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I use controller and I am fairly sure I am not getting aim assist. Idk, use a dual sense and I tested the pulls/tracking with a friend in lobby and it doesn't even do that. It's enabled in game but not really kicking in. I know this is off topic but pretty frustrating. Maybe it's the dualsense program (DSX) causing it.
Supposedly the strongest way to have aim assist is to walk backwards. That's why 90% of controller players walk backwards when shooting or have something to make them move extremely slowly backwards.
Disable Steam Input in the Steam controller settings and turn off gyroscope in the in game settings.
Or just use this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3229977026
4-5 of 6 in my MP lobbies are controller players and they are just bad as in bad...
Sitting in corners or laying in a small place with a big gun.... campers most of them, even in small maps. When they move they cant hit anything....
Im playing in northern Europe and see that most of the cryposters about aimassist are from "Over there".... with a few from other places like UK...
Not that there is anything bad with being a lesser skilled player - everyone has to start somewhere... but you will never notice, as a weak player, how much that precious few milliseconds of aim assist can determine the outcome of a fight in a very fast, high intensity lobby.
Really good players almost never camp, because they don't need to and it's not as effective against people who know the game in and out. Usually these matches end pretty quickly, so everyone is rushing around as fast as they can to flank or catch people off guard to grab kills before the match ends, basically following (predicting) how the game decides to respawn dead opponents at certain parts of the map (this tends to go back and forth, as one team moves to the other end of the map and eliminates those players, now those players generally spawn where the other team initially spawned since they're now on the opposite side of the map).
Also consider the clincher in these high skill games is usually about whoever can launch their killstreaks first, which tends to cause a domino effect by putting their opponents in a position of being overwhelmed and unable to get back into a rhythm to recover, or finding enemy players entrenched in more defensible locations that are difficult to break back in to.
Thats how you do it "over there".... in TDM... Can't play like you describe in Objective matches... That is what I play most of the time.
The aimassist players have a small advantage in small maps, in TDM, but they are not very good at med or big maps in objective games, with their assist.
That's my experience.... It must be over there you have these "High Skilled" matches...
Here in Europe I meet clans all the time in 6 vs 6 or 10 vs 10, that only camp in tdm.
In objective matches they often loose big time, if our team do the object and not to many in the team camp but give an effort to win.
California - 39 million, Texas- 30 million, New York City alone has a population of 8.36 million. What are the chances of the much larger Countries, hell US cities having more a cheater population ? Hell the three countries of Northern Europe are like our smaller states population wise.