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Maybe something was lost in translation, but I'm afraid I'm not going to be recommending this game to anyone, ever. It can be polished, pretty, well voice-acted, and high-quality, but if your story is crap, the game is crap.
I originally thought that might be the case, but then why does Salma get into an extended shootout and conversation with you?
I think there are some parts of the plot that are lost in translation.
I suppose she is simply defending herself because she was pregnant and in a dangerous situation - all the riots and destruction around her.
While the protagonist is making his way to her hiding behind the blocks, he is talking to himself, to the hallucinated murderer in his head. Since he imagines the murderer, he is probably shooting in Salma's direction, so she shoots back. In the end, in the good ending, we can drop the gun and let Salma go.
At least, this is how I understand it. I only understand it now after I played someone else's save file, tried different sequences from what I experienced, and watched several videos. So I agree that the ending, if you walk out straight from the game, is a bit confusing, to say the least.
What puzzles me is if there was no murderer and Salma controlled herself, why the heck was she at that plaza, pregnant? I don't think it was explained.
Actually they just wanted "justice to the rich", it's fiiiiine ;)
I mean it seems like everyone was a killer.
Everyone in the game was kind of a POS.
That's not what the game is?.....
Have you even finished it? lol
First highlighted comment. One of the best explanation of the ending.
That's not at all what this game is though. Throwing everything that deals with ptsd or mental anguish into the same bucket throws out like 90% of media.