Call of Duty®

Call of Duty®

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Eating_Volcanic_Ash 2 Μαϊ 2024, 9:57
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Microtransaction based matchmaking patent/US20200114268A1
"Generalized matchmaking" If Activision files something for exploratory purposes (yet updates it over the course of 4 years and cites it as late a 2023) then they'd 100% patent their actual intellectual property, so someone else find me their "Real" patented matchmaking system. Because this one describes how Activision says call of duties matchmaking works minus all the stuff about rigging your game for money.

"In an operation 812, responsive to a determination that the first player purchased the in-game item, the player profile may be updated to reflect the purchase and the first player may be matched (e.g., match variables and/or coefficients tuned) to play a second gameplay session in which the in-game item is suitable to be used. For example, if the in-game item is a weapon (e.g., an accurate and powerful sniper rifle), the second gameplay session may be selected because the weapon is highly effective in the second gameplay session. Doing so may encourage the first player to make subsequent purchases due to the satisfaction of effectively using the in-game item during the second gameplay session."

"For example, in one implementation, the system may include a microtransaction engine that arranges matches to influence game-related purchases. For instance, the microtransaction engine may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player."

Pay money = timmy lobbies;
"For example, in one implementation, the system may include a microtransaction engine that arranges matches to influence game-related purchases. For instance, the microtransaction engine may match a more expert/marquee player with a junior player"

Pay money = "bot" lobbies;
"The matchmaking system and method may be leveraged in various contexts as well, such as to influence game-related purchases, recommend a composition of groups of players, train or identify non-player characters (NPCs) that should be used, and/or other contexts."

Pay money = better maps;
"For example, if the player purchased a particular weapon, the microtransaction engine may match the player in a gameplay session in which the particular weapon is highly effective, giving the player an impression that the particular weapon was a good purchase."

ping is not king;
"A game designer or others may assign a default value to one or more coefficients. For example, a match variable related to a composition of a team may, by default, be more important than a match variable related to latency and may therefore be weighted more heavily when generating a match score."

Bots "fill gaps in lobbies";
"For example, in a game in which the system has determined that five snipers and five run-and-gunners represent an optimal mix of player roles, the system may select NPCs to fill gaps such that the desired combination of five snipers and five run-and-gunners is achieved to the extent possible (because potential matches having this ratio will have higher match scores)."

Said bots can target specific players and thus not target specific players;
"in some implementations, the system may identify one or more NPCs to serve as an opponent to one or more human players"
"The matchmaking described herein may be used to manage NPCs. For example, the system may be used to select/generate a NPC to fill a gap in a clan or team (e.g., a sniper-style NPC)"

Bots can copy player profiles and playstyles to hide they are bots;
"the system may generate NPC profiles analogous to player profiles. In this manner, the system may analyze NPCs in a manner similar to player analysis"

Bots look for purchases made, weird;
The system may identify optimal clan composition based on matchmaking-related information such as, without limitation, a game profile, a player profile (e.g., explicit preferences, purchases made, player styles, player geography, player historical play schedules, etc.)

More from patent/US20200114268A1; Generalized Matchmaking

"For example, in one implementation, the system may include a microtransaction engine that arranges matches to influence game-related purchases. For instance, the microtransaction engine may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player."

"The microtransaction engine may analyze various items used by marquee players and, if the items are being promoted for sale, match the marquee player with another player (e.g., a junior player) that does not use or own the items. Similarly, the microtransaction engine may identify items to be promoted, identify marquee players that use those items, and match the marquee players with other players who do not use those items. In this manner, the microtransaction engine may leverage the matchmaking abilities described herein to influence purchase decisions for game-related purchases."

"In some implementations of the invention, analytics and feedback engine 124 may determine a quality score based on one or more business factors that describe a business value derived from a given gameplay session. For example, and without limitation, a business factor may include a business concern such as an amount of revenue derived from a given gameplay session (e.g., number or amount of in-game purchases, number of impressions of an advertisement or other ad-based revenue stream, etc.), a level of customer engagement, and/or other information that can be used to assess a level of value derived from a given gameplay session."

Not for skylanders because here is skylanders US8858339B2 (for some reason people say this has to do with skylanders, NBA, etc. Or others just say Activision isn't using it cause they said they weren't but have no statistical proof they aren't, meanwhile many players complain about "hit reg" issues (the game trying to let the other guy kill you to advertise his weapon skin through kill cam and or out of body camera in hardcore)

https://www.youtube.com/watch?v=oiYONTGyVCg
a cool video of hit reg "breaking" as you can see the latency is great, fps is great. (game wanted to advertise enemies skin)

The parts of this patent that actually have to do with matchmaking (and not rigging the matchmaking) is exactly what Activision says their matchmaking does and how it works. So it's either Activision has another patent with their "real matchmaking system" or this is their "real" matchmaking system.
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Εμφάνιση 31-45 από 66 σχόλια
Αναρτήθηκε αρχικά από Devil Daughter:
Αναρτήθηκε αρχικά από Eating_Volcanic_Ash:
You've posted around 7,000 posts since 2022. You are not a human, you are a bot dude. Just like Potato, The Weasel. Got anything important to add to the discussion? couldn't this be considered spam by steam ToS since you added nothing of value to the discussion? that's how it works for me.

That guy with 7000 posts has been posting since 2013, that's 11 years of posting.

You have more posts per day, you just started more recently. If anyone is a spam bot, it's you :steamfacepalm:
Great I don't shill for a company (dude has only played cod since 2009, no other game), and I actually respond instead of just saying basic responses, for example like you, No comment on the contents and the subject matter of what I post about. Yes I spam because keeping this at the top of the threads is important. Is it spam if the contents of the message hasn't been seen by a particular person. (Like cam8528) In a open forum where anyone can see any message? I get home and dislike the fact I can't just enjoy video games I used to enjoy due to corporate greed. No idea where you came from anyway, you express particular interest in this specific thread, just to post a comment that doesn't actually respond to the topic. and just a comment dissecting a retort to someone being rude and also off topic. Even a simple breakdown of why you guys don't think Activision is using that garbage system and against my arguments would be cool but no. Instead it's just this. Unreal.
Τελευταία επεξεργασία από Eating_Volcanic_Ash; 7 Μαϊ 2024, 10:45
pay2win business model, if not abandoned, is liable to federal vice tax the same as tobacco products, alcohol, cannabis and real casinos with real gambling. all bot posters try to drown out the truth with cognitive dissonance meanwhile directors spend all their time gaslighting employees to direct attention away from the real issue instead of making an actually fun game high level decisions occlude even the best intentions with terrible gameplay
Abandon the pay2win business model
Αναρτήθηκε αρχικά από Eating_Volcanic_Ash:
Αναρτήθηκε αρχικά από Devil Daughter:

That guy with 7000 posts has been posting since 2013, that's 11 years of posting.

You have more posts per day, you just started more recently. If anyone is a spam bot, it's you :steamfacepalm:
Great I don't shill for a company (dude has only played cod since 2009, no other game), and I actually respond instead of just saying basic responses, for example like you, No comment on the contents and the subject matter of what I post about. Yes I spam because keeping this at the top of the threads is important. Is it spam if the contents of the message hasn't been seen by a particular person. (Like cam8528) In a open forum where anyone can see any message? I get home and dislike the fact I can't just enjoy video games I used to enjoy due to corporate greed. No idea where you came from anyway, you express particular interest in this specific thread, just to post a comment that doesn't actually respond to the topic. and just a comment dissecting a retort to someone being rude and also off topic. Even a simple breakdown of why you guys don't think Activision is using that garbage system and against my arguments would be cool but no. Instead it's just this. Unreal.

Your continued lies are almost funny if you weren't being serious. One look at his games list shows he plays more than COD and a lot more games than you. (unless you don't know how to scroll down the list)

Nothing you say is valid and you prove that every time you post.

You spend 100% of your time posting spam and crying about this game while pretending everyone else is the problem. Find a new hobby, you're bad at this.
Αναρτήθηκε αρχικά από Devil Daughter:
Αναρτήθηκε αρχικά από Eating_Volcanic_Ash:
Great I don't shill for a company (dude has only played cod since 2009, no other game), and I actually respond instead of just saying basic responses, for example like you, No comment on the contents and the subject matter of what I post about. Yes I spam because keeping this at the top of the threads is important. Is it spam if the contents of the message hasn't been seen by a particular person. (Like cam8528) In a open forum where anyone can see any message? I get home and dislike the fact I can't just enjoy video games I used to enjoy due to corporate greed. No idea where you came from anyway, you express particular interest in this specific thread, just to post a comment that doesn't actually respond to the topic. and just a comment dissecting a retort to someone being rude and also off topic. Even a simple breakdown of why you guys don't think Activision is using that garbage system and against my arguments would be cool but no. Instead it's just this. Unreal.

Your continued lies are almost funny if you weren't being serious. One look at his games list shows he plays more than COD and a lot more games than you. (unless you don't know how to scroll down the list)

Nothing you say is valid and you prove that every time you post.

You spend 100% of your time posting spam and crying about this game while pretending everyone else is the problem. Find a new hobby, you're bad at this.
Call of Duty®: Modern Warfare® 3 (2011) - Multiplayer
TOTAL PLAYED
5,444.3 hours

Call of Duty: Modern Warfare 2 (2009) - Multiplayer
TOTAL PLAYED
4,696.3 hours

Call of Duty: WWII - Multiplayer
TOTAL PLAYED
3,527.6 hours

Call of Duty®
TOTAL PLAYED
1,604.7 hours

Call of Duty: Advanced Warfare - Multiplayer
TOTAL PLAYED
367.2 hours

Call of Duty®: Modern Warfare® 3 (2011)
TOTAL PLAYED
118.1 hours

Call of Duty: Modern Warfare 2 (2009)
TOTAL PLAYED
103.3 hours

Call of Duty: Advanced Warfare
TOTAL PLAYED
52.3 hours

Call of Duty: Ghosts
TOTAL PLAYED
46.6 hours

Call of Duty: WWII
TOTAL PLAYED
25.9 hours

Call of Duty (2003)
TOTAL PLAYED
39.2 hours

Call of Duty: Ghosts - Multiplayer
TOTAL PLAYED
21.5 hours
___
Hitman: Absolution
TOTAL PLAYED
46.6 hours

Metro 2033 Redux
TOTAL PLAYED
96.9 hours

Metro Exodus
TOTAL PLAYED
92.8 hours

Red Orchestra: Ostfront 41-45
TOTAL PLAYED
19 minutes

Rising Storm/Red Orchestra 2 Multiplayer
TOTAL PLAYED
2.4 hours

Battlefield™ V
TOTAL PLAYED
2.3 hours

Heroes of the West
TOTAL PLAYED
1 minutes

Notice a pattern? he plays other games for like 5 minutes then gets off but has over 12k hours in call of duty (and by the looks of it bought the cod pack with every call of duty in it, thus benefiting from a system like this that looks at purchase history in and out of Activision platforms aka any social media or platform). At least I have a few hundred in the games I play, plus out of the 46 games he owns, a good 20% he's never played. so I don't see your point. Once again though just throwing twitter insults like everyone else, crying about my comments more then I cry about my entertainment being ruined by a corporations rigging games for profit. "Your continued lies are almost funny if you weren't being serious." Yeah sure, we'll go with activision DOESN'T own this system. I'm out. Have fun playing your rigged game lol. I'll let other people bump this.
Τελευταία επεξεργασία από Eating_Volcanic_Ash; 7 Μαϊ 2024, 20:39
Oh sick, a steam discussions board Schizo post, and it's the same delusions as usual.
There was this old thread on the L4D2 board of some guy certain that Valve was programming their servers to "punish good players" because his ping was pretty bad and he was getting a hit that looked really bad on his end.

The reason why you missed? The hit-reg is bad, it's really that simple, If the game actually was able to manipulate hit-reg like that and go for the most part undetected, and still be able to implemented into games with horrible, rushed schedules, then it'd be well known about it.

But do you know what *is* well known?
The hitreg sucks. You can have good ping, no packet loss, frames are fine and BAM, shot doesn't register, maybe the server wasn't updating properly because of a bad tick-rate (very likely due to the faster speed in the new CoD games) maybe the server didn't even register your shot entirely, maybe it's their ping combined with a bad lag compensation implementation, anything is possible in the realm of bad netcodes.

Any complaints about "oh well matchmaking is based on skins" is just confirmation bias, if you're having bad matchmaking and see stuff like Youtubers/streamers or random players coming into your lobbies with new skins stomping players, you'll immediately chalk that up to them being correlated, which is just incredibly dumb.

Sure, they *DID* make a patent on something very similar, but they haven't acted on it, and they've gone on record back early last month on the matchmaking blog post saying that it has zero impact on matchmaking or gameplay.
Αναρτήθηκε αρχικά από Leah:
Oh sick, a steam discussions board Schizo post, and it's the same delusions as usual.
There was this old thread on the L4D2 board of some guy certain that Valve was programming their servers to "punish good players" because his ping was pretty bad and he was getting a hit that looked really bad on his end.

The reason why you missed? The hit-reg is bad, it's really that simple, If the game actually was able to manipulate hit-reg like that and go for the most part undetected, and still be able to implemented into games with horrible, rushed schedules, then it'd be well known about it.

But do you know what *is* well known?
The hitreg sucks. You can have good ping, no packet loss, frames are fine and BAM, shot doesn't register, maybe the server wasn't updating properly because of a bad tick-rate (very likely due to the faster speed in the new CoD games) maybe the server didn't even register your shot entirely, maybe it's their ping combined with a bad lag compensation implementation, anything is possible in the realm of bad netcodes.

Any complaints about "oh well matchmaking is based on skins" is just confirmation bias, if you're having bad matchmaking and see stuff like Youtubers/streamers or random players coming into your lobbies with new skins stomping players, you'll immediately chalk that up to them being correlated, which is just incredibly dumb.

Sure, they *DID* make a patent on something very similar, but they haven't acted on it, and they've gone on record back early last month on the matchmaking blog post saying that it has zero impact on matchmaking or gameplay.
No... They legit explored the idea and have given no statistics or code to prove their system isn't rigged. Meanwhile my games are 100% rigged. And no what I care about is the 30 hitmarkers meanwhile streamers seem to never have issues with the 'bad netcode' and I certainly didn't back in the day, on much older servers on a much older internet line. but ok bud. Delusional because I feel like I have supporting evidence Activision is using there 'generalized matchmaking' system. Like the fact no other matchmaking patent exists from them, if they'd patent something exploratory they'd 100% patent their actual intellectual property. suggest that generalized matchmaking is actual intellectual property.
Or that video which I explained my feelings on, and how bad netcode doesn't make sense with the development in technology and my experiences on old call of duties.

I quote back to: But there is like 30% of replies that defend Activision like they are the holy grail of entertainment. And I call these people "patent messiahs" because they seem to know everything about how Activsion operates, and how these patents are and aren't used one guy responded to me with, "Snips of lines from patents that you don’t remotely comprehend" like he himself could comprehend them, but because I don't like Activision I must not know what the line, "The matchmaking system and method may be leveraged in various contexts as well, such as to influence game-related purchases"
and
"the system may include a microtransaction engine that arranges matches to influence game-related purchases"
and
"For example, in one implementation, the system may include a microtransaction engine that arranges matches to influence game-related purchases. For instance, the microtransaction engine may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player."
means right? Or I don't know that citations is supporting evidence that technology is still being used (Activision has cited that generalized matchmaking patent and more specifically one of the systems that are used in the matchmaking patent as of 2023 inside of newer terrain generation system, LOD systems, Replay/killcam systems, NPC systems to "fill gaps in lobbies and copy human player profiles to hide themselves as NPC's" or as the system says 'transparently style' the NPC. Or the fact they re-applied it over the course of 4 years also supporting it's not "exploratory" but rather their actual matchmaking system. Which is also supported by how Activision claims their matchmaking system works (minus all the rigging). But the messiah of the patents knows what all that means apparently, and they know Activision isn't using it because they don't 'feel' like it's affecting their games, or these data tubers "think" it's not. the data tubers also just spent 100 dollars on cod points to show everyone the brand new blueprints. but when I "think" that the game is rigged due to all the supporting evidence that's wrong and bad because Activision said it wasn't in there game with no supporting evidence, if anything they gave more evidence suggesting the game is rigged. (https://www.youtube.com/shorts/RpVhpHRtV-4 The never give up short from Activision, Seems like cruel April fools prank considering this is what I experience suggesting you should loose 15 games before winning one, by one point.)

You're a patent messiah, you know how call of duty is and isn't using these patents based on? Well you don't need to base it on anything you just know, just Activisions word, 'we aren't rigging your game for money' instead of actual statistics or code about their matchmaking. JUST THEIR WORD, so you have my word that I disagree with them and think they are lying about not using it.
Τελευταία επεξεργασία από Eating_Volcanic_Ash; 7 Μαϊ 2024, 23:14
federal tax commision come in and wreck profits of pay2win gambling with vice tax just like cigarettes alcohol cannabis and real casinos with real gambling. abandon pay 2 win business model and this wont happen
Ο δημιουργός αυτού του θέματος έχει επισημάνει ότι αυτή η ανάρτηση απαντάει στην αρχική ερώτηση.
u can mark this reply as the accepted answer to this thread:

https://www.youtube.com/watch?v=zrQFO6CX0lY
most importantly, get rid of the pay 2 win business model
pay 2 win business model makes it not fun to play cod anymore.
These are the real problems with the franchise
Αναρτήθηκε αρχικά από cam8528:
These are the real problems with the franchise
Dead internet theory brother.
Get rid of p2w epic games is trash and ccp lolbins
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