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Like titanatora said, there's an actual storyline and objectives now, too, so you might enjoy it more.
There's a HEFTY amount of content here which I honestly think justifies the larger price tag. And there's a much more meaningful evil path now which awards you with a significantly different ending.
If there's one thing Shadows has over Wealth is the sheer amount of replayability. You can have three whole playthroughs and still miss out on interesting quests and paths.
Perfect summary IMO. Min/maxers and CRPG fans will feel cheated compared to WoL, but SoL's story arc is more sophisticated and woven into the game from the start, and the puzzles are more expertly crafted.
But it is a great adventure/puzzle game with a really mood and atmposhpere which may be hard to believe looking at the stick screenshots
I loved West of Loathing but Shadows is really dry and boring.
Humor isn't as laugh out loud as the first game, still had a few good laughs though.
Ah I see, that'll be a pass from me, I liked West because it was a challenge and you had your own way of overcoming this challenge.
In terms of combat, Shadows had enemies that posed as much greater threats than the ones in West. You can still stomp all of them with the right build, but they're not gonna be as easily cheesed since you can only use one combat item this time.
There will sometimes be random encounter with elite shadow cultists on the map that will absolutely destroy you if you are not prepared and did not have a teensy bit of spooky resistance on you.
Also, the arachnophilia option makes your game easier. Just a heads up if you think that opens up a new challenge in the game.
You can use even three items per round, even more.