Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Re: the compass, you swing the bat into the scoreboard and break the opposing team's number, winning the match.
Not sure about the fishing rod myself.
You need to solve the murder the 'proper way' first, killed by his wife with the exotic poison because he gave her son poor grades. Then you'll get a magic ring, then go back inside again and accuse the conductor of killing him in a nonsensical way to break the curse.
I don't know what the owl ring does if you just keep it, could be neat!