Nobody Wants to Die

Nobody Wants to Die

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Last Jackdaw 17 JUL 2024 a las 2:12 p. m.
This game have Raytracing or is it Lumen only?
Topic title.

Anyone know?
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Byron 17 JUL 2024 a las 2:55 p. m. 
Software lumen.
Last Jackdaw 17 JUL 2024 a las 3:00 p. m. 
Darn. No thanks then.

Appreciated. couldn't find a good answer anywhere.
Dregur 17 JUL 2024 a las 3:02 p. m. 
...you're not wanting to play a game because it doesn't have ray tracing?
Byron 17 JUL 2024 a las 3:09 p. m. 
Publicado originalmente por Dregur:
...you're not wanting to play a game because it doesn't have ray tracing?
Yeah bit of a strange one. Looks great. I’d agree if it was fort solis level of poor software lumen though.
Última edición por Byron; 17 JUL 2024 a las 3:12 p. m.
Sir Szajbus 17 JUL 2024 a las 3:11 p. m. 
"Lumen uses multiple ray-tracing methods to solve Global Illumination and Reflections. Screen Traces are done first, followed by a more reliable method." You for real dude?
ZIGS 17 JUL 2024 a las 4:03 p. m. 
Publicado originalmente por Sir Szajbus:
"Lumen uses multiple ray-tracing methods to solve Global Illumination and Reflections. Screen Traces are done first, followed by a more reliable method." You for real dude?
Lumen is awful, looks extremely noisy and full of artifacts. Thankfully you can disable it by turning lighting down one notch
Where'sMySupersuit!! 17 JUL 2024 a las 4:29 p. m. 
Damn, dude not gunna get the game cuz of no RT, yikes, so how many games are they never gunna play??
Devil Daughter 17 JUL 2024 a las 4:33 p. m. 
Publicado originalmente por Where'sMySupersuit!!:
Damn, dude not gunna get the game cuz of no RT, yikes, so how many games are they never gunna play??

Meanwhile he put 1,200+ hours into Risk of Rain 2 and its low poly art style that looks like it's from 2006
Where'sMySupersuit!! 17 JUL 2024 a las 4:45 p. m. 
Publicado originalmente por Devil Daughter:

Meanwhile he put 1,200+ hours into Risk of Rain 2 and its low poly art style that looks like it's from 2006

Yeah, I'm a bit confused, also I just realized, what type of RT do they even want because people know their are different types of RT that devs implement right?

Like a lot of games just have ambient occlusion, and as good as it is its not crazy enough to actually care about. Even RT reflections aren't that interesting if a game doesn't have any or enough reflective surfaces.
Última edición por Where'sMySupersuit!!; 17 JUL 2024 a las 4:46 p. m.
qsdww 17 JUL 2024 a las 5:38 p. m. 
Lumen is good, but I think developers should give an option to let it run on hardware RT cores, software lumen just hurt performance...
TofuStranger 17 JUL 2024 a las 8:56 p. m. 
I like the idea of Ray Tracing but it performs horribly no matter what your hardware is.. I have a 4070 Ti Super and I've had it take my framerate down to like 10 FPS before. In some situations it looks great and others it just looks too polished or something
Última edición por TofuStranger; 17 JUL 2024 a las 8:56 p. m.
Asmosis 17 JUL 2024 a las 10:26 p. m. 
Publicado originalmente por ZIGS:
Publicado originalmente por Sir Szajbus:
"Lumen uses multiple ray-tracing methods to solve Global Illumination and Reflections. Screen Traces are done first, followed by a more reliable method." You for real dude?
Lumen is awful, looks extremely noisy and full of artifacts. Thankfully you can disable it by turning lighting down one notch
Have you watched the trailers or streamers playing this game? it looks incredible.

The tech used is just a means to an end, what's important (visually) is what it LOOKS like, not what tech they used.
Mendo Shutaro 17 JUL 2024 a las 10:52 p. m. 
Publicado originalmente por Sir Szajbus:
"Lumen uses multiple ray-tracing methods to solve Global Illumination and Reflections. Screen Traces are done first, followed by a more reliable method." You for real dude?

Software lumen is very crude compared to real hardware Ray tracing. It relies on screen space reflections with an extremely crude ray traced fall back for off screen reflections. It also uses a very low ray count for GI resulting in blotchy, unstable lightning with lots of bleed and errors.

It's better than UE4's notoriously terrible lighting, but let's be honest, it's still pretty ugly. Unreal and good lighting are a pretty rare combination.
werds 17 JUL 2024 a las 11:45 p. m. 
game looks awesome but you do you
RodroG 18 JUL 2024 a las 2:02 a. m. 
Publicado originalmente por ZIGS:
Lumen is awful, looks extremely noisy and full of artifacts. Thankfully you can disable it by turning lighting down one notch

I wouldn't say it's awful, but I agree it adds a lot of noise and blurs to the image, even reducing texture depth. As you mentioned, turning the Lumen settings (global Illumination and reflections) from epic to high fixes this, bringing clearer and sharper image quality. Regardless, the game's aesthetic and visuals are still stunning.
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