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How are people playing this garbage maps? I mean the guns, movement, etc its fine, fun and goofy at times but the map designs are so, very lame and lack luster.
Miles away from MW3's map design. Its not even close. Treyarch is no doubt the worst COD dev studio of them all!
[/quote]
Treyarch = Nuketown
Sledgehammer = ?
The moment Treyarch touched the game all went to ♥♥♥♥.
But among ALL their maps you had medium-big ones with several routes and flanking.
where as with Treyarch ALL OF THEM, 100% of their MP maps are super small, with no way to flank, frenetic game pace of respawn, die, respawn, die, respawn, multi kill, die, respawn, die, respawn, die..... all the ♥♥♥♥♥♥♥ time.
There is no thinking just button smashing. Its idiotic, moronic.
They also reusing maps from old cods like firing range or nuke town. But the key difference is that back then the movement of those COD's where EXTREMELY SLOW compared to the crackhead's omnimovement they introduced.
Small maps worked back then becuase the game's pace was slower, the time it took you to reach a giving area was longer.
They have idiotic crackhead movement combined with brain-dead mico-maps and its a truly awful experience, like im truly amazed this "design choice" was approved at all.
Thank god its just a test for me an back to a big ass map in 24hrs. Cannot comprehend how someone can play this for hours...
I genuinely can't believe that people pay $80, purchase skins and premium battle pass just to experience such putrid gaming experience.
Yeah, its a MASSIVE turd. Im just venting my honest opinion from someone that has spent 90% of game-time on WZ 9.5% in zombies and 0.5% in MP
MP is honestly one of the worst I've experienced in all my years of gaming. MW3 was near perfect, shame they need to milk the franchise y-o-y.