Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I played it a bit and can say I'll play cause its more DD,but its not the DD I personally want,but I'll give it a worthy try
Both games are a very slow grind, but in DD2 runs are a little more "compartimentalized". This allows for way more experimentation and makes the game feel less like a slog. Unfortunately on the flipside the game INSISTS on the absolute garbage that is the stagecoach. I don't think I've ever met anyone who thinks it's a fun addition to the game. You basically just hold down the button until something meaningful happens. It's one of the biggest "Why?"s I've seen in recent games; it adds nothing but a complete waste of time in a game that clearly tries to be snappier than its predecessor.
Animations are A+. The game does a really good job at conveying what is happening once you get used to the icons. The actual combat is just as good as it always was.
So yea: if you crave more DD content then sure. If you're looking for a game to spend a lot of time on you'd have to be part of a very specific niche I think.
- items get unlocked after you play. There was some kind of account leveling system (believe it or not)
- characters have half their ability locked, which you need to unlock by interacting with the very sparse amount of map events that relate to them
- characters need to be unlocked by specific events
The first and second take a substantial amount of time (in the dozens).
To be fair, in DD! you are just holding down a button and moving to the right until something happens. You think a DD! fan would be used to it.
But it is one of the aspects they have improved, because that was the consensus early in EA. The actual distance you travel is a bit shorter now, and they added wagon damage mechanics to add some more decision making.
They added the Alter of Hope has the primary way to unlock most things now. You earn a currency(candles) and you spend that on varies things. New characters are unlocked very easily now within the alter.
Unlocking new character abilities is tied to characters story events.