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I'm on the final day, and I currently have 4 max AP at the start of every battle (I've had up to 6 in a previous day, IIRC).
I have a giant mosquito companion that between leveling and a random perk it got when I was playing does 15 physical damage per attack.
Barring enemies with physical resistance, the Mosquito is able to put out 45 damage randomly for 1 AP, and I personally can do this at least 4 times at the start of combat -- up to 180 damage for 4 AP.
Throw in AP regenerating items, (and I have a perk and equipment that combined let me use up to 5 combat items per turn) and you can basically win any encounter by just having your familiar slaughter the whole enemy team.
There's even a ring, called the 'Familiar Ring', that causes your familiar to act one additional time when 'Call for Backup' is used, which in my case is super-overkill.
It's the most broken combination I've found in the game so far.
Doubles the fire damage, allowing you to apply TWELVE fire damage with ONE attack power.
Surprisingly effective single-target, and it's pretty effective against groups because even applying two fire ticks can snowball to a lot of damage later in the fight.
Where do you find Call for Backup?
And is the pet store one of the stores you can add to the neighborhood? I don’t think I’ve seen that one yet
I like to use the worm pet with this strat as it deals stench damage and it's darn effective versus shadow enemies as they only have defense versus physical damage.
on the final day, I have about 13 muscle and 10 AP coupled with my pet, which can deal around 16 damage per hit. With this strat, use 1 AP for the pom-poms then 9 for the Call for Backup skill, that's about 783 damage overall before resistances. That's before AP restore items.
Also, using the mobius ring would allow you to use Call for Backup 1 more time through your clone.