Darkest Dungeon® II

Darkest Dungeon® II

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Narque Aug 6, 2023 @ 7:08pm
IS DD2 even a sequel?
or is it just a whole new game using the DD name to get some sales? I played the crap out of DD1 (got it on GOG so ignore my hours on steam, only have on steam because of Humble bundle) anyway... after watching some videos of DD2 the game does not even look or play anything like DD1 its just has the same name and art style... putting that aside is it still worth playing or should I stick to DD1 like most people seem to do
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Showing 1-15 of 16 comments
Samseng Yik Aug 6, 2023 @ 7:20pm 
1) There is no "most player stick to DD1".
A product is not design for everyone. Design direction has nothing to do with good or bad.
Durian is the king of fruit, but you bet it only minority in the world know how to enjoy it.

2) This is a sequel, both story and gameplay mechanic.
A direct sequel.

3) Not everyone like the town management in DD1. I am 1 of them.
I prefer DD2 for the straight tactical run.

There is no ill-intention of developer abusing old game name for sales.
But there are forum people who have ill-intention to mock developer's product
Табушка Aug 6, 2023 @ 7:49pm 
It's like how it was with XCOM: Enemy Unknown and XCOM 2 if you ever played with those games. They went into a completely different direction but there is still a lot that resembles the first game. The combat is almost the same but there is a token system now instead of buffs and debuffs and most heals are conditional so you can't always use them. But aside from that it plays the same. As for the rest of the game it plays more like a roguelite than a continous campaign like DD1 which you may or may not like more. The game is more focused on the combat encounters instead of upgrading your hamlet like in DD1.

My biggest issue with the game was the lack of content. It's really good in the first maybe 10 hours or so, but after you've done a couple of confessions and progressed with the unlocks it gets repetitive incredibly fast. You will have found a build that works for everything and just use that setup and you will steamroll everything in the way. So it just becomes a waiting game where you have to spend like 2 hours of gathering the same items, fighting the same few type of enemies before you can get to the confession boss which will be the only challenge you will face in the whole run.
Narque Aug 7, 2023 @ 6:10am 
Originally posted by Samseng Yik:
1) There is no "most player stick to DD1".
A product is not design for everyone. Design direction has nothing to do with good or bad.
Durian is the king of fruit, but you bet it only minority in the world know how to enjoy it.

2) This is a sequel, both story and gameplay mechanic.
A direct sequel.

3) Not everyone like the town management in DD1. I am 1 of them.
I prefer DD2 for the straight tactical run.

There is no ill-intention of developer abusing old game name for sales.
But there are forum people who have ill-intention to mock developer's product
just look at steam charts DD2 has been loosing players and DD1 has been gaining them, and DD1 always has more people playing it at anyone time... so yeah there is a "most players stick to DD1"

rest of ur comments are just fan girl stuff but you say what you gotta say to get rid of your buyers remorse
Last edited by Narque; Aug 7, 2023 @ 6:11am
Wintermute Aug 7, 2023 @ 11:45am 
Originally posted by Narque:
Originally posted by Samseng Yik:
1) There is no "most player stick to DD1".
A product is not design for everyone. Design direction has nothing to do with good or bad.
Durian is the king of fruit, but you bet it only minority in the world know how to enjoy it.

2) This is a sequel, both story and gameplay mechanic.
A direct sequel.

3) Not everyone like the town management in DD1. I am 1 of them.
I prefer DD2 for the straight tactical run.

There is no ill-intention of developer abusing old game name for sales.
But there are forum people who have ill-intention to mock developer's product
just look at steam charts DD2 has been loosing players and DD1 has been gaining them, and DD1 always has more people playing it at anyone time... so yeah there is a "most players stick to DD1"

rest of ur comments are just fan girl stuff but you say what you gotta say to get rid of your buyers remorse
DD1 is an old game with full mod support and multiple DLC's, making a definite statement at this point would be a mistake. The combat plays different because of the improvements the devs have implemented. You can no longer abuse stalling with constant healing/stress healing and action economy with stuns.

I would say that playing DD2 is worth it since I love it but I don't think it would change your mind since you sound like you're predisposed towards hating the game rather than giving it a fair shake.
Huge Beard Guy Aug 7, 2023 @ 6:45pm 
Originally posted by Narque:
IS DD2 even a sequel?

Yip.

Originally posted by Narque:
after watching some videos of DD2 the game does not even look or play anything like DD1

It is essentially the same game but instead of upgrading the Hamlet etc your upgrading different stuff in a different manner but the results are fundamentally the same with a few new bits n bobs thrown in.

Originally posted by Narque:
is it still worth playing or should I stick to DD1

No one can really answer that for you bud.

If watching streams and trailers etc doesn't sell DD2 to you, you're basically in the situation that you should ask yourself "how badly do I want a different DD game?".

Contrary to what I typed above i.e. "It is essentially the same game..." the overall feel/vibe/tempo of DD2 is vastly different and it's that difference that hasn't (yet?) swayed the majority.
DuckieMcduck Aug 9, 2023 @ 6:25pm 
I would say DD2 is different and expecting "DD1 but more" will make you surely disappointed.

Lore wise it also doesn't seem to follow off anything. A New Evil, different objective, and Heroes are now "unique" main characters with detailed backstories rather than "mook archetypes" that leave you guessing who they are.
Samseng Yik Aug 9, 2023 @ 7:53pm 
So what ? Just because of the customer number, "it become not a sequel" ?
The concurrent player has nothing to do with a product become "non sequel" ?

True player don't ask for "exact same game in sequel".
If it is exactly a same game, the mod and DLC already done it
Last edited by Samseng Yik; Aug 9, 2023 @ 7:53pm
Polyedra Aug 10, 2023 @ 12:20am 
The town was charming and the possibility to retreat from combat made for interesting choices. But it also forced a quicker game, because otherwise it wouldn't be dangerous since we'd see the disaster coming for us in three turns like we do in DD2 but seeing it in DD2 doesn't help for anything and in DD1 it just wasn't possible. It's all random though, you might clear a few checks and somehow get out on top, sure.
I was charmed by the town, not so much by the wagon ever pulling me forward. I get that I can't settle in but why aren't I traveling through more points of interest, like towns, cities and villages, friendly and civilized places, that has more purposes and opportunities, and events? I just get to the inn, click through the stuff. I don't miss stuff like I did in the first game but I also have less to deal with when resting.
The grand campaign has been splintered into 5 acts and it leaves me dissociated with my team and my rooster. I can lock in a trait on a hero, "personalizing" them, but that also makes it so that when I've chosen my team I have to run it through and can't restart until that part of the campaign has seen its conclusion. I get invested but in a bad way because I can't put together a new team until I've cleared the act. Then, having cleared it; selected a new team and got the same problem again because over the hour playing the new act I've also gotten new ideas that I can't realise and try.
There's many improvements done to the second game. The tactics of combat has improved and overall the game has only been polished but what was removed was a few fundamentals that made Darkest Dungeon what it is:
1. Dungeons - There's no dungeons in Darkest Dungeon 2, only battles and roads.
2. City - Seeing the town grow made me positively invested, selecting pet and difficulty level doesn't do that and don't have me think I'm fighting for something. The story was "the world is in danger" in the first game too but it felt more like it was a local thing that needed to be dealt with. Now it feels more epic and less personal. It's like listening to a symphony but more like your local punk band start playing classical music; it's great, sure, but you was into the punk.
3 Art - DD2 is better but worse. I like the drawings of DD1, they're stylish af.

I can't bring myself to start the game because I have a team with a breacher leper I need to get through before I can try my new idea. Don't wan't to waste the leper by forfeit, and that's why I currently don't play.
DuckieMcduck Aug 10, 2023 @ 2:56pm 
Originally posted by Polyedra:
[...]
1. Dungeons - There's no dungeons in Darkest Dungeon 2.
I will never actually outlive this.
Gobo McFly Aug 10, 2023 @ 10:07pm 
I'll just chime in a bit on a sort of different tangent.

It's more of a deviation to the previous game's formula, with the same'ish classes in the same universe, yet a different story, different mechanics, different gameplay systems, different progression and a different way to move about the maps. So it definitely wasn't a direct sequel, which I think was many people's misconception about the game, and also lead to disappointment, imo. People wanted more DD1 and they got something different, which isn't bad, mind you.

Something which made all the world of difference for me, go into the game not expecting it to be a direct sequel, and you will enjoy it a lot more. If it's not your cup of tea, no biggie. Refund it if you can, if not, maybe give it another shot in the future when you're curious.
Feral Silver Aug 14, 2023 @ 12:17am 
the thing im most disapponted with in DD2 is that they hinted that all the classes were coming back in the early trailers, with some new ones thrown in. Instead we have less of a roster with only 1 new class. Gameplays fine, a bit different approach from the first one, but its not....how should i put this...the best?
madracc00n Aug 14, 2023 @ 10:38am 
Originally posted by Feral Silver:
the thing im most disapponted with in DD2 is that they hinted that all the classes were coming back in the early trailers, with some new ones thrown in. Instead we have less of a roster with only 1 new class. Gameplays fine, a bit different approach from the first one, but its not....how should i put this...the best?
They will add them later on,dd1 launched with like 6 heroes or something
Kintaro Aug 15, 2023 @ 7:26am 
this project is dead as it is until mods fixing it
Padds Aug 17, 2023 @ 3:05pm 
it sort of moved from a strategy game to a roguelite , the smaller scope might be nice for those that didnt like the management, but we also lost the permanence the investment so the stakes , the story we told got lost.

i mean does anyone bother naming their characters?
El Fuerte Aug 17, 2023 @ 11:28pm 
should have called it Darkest Road
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Date Posted: Aug 6, 2023 @ 7:08pm
Posts: 16