Darkest Dungeon® II

Darkest Dungeon® II

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Is this good?
Didn't really pay attention since it was on EGS, is this game worth playing?
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Showing 1-15 of 55 comments
Narrowmind May 7, 2023 @ 4:07pm 
Most of us here won't know until tomorrow, but the people I trust say "yes."
Rusted Metal May 7, 2023 @ 4:10pm 
It's very good, most of the negative comments you'll probably see is those who do not like the sequel's direction. But if you have never played the first and you know what you are getting into aka a "roguelite" then you will enjoy it.
Soul May 7, 2023 @ 4:49pm 
On its own it seem nice,if you come from DD1 and expect DD2 to be more DD1 you won't like it or at least will be disappointed when starting.
I played it a bit and can say I'll play cause its more DD,but its not the DD I personally want,but I'll give it a worthy try
Last edited by Soul; May 7, 2023 @ 5:43pm
Punished Jeremy May 7, 2023 @ 5:20pm 
Well considering it’s just now coming out of early access I’d say wait for a review from someone you trust
glenn3e May 7, 2023 @ 5:39pm 
Since I’ve already been playing it, I’d say its ok. A bit too much repetitive grind, though they have adjusted to have less battles compared to EA. You get a less sense of ownership compared to DD1, since your characters are reset after every run whereas in DD1 you get to keep your loot and trinkets after completing a dungeon.
Snobby Hobo May 7, 2023 @ 5:50pm 
Worth playing depends on what you are looking for. DD2 isn't necessarily awful, but considering it's the second installment in a beloved franchise I'd expect them to do BETTER than the first and quite frankly it's not that.

Both games are a very slow grind, but in DD2 runs are a little more "compartimentalized". This allows for way more experimentation and makes the game feel less like a slog. Unfortunately on the flipside the game INSISTS on the absolute garbage that is the stagecoach. I don't think I've ever met anyone who thinks it's a fun addition to the game. You basically just hold down the button until something meaningful happens. It's one of the biggest "Why?"s I've seen in recent games; it adds nothing but a complete waste of time in a game that clearly tries to be snappier than its predecessor.

Animations are A+. The game does a really good job at conveying what is happening once you get used to the icons. The actual combat is just as good as it always was.

So yea: if you crave more DD content then sure. If you're looking for a game to spend a lot of time on you'd have to be part of a very specific niche I think.
Narrowmind May 7, 2023 @ 5:56pm 
How do you decide what a slow grind is? 1 was obvious, but I'm not able to see immediately how it is for two. I know there's a hamlet-esque thing, but aren't you actually beating the whole game in just a few hours and you just do it again with different characters and events?
Fubous May 7, 2023 @ 6:00pm 
Originally posted by Incredibly average:
Unfortunately on the flipside the game INSISTS on the absolute garbage that is the stagecoach. I don't think I've ever met anyone who thinks it's a fun addition to the game. You basically just hold down the button until something meaningful happens. It's one of the biggest "Why?"s I've seen in recent games; it adds nothing but a complete waste of time in a game that clearly tries to be snappier than its predecessor.
you tap W and it's no different from walking down hallways in DD1 lmao, it's not that bad. just needs more ♥♥♥♥ to happen on the road
Snobby Hobo May 7, 2023 @ 6:01pm 
Originally posted by Ratlegion:
How do you decide what a slow grind is? 1 was obvious, but I'm not able to see immediately how it is for two. I know there's a hamlet-esque thing, but aren't you actually beating the whole game in just a few hours and you just do it again with different characters and events?
Correct me if I'm wrong, since I haven't played in a while, but the game used to have the following:

- items get unlocked after you play. There was some kind of account leveling system (believe it or not)
- characters have half their ability locked, which you need to unlock by interacting with the very sparse amount of map events that relate to them
- characters need to be unlocked by specific events

The first and second take a substantial amount of time (in the dozens).
Snobby Hobo May 7, 2023 @ 6:03pm 
Originally posted by Fubous:
Originally posted by Incredibly average:
Unfortunately on the flipside the game INSISTS on the absolute garbage that is the stagecoach. I don't think I've ever met anyone who thinks it's a fun addition to the game. You basically just hold down the button until something meaningful happens. It's one of the biggest "Why?"s I've seen in recent games; it adds nothing but a complete waste of time in a game that clearly tries to be snappier than its predecessor.
you tap W and it's no different from walking down hallways in DD1 lmao, it's not that bad. just needs more ♥♥♥♥ to happen on the road
It's slower, clunkier and something I disliked in DD1 as well. I constantly state DD1 loved to waste the player's time - it was in every facet of the game.
DeathRow May 7, 2023 @ 6:15pm 
its not like dd1, so how good could it really be?
Connatic May 7, 2023 @ 7:25pm 
Originally posted by Incredibly average:
...

...Unfortunately on the flipside the game INSISTS on the absolute garbage that is the stagecoach. I don't think I've ever met anyone who thinks it's a fun addition to the game. You basically just hold down the button until something meaningful happens. It's one of the biggest "Why?"s I've seen in recent games; it adds nothing but a complete waste of time in a game that clearly tries to be snappier than its predecessor.
.

To be fair, in DD! you are just holding down a button and moving to the right until something happens. You think a DD! fan would be used to it.

But it is one of the aspects they have improved, because that was the consensus early in EA. The actual distance you travel is a bit shorter now, and they added wagon damage mechanics to add some more decision making.
Connatic May 7, 2023 @ 7:38pm 
Originally posted by Incredibly average:
Originally posted by Ratlegion:
How do you decide what a slow grind is? 1 was obvious, but I'm not able to see immediately how it is for two. I know there's a hamlet-esque thing, but aren't you actually beating the whole game in just a few hours and you just do it again with different characters and events?
Correct me if I'm wrong, since I haven't played in a while, but the game used to have the following:

- items get unlocked after you play. There was some kind of account leveling system (believe it or not)
- characters have half their ability locked, which you need to unlock by interacting with the very sparse amount of map events that relate to them
- characters need to be unlocked by specific events

The first and second take a substantial amount of time (in the dozens).

They added the Alter of Hope has the primary way to unlock most things now. You earn a currency(candles) and you spend that on varies things. New characters are unlocked very easily now within the alter.

Unlocking new character abilities is tied to characters story events.
I've played it in the EA for a long time and I think it's a great game. They just made a ton of changes at the last minute and I did not get to try it out in EA with those changes, so it's gonna feel a lot different now. As of about a wk ago I would say def worth a buy.
zaeroid May 7, 2023 @ 11:02pm 
The combat is better. Everything else is a massive downgrade imo.
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Date Posted: May 7, 2023 @ 3:23pm
Posts: 55