Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
Your continued lies are almost funny if you weren't being serious. One look at his games list shows he plays more than COD and a lot more games than you. (unless you don't know how to scroll down the list)
Nothing you say is valid and you prove that every time you post.
You spend 100% of your time posting spam and crying about this game while pretending everyone else is the problem. Find a new hobby, you're bad at this.
TOTAL PLAYED
5,444.3 hours
Call of Duty: Modern Warfare 2 (2009) - Multiplayer
TOTAL PLAYED
4,696.3 hours
Call of Duty: WWII - Multiplayer
TOTAL PLAYED
3,527.6 hours
Call of Duty®
TOTAL PLAYED
1,604.7 hours
Call of Duty: Advanced Warfare - Multiplayer
TOTAL PLAYED
367.2 hours
Call of Duty®: Modern Warfare® 3 (2011)
TOTAL PLAYED
118.1 hours
Call of Duty: Modern Warfare 2 (2009)
TOTAL PLAYED
103.3 hours
Call of Duty: Advanced Warfare
TOTAL PLAYED
52.3 hours
Call of Duty: Ghosts
TOTAL PLAYED
46.6 hours
Call of Duty: WWII
TOTAL PLAYED
25.9 hours
Call of Duty (2003)
TOTAL PLAYED
39.2 hours
Call of Duty: Ghosts - Multiplayer
TOTAL PLAYED
21.5 hours
___
Hitman: Absolution
TOTAL PLAYED
46.6 hours
Metro 2033 Redux
TOTAL PLAYED
96.9 hours
Metro Exodus
TOTAL PLAYED
92.8 hours
Red Orchestra: Ostfront 41-45
TOTAL PLAYED
19 minutes
Rising Storm/Red Orchestra 2 Multiplayer
TOTAL PLAYED
2.4 hours
Battlefield™ V
TOTAL PLAYED
2.3 hours
Heroes of the West
TOTAL PLAYED
1 minutes
Notice a pattern? he plays other games for like 5 minutes then gets off but has over 12k hours in call of duty (and by the looks of it bought the cod pack with every call of duty in it, thus benefiting from a system like this that looks at purchase history in and out of Activision platforms aka any social media or platform). At least I have a few hundred in the games I play, plus out of the 46 games he owns, a good 20% he's never played. so I don't see your point. Once again though just throwing twitter insults like everyone else, crying about my comments more then I cry about my entertainment being ruined by a corporations rigging games for profit. "Your continued lies are almost funny if you weren't being serious." Yeah sure, we'll go with activision DOESN'T own this system. I'm out. Have fun playing your rigged game lol. I'll let other people bump this.
There was this old thread on the L4D2 board of some guy certain that Valve was programming their servers to "punish good players" because his ping was pretty bad and he was getting a hit that looked really bad on his end.
The reason why you missed? The hit-reg is bad, it's really that simple, If the game actually was able to manipulate hit-reg like that and go for the most part undetected, and still be able to implemented into games with horrible, rushed schedules, then it'd be well known about it.
But do you know what *is* well known?
The hitreg sucks. You can have good ping, no packet loss, frames are fine and BAM, shot doesn't register, maybe the server wasn't updating properly because of a bad tick-rate (very likely due to the faster speed in the new CoD games) maybe the server didn't even register your shot entirely, maybe it's their ping combined with a bad lag compensation implementation, anything is possible in the realm of bad netcodes.
Any complaints about "oh well matchmaking is based on skins" is just confirmation bias, if you're having bad matchmaking and see stuff like Youtubers/streamers or random players coming into your lobbies with new skins stomping players, you'll immediately chalk that up to them being correlated, which is just incredibly dumb.
Sure, they *DID* make a patent on something very similar, but they haven't acted on it, and they've gone on record back early last month on the matchmaking blog post saying that it has zero impact on matchmaking or gameplay.
Or that video which I explained my feelings on, and how bad netcode doesn't make sense with the development in technology and my experiences on old call of duties.
I quote back to: But there is like 30% of replies that defend Activision like they are the holy grail of entertainment. And I call these people "patent messiahs" because they seem to know everything about how Activsion operates, and how these patents are and aren't used one guy responded to me with, "Snips of lines from patents that you don’t remotely comprehend" like he himself could comprehend them, but because I don't like Activision I must not know what the line, "The matchmaking system and method may be leveraged in various contexts as well, such as to influence game-related purchases"
and
"the system may include a microtransaction engine that arranges matches to influence game-related purchases"
and
"For example, in one implementation, the system may include a microtransaction engine that arranges matches to influence game-related purchases. For instance, the microtransaction engine may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player."
means right? Or I don't know that citations is supporting evidence that technology is still being used (Activision has cited that generalized matchmaking patent and more specifically one of the systems that are used in the matchmaking patent as of 2023 inside of newer terrain generation system, LOD systems, Replay/killcam systems, NPC systems to "fill gaps in lobbies and copy human player profiles to hide themselves as NPC's" or as the system says 'transparently style' the NPC. Or the fact they re-applied it over the course of 4 years also supporting it's not "exploratory" but rather their actual matchmaking system. Which is also supported by how Activision claims their matchmaking system works (minus all the rigging). But the messiah of the patents knows what all that means apparently, and they know Activision isn't using it because they don't 'feel' like it's affecting their games, or these data tubers "think" it's not. the data tubers also just spent 100 dollars on cod points to show everyone the brand new blueprints. but when I "think" that the game is rigged due to all the supporting evidence that's wrong and bad because Activision said it wasn't in there game with no supporting evidence, if anything they gave more evidence suggesting the game is rigged. (https://www.youtube.com/shorts/RpVhpHRtV-4 The never give up short from Activision, Seems like cruel April fools prank considering this is what I experience suggesting you should loose 15 games before winning one, by one point.)
You're a patent messiah, you know how call of duty is and isn't using these patents based on? Well you don't need to base it on anything you just know, just Activisions word, 'we aren't rigging your game for money' instead of actual statistics or code about their matchmaking. JUST THEIR WORD, so you have my word that I disagree with them and think they are lying about not using it.
https://www.youtube.com/watch?v=zrQFO6CX0lY