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What multiplayer games have 0 cheaters?
The only way you even come close to that is with private invite-only servers and live monitoring with mods that ban as soon as they see any.
Otherwise, all online games have cheaters, the more popular the game, the more cheaters there will be. Some games have decent cheat protection, some don't, but that's a different debate from what you're trying to claim that some don't have any, ever.
If it's so easy, show us.
Seriously, there's entire companies built around trying to prevent cheating and others exist that make the cheats, it's a constant war between them.
It's never been easy to prevent cheaters and you claiming it is simply shows how little you understand the problem.
That is the funniest and most ignorant statement I've read in a long time. Until AI anti cheat becomes functional enough that companies can use it without risks of being sued for falsely banning people, cheaters are always going to win. And its still going to be a long time before AI anti cheats are verified enough to be used professionally.
Current cheats outclass current anti cheats by miles. The current fancy ones do techo wizardy things like run even deeper than your operating system, and host it and the game on a virtual machine, so they're completely undetectable on a software level, so you have to manually review them, which leaves room for doubt. Plus there's other less complicated things like running the cheats on a separate pc to get the same effect. Not to mention AI cheats, which don't require the years of testing to make sure they're safe like AI anti cheat.
People forget that the cheaters who get caught, are just the stupid ones, which to be fair, makes up a majority, but little timmy rage hacking and getting banned in a day isn't the problem. You probably deal with closet cheaters every single match but never realize it.
Every game you listed has cheaters, try again.
You think game companies make money from allowing cheaters?
You're either just trolling or completely oblivious.
That worked for a while when PC gaming was still growing and can still work with invite only servers if people are willing to cultivate their own private friend groups; it doesn't work well if those servers are open to the public. Admins always go into these things with the best of intentions and then get bored of being full time baby sitters having to manually ban cheaters constantly.
tutti i giocci sonni rovinatti grazitti a questti dementti chetti nasconotti senzatti il cervellotti vergognatevitti
Thats why you get a server browser with multiple server, if you are not happy with how its ran, go to another one, Plus many games that offer such ability, usually the admin isn't just 1 person, especially if its part of a community, with how accessible and easy to use Discord is, I'm pretty sure a lot of them more popular server would have some sort of report this player, just like a lot of servers on Hell Let Loose.
Idk, I feel letting the community help with cheating by allowing them rent servers and letting them be the judge rather than a small group of people program a half backed in anti cheat that can't even ban blatant cheater that same day or week. Why not have both, Admins and the craptastic anti-cheat?
I like the old way of having server admins to monitor servers and view suspected cheaters and banning them, we need that as an option.