Nobody Wants to Die

Nobody Wants to Die

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Last Jackdaw Jul 17, 2024 @ 2:12pm
This game have Raytracing or is it Lumen only?
Topic title.

Anyone know?
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Showing 1-15 of 18 comments
Byron Jul 17, 2024 @ 2:55pm 
Software lumen.
Last Jackdaw Jul 17, 2024 @ 3:00pm 
Darn. No thanks then.

Appreciated. couldn't find a good answer anywhere.
Dregur Jul 17, 2024 @ 3:02pm 
...you're not wanting to play a game because it doesn't have ray tracing?
Byron Jul 17, 2024 @ 3:09pm 
Originally posted by Dregur:
...you're not wanting to play a game because it doesn't have ray tracing?
Yeah bit of a strange one. Looks great. I’d agree if it was fort solis level of poor software lumen though.
Last edited by Byron; Jul 17, 2024 @ 3:12pm
Sir Szajbus Jul 17, 2024 @ 3:11pm 
"Lumen uses multiple ray-tracing methods to solve Global Illumination and Reflections. Screen Traces are done first, followed by a more reliable method." You for real dude?
ZIGS Jul 17, 2024 @ 4:03pm 
Originally posted by Sir Szajbus:
"Lumen uses multiple ray-tracing methods to solve Global Illumination and Reflections. Screen Traces are done first, followed by a more reliable method." You for real dude?
Lumen is awful, looks extremely noisy and full of artifacts. Thankfully you can disable it by turning lighting down one notch
Damn, dude not gunna get the game cuz of no RT, yikes, so how many games are they never gunna play??
Devil Daughter Jul 17, 2024 @ 4:33pm 
Originally posted by Where'sMySupersuit!!:
Damn, dude not gunna get the game cuz of no RT, yikes, so how many games are they never gunna play??

Meanwhile he put 1,200+ hours into Risk of Rain 2 and its low poly art style that looks like it's from 2006
Originally posted by Devil Daughter:

Meanwhile he put 1,200+ hours into Risk of Rain 2 and its low poly art style that looks like it's from 2006

Yeah, I'm a bit confused, also I just realized, what type of RT do they even want because people know their are different types of RT that devs implement right?

Like a lot of games just have ambient occlusion, and as good as it is its not crazy enough to actually care about. Even RT reflections aren't that interesting if a game doesn't have any or enough reflective surfaces.
Last edited by Where'sMySupersuit!!; Jul 17, 2024 @ 4:46pm
qsdww Jul 17, 2024 @ 5:38pm 
Lumen is good, but I think developers should give an option to let it run on hardware RT cores, software lumen just hurt performance...
TofuStranger Jul 17, 2024 @ 8:56pm 
I like the idea of Ray Tracing but it performs horribly no matter what your hardware is.. I have a 4070 Ti Super and I've had it take my framerate down to like 10 FPS before. In some situations it looks great and others it just looks too polished or something
Last edited by TofuStranger; Jul 17, 2024 @ 8:56pm
Asmosis Jul 17, 2024 @ 10:26pm 
Originally posted by ZIGS:
Originally posted by Sir Szajbus:
"Lumen uses multiple ray-tracing methods to solve Global Illumination and Reflections. Screen Traces are done first, followed by a more reliable method." You for real dude?
Lumen is awful, looks extremely noisy and full of artifacts. Thankfully you can disable it by turning lighting down one notch
Have you watched the trailers or streamers playing this game? it looks incredible.

The tech used is just a means to an end, what's important (visually) is what it LOOKS like, not what tech they used.
Mendo Shutaro Jul 17, 2024 @ 10:52pm 
Originally posted by Sir Szajbus:
"Lumen uses multiple ray-tracing methods to solve Global Illumination and Reflections. Screen Traces are done first, followed by a more reliable method." You for real dude?

Software lumen is very crude compared to real hardware Ray tracing. It relies on screen space reflections with an extremely crude ray traced fall back for off screen reflections. It also uses a very low ray count for GI resulting in blotchy, unstable lightning with lots of bleed and errors.

It's better than UE4's notoriously terrible lighting, but let's be honest, it's still pretty ugly. Unreal and good lighting are a pretty rare combination.
werds Jul 17, 2024 @ 11:45pm 
game looks awesome but you do you
RodroG Jul 18, 2024 @ 2:02am 
Originally posted by ZIGS:
Lumen is awful, looks extremely noisy and full of artifacts. Thankfully you can disable it by turning lighting down one notch

I wouldn't say it's awful, but I agree it adds a lot of noise and blurs to the image, even reducing texture depth. As you mentioned, turning the Lumen settings (global Illumination and reflections) from epic to high fixes this, bringing clearer and sharper image quality. Regardless, the game's aesthetic and visuals are still stunning.
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