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I'm not sure about that, take a look here: https://www.youtube.com/watch?v=_B8-xxA6xkE
I'm also not on 1440p, I play only 1080p. From what it looks like here, they're getting pretty solid frames at 1440p Ultra.
Let me know.
Also, that's not high fps.
Edit.
Do note I said without dips.
Running at 1080p native I hit 180-200fps, 1440p it was 170-190fps and 1440p dlss quality I was around 190fps.
This was with the same ultra settings default as in that video.
If I was on a 12900k or 13900k I'd be up to 250-300fps.
10% dips is annoying, 40% is freaking awful.
Which, as I said, your setup won't hit high fps because your cpu is too slow.
Tuning your memory and overclocking would be the easiest and cheapest ways to gain back some of those horrendous dips.
But, you'll be pretty much cpu bound so graphically, not much will change.
So, it wasn't worth upgrading to a 6600 XT then? I had an RX 580, which is pretty crap now for most modern games. I actually do notice some frame dips, which cause a bit of hitching or a stutter. Perhaps less of that than I did on my old card.
What would be some fixes I can do to reduce to hitches besides lowering the framecap? You mentioned memory and overclock - but which components should I be overclocking exactly? Appreciate your help - otherwise... spending nearly 300 on this card wasn't worth it.
I'll only give a very rough guide as in what to look into to get you started, I don't own any AMD cpu's so cannot give anything precise.
So, use this only as a list of hints into what to go watch videos on.
For GPU overclocking, you'll want to look at msi afterburner (doesn't matter who makes your gpu) with this you can tinker with fan profiles, power and clock speeds, the clock speeds won't gain you too much as the gpu is bandwidth limited and you are mostly cpu bound, but, you could get away with some higher settings abd bump the gpu's memory which could help with that.
You'll also have access to riva tuner which can let you set fps limits.
For your cpu, you'll want to head into your bios, clock speed, voltage, cpu fan profile and cache along with memory timings can all be found here.
Their exact locations abd names will vary based on who made your motherboard so search for an appropriate video.
The cpu overclock and cache shouldn't taje too long, you are aiming for the best speeds at the lowest power.
Once you have set stuff up, boot into windows and run a game, a benchmark or aida64 (for memory tuning) to check if it is stable.
You will want to change 1 thing at a time overall, so if it crashes, you'll know what caused it.
You cannot really do any harm to your system these days, it will simply turn off or crash if you push it too far, but, higher voltages can lead to degregation over time.
The order I'd tackle it in would be easiest and fastest first, so,
1) gpu clock (6600 won't scale much here so no big gains to be had).
2) gpu memory, as the weak point of the card, here us where you may pick up some added performance.
3) cpu clock speed / power, faster is always better :)
4) cpu cache as fast as it will go, should be around 1600, upto 1800 if you are very lucky and beyond thst if you hit the damn lottery.
With those taken care of you can move onto memory, the most time consuming of the lot, but could gain you upto 10-15% extra fps on highs and lows.
First is to match the memory speed to the cache / fabric (remembering that it will be doubled, so 1600 on cache is 3200 on the ram), once you've got that done you can work on the primary, secondary and tirtiary timings, you'll want to run aida64 after each adjustment to these to see the gains to latency you are able to get, cheap ram may be as high as 60-70ms, great god tier in the 20ms range, good ram 30-50 ish atleast for ddr4.
How much you can get out if the RAM is very dependant on the sticks themselves, they are not all created equal, to find out who's memory you have download cpu-z go to the spd tab and it will tell you the manufacturer, you can then look up a guide on tuning your sticks, the best ddr4 for tuning is made by Samsung and is their B-die chips, these are often found in higher end ram kits, but not always.
Tuning the ram should get the biggest results, but will take the most time and lead to the most crashes and frustration.
I hope this is atleast somewhat useful.
Plus, long term, you'll learn a new skill that will help you get more out if your hardware from now on.
Good luck.
I followed the above settings except i'm not using any kind of up-scaling/FSR also i left texture resolution at high, im running 1440p 144hz with a RX 6750 XT, 16GB DDR4 and a Ryzen 5600X CPU.
Monk's post on overclocking is good - but relevant to Intel rather than AMD.
If you have a 3600 from the last year then it may be possible to get it to clock at 4.4GHz at acceptable voltages, but you'd need to clued in on how to do this. I wouldn't recommend if you are starting out.
Otherwise stick with AutoOC/XFR/XFR2, or default PBO if available (I forget which the 3600 has). Maybe undervolt if you can as it provides better outcomes vs trying hard to get an extra 200MHz clock.
The more important part for Zen2 is memory(RAM), your 3600 has two 3 core CCX which are affected by your memory speed (due to Infinity Fabric). The higher speed your ram the less dips you will get, potentially higher average framerate.
For the R5 3600 it's luck of the draw on if your memory controller can handle higher speeds, ideally you'd get minimum 3600MHz CL16 RAM, or if you want to try your luck go for 3800MHz if you can.
For more help go find a overclocking forum for guidance. Or upgrade to a 5600x which isn't affected by this as much.
The only things I changed was AA to Filmic SMAA T2X and Shadow Map Resolution to Normal or High. The other AA setting makes some shadows look extremely grainy - I noticed this with other AMD cards, putting Filmic on did not give me any less FPS.
Shadow Map Resolution being on Very Low (as in the video) makes shadows look very pixelated. This isn't as big of a deal as the AA setting, but I didn't notice a performance difference going from Very Low to Normal Shadow Map Resolution.
Hey, so as I mentioned above, I fixed most of the stuttering by following that video guide, but raising shadow map resolution to normal - it looks bad on very low. Also, Filmic AA I have to use.
If I end up getting some annoying stutters more often, I can try overclocking the CPU- but I'd probably want to start with something simple I can do in the BIOS - like I heard BPO or some other automated options.
Either way, seems pretty good now- will continue to test. Shadow Map Res doesn't seem to affect my FPS at all from very low to normal/high, but maybe it can be the only reason I might have tiny frame drops. So far, the frame drops are barely even hitches, its totally fine. Just worried about another map later on giving me issues. Shadow map res very low looks pretty trash like I said.
So, anyways -let me know your thoughts on these settings and perhaps why it seems to have *mostly* fixed the hitching. I imagine taking off stress from the GPU gives the CPU a bit more breathing room to send information. Maybe I can also pinpoint the settings which might help for CPU bottlenecks if I feel need be.
Lastly, this is more of an AMD thing, but I noticed in an instructional vid on undervolting, etc. my card, they put the min clock speed to like 2500 and max 2700. My card out of the box is 700 min clock speed and 2714 max speed. Could raising minimum GPU clock MHz help in anyway or doesn't matter? This may be a bit more of an AMD discussion.
Thanks
I heard BPO does like nothing, however if I have a CPU bound system, perhaps it did help?
Let me know if you can, thanks.