Call of Duty®

Call of Duty®

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W✩ Oct 25, 2024 @ 4:09am
DLSS, FSR, XESS completely broken and actually reduces performance on PC BO6.
As of the launch version of the game, every anti aliasing upscaler has a performance overhead of ~40% when enabled.

This means that whenever you enable DLSS, FSR3 or XESS, you will likely lose performance instead of gain performance. This is because your framerate 'drops' 40% before getting increased by upscaling.

I found this issue originally in the later seasons of MW3. As far as I am aware, this issue also STILL affects MW3. Could also be present in MW2, though haven't checked.

All upscaling in this game is basically pointless now, as all it does is drop rendering resolution with a negligible increase in performance.

For example DLSS quality appears to boost performance by only ~10%, despite rendering at 43% of the pixel count (8294400 pixel vs 3686400).

I've tested on two hardware configurations (12900h + 3070ti mobile, 9900k + 3080 desktop), on two different installs on the game.

Spatial upscaling (NIS, FSR1) appeared to work without the insane performance drop, but this is suboptimal as the game already has superior form of upscaling built into its own anti aliasing since Modern Warfare 2019.

Please raise this for attention, for a bugfix from Activision.
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tsunammy Oct 25, 2024 @ 4:39am 
dlss working rly bad, have strange ghosting on weapons and sometimes textures dont load
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Date Posted: Oct 25, 2024 @ 4:09am
Posts: 1