Originally posted by Lord Gorchnik:
Yeah I kept hitting the root but it didn't seem to take damage or remove the vines that continued to creep down. Not sure what i was doing wrong.
You only need to hit them when they're getting closer. It takes a few turns for them to grab you. There's a special debuff that tracks it or what. It's been a while since I played it (in beta) and I haven't got to it yet on retail.

Hitting them won't damage the boss, just prevent it from grabbing your guys. You gotta balance handling the roots and damaging him.
Last edited by HighLanderPony; May 9, 2023 @ 10:55am
Ellye May 9, 2023 @ 11:26am 
The root advances 2 vines per turn.

Every time you hit the root, it retracts 1 vine.

After you hit the root twice, it marks two positions on your heroes.
This will signal the boss to use an AOE skill on those heroes.

So you want to hit the root constantly, to make the roots rescind, but time it properly to minimize the amount of AOE attacks you'll take.

Once you understand the timing of how the boss uses Waking Dead (the AOE skill), you can start using defensive buffs and such to prepare for it.

The boss only uses Nightmare (the other AOE) if your whole party is strangled, something that normally shouldn't happen as long as you keep hitting the root enough.
Last edited by Ellye; May 9, 2023 @ 11:30am
Mister Sir May 9, 2023 @ 11:43am 
Originally posted by Lord Gorchnik:
What do you do? Attack the root or just the boss? My entire party ended up getting strangled and I couldn't figure out the puzzle to prevent it.

It's actually pretty simple, a lot of the game becomes easier once you know what you gearing up to during hero select.

I find game to be pretty manageable till maybe final boss if I know what lair boss I will take on once I get the team together. If I have lets say man at arms, helion, graverobber, and vestal, I wont be doing that boss. You need to basically pick teams that can consistently deal with bosses mechanics.

For example, in this case I find a team that have 2-3 chars that can hit rank 4, to be the best. Once you manage the roots, the boss is not that hard. You also don't even really need to deal damage to the root, the bellow from man at arms works just fine. So you could slap on man at arms and plague doctor, both have unlockable skills that hit entire enemy party. That way you target both the boss and the root, always keeping the root away while using other two chars to smack the general.

Occultist is also pretty good for this fight, since you can abyssal artillery the boss and the root.
paoweeotter May 9, 2023 @ 12:07pm 
get PD with the plague bomb that hits 3 and 4, or occultist with the tentacles that hit 3 and 4.

you need to hit the root twice each turn to counter the vines. thats bout it. but dont expect to have a good time if you have your best damage dealers , say graverobber and dismas spamming their single range attack on the root full time.
Sovereign246 May 9, 2023 @ 1:16pm 
Is there anyway to avoid the soil stirs nuke? I've killed him every time I've fought him but that underground nuke has crit someone for 30 damage every time and then they bleed out. So even though I've beat him he's ended my runs 3 times now.

Last time i went through the academic view and tried waiting a turn to see if not attacking it caused the soil to reset. But obviously that meant the vines got out of control.

Honestly i'm thinking he's not worth fighting at this point.
Ellye May 9, 2023 @ 1:21pm 
Originally posted by Sovereign246:
Is there anyway to avoid the soil stirs nuke? I've killed him every time I've fought him but that underground nuke has crit someone for 30 damage every time and then they bleed out. So even though I've beat him he's ended my runs 3 times now.

Last time i went through the academic view and tried waiting a turn to see if not attacking it caused the soil to reset. But obviously that meant the vines got out of control.

Honestly i'm thinking he's not worth fighting at this point.
The Soil Stirs itself doesn't deal damage, but it marks people to be hit for The Waking Dead - that one is the nuke you speak of.

It can't be avoided, but you can know when it is coming. It happens on the next boss turn after The Soil Stirs, if two heroes are marked by the undergrowth.

The Soil Stirs happens after you attack the root twice.

Knowing this, you can ideally prepare yourself for the nuke if you want to, by using defensive buffs or such.
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Date Posted: May 9, 2023 @ 10:43am
Posts: 8