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I know man but I get annoyed and fed up with it.
What I'm not sure about is that you would need to make a new account, which I believe requires mandatory phone number. I guess there is a service that handles that as well.
In theory these checks/measures should work but each one seems to have a work around.
That is pretty interesting information - I didn't know it went that deep.
I can tell whenever the cheat engine has been updated because my lobby is full of low level players suddenly and they're always the most suspect.
There's some higher levels who vanish when the anti-cheat gets updated and then reappear later
I'd like to uncheck certain countries and it would be nice if the game facilitated that.
Avoiding the high volume of cheaters from those nations and the high ping would be a blessing.
I've thought a lot about this, the game is great, but cheats is the worse its been in history and with this game being the highlight is my guess (maybe biased since I play it).
Making anti-cheat that works will depend on two things at the end of the day.
1. Windows needs to be more secure. I think they are starting to make strides with this, example the optional memory integrity security feature. I think this is a proof of concept to deal with bad drivers (bad meaning exploitable). These hacks work so well because they work at the kernel level (and now anti-cheat software has too as well to fight against them).
No battle should be happening at the kernel level, the people installing the hacks could have the cheats key logging their passwords and Credit Card info and who knows what else. And we have to trust Activision to run in the kernel as well.
Only fix would be to ban insecure/unsigned drivers which is tricky but I think this memory integrity thing is a step in the right direction.
I was originally upset with WIndows 11 TPM module requirement but that and other mandatory security measures that may break some old hardware/driver compatibility may be what it takes to make windows more security fundamentally and prevent hacks like these from working. Maybe windows 12 will be the answer, if not I hope by 13 for sure.
2. Even if windows becomes more secure, by Windows 12/13 AI hacks will become more mainstream. Basically bots playing the game for you in the exact same way you would play, just by looking at the information on a screen and using your keyboard and mouse. This will be the hardest to deal with and will probably be the final frontier of hacking. The only way I can think of combating this is by literally having cameras watch humans play. Its a pretty tall order to ask everyone to have a camera watch them while an AI checks if their mouse movements and key presses as shown on camera matches 1 to 1 with what the game is doing. This may become a more mainstream solution for streamers who are on camera anyways and maybe will become mandated for tournament level play in the future (I sure hope so at least).
So hacking is a great spot because Windows wasn't built with competitive gaming in mind and will be in an event better spot thanks to AI (which will only have one true solution IMO).
Devs actually AVOID properly dealing with cheaters because they're the only losers willing to buy the game multiple times, not to mention they're probably some of the biggest MTX customers besides sell-out content creators. Again, this goes for basically EVERY big dev company these days.