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Also, does a cut version (the free trial) with less content than the original really need THAT much space?
Makes me wonder if the devs wasting space, not knowing how to manage the assets/code properly?
AAA games (in my experience) can be anywhere from 80GB to 130GB. The larger more detailed ones anyway. Some games that look amazing IMO are only 20-30GB.
I just can't see how COD takes up so much space. I get that it has the warzone map, multiplayer maps, Campaign, high texture resolution and complex geometry etc. But other massive games that look similar or better are half the size. If COD really wanted to shrink it down I'm sure they could. Even if it means only installing lower resolution textures or cutting modes out that the user won't play.
300GB (or near to it) is a ridiculous asking on anyone's storage device, especially on a console. 1TB only offers 800GB of usable space and to have a single game take above 35% of that is ridiculous.
I have 313gb free, and it will not download the extra 40gb despite me having already downloaded the basegame which claims to be 60gb, but is bloated to 200.
go to properties from cod in steam library and you will see DLC and then you can unselect the free trial. There was no actual update.
This won't interfere with playing warzone and you shouldn't get a update again unless they actually update game.
Xbox and Playstation you can Uninstall the games you don't want by manage files.
Reinstalling the game fixed this as the free trial I did for MW3 back in November for some reason glitched out the file size even though I had well over enough space to install MW2, MW3, and Warzone in the end. Fixed it a few weeks ago but reinstalling the whole game did work.
I'd probably have COD installed if it wasn't so ridiculously massive. If anything the large size is one reason I don't have it installed.
3 Other AAA games, 10-20 indie games or COD? or spend £100+ on another SSD.
COD is definitely bottom of the list. Absolutely not buying a new SSD purely to have COD sat there if I feel like I want to play it.
but anyway with SSDs it's recommended to leave 5-10% free or it could lock-up and need formatting, silly this isn't mentioned at the point-of-sale, this happened to me once but formatting didn't work so the manufacturer replaced it under warranty
1. Smaller file sizes as assets that are common across games only need to be stored once.
2. Faster transitions between game modes such as zombies, warzone etc.
I do think the COD HQ needs a lot of improvements.
As for the large size of the game, there is no conspiracy here, there is just a lot of files used by the game due to the huge amount of modes in the game. Zombies, Warzone, campaign, DMZ, multiplayer, ranked, spec ops. ground war, small maps.
The OP is looking at this problem the wrong way. Rather than gigabytes, how about cost to store a game.
My dad had a portable mini vinyl player that took like $20 of D cell batteries and lasted an hour. Playing music or games used to be expensive. I remember playing music on portable cassette players.
Consoles used to require expensive cartridges for each game.
Even in 2005, copying 4 cds to install a game on a hard drive was time-consuming and expensive in disk space. The point I'm trying to make is storage is much less of a problem now than it used to be.
The OP mentions 1TB of disk using 33%. On PC, the solution is simple, 1 TB is tiny, go and buy an 8 TB hard drive for well under $200 and you should have enough space for all the games in the world for 20 years. About $7.00 to store COD and their are bigger problems in life than $7.00. ($200/(8000GB/300GB)
You can even plug it into your router and use it to back up files. (you may also find second-hand drives going cheap) $200 over this long time frame is a small cost compared to a GPU or CPU.
Some may have bad memories of hard drives being slow, but this is no longer the case. I have both hard drive and SDD and the games launch and run at the same speed. These large hard drives are much faster than the SATA connector. A 30 gigabyte update on COD takes me about 5 minutes to download and install while using a hard drive.
You literally have to launch COD 4 times to be able to play MW2. (Update requires restart).
Sure high res textures take a lot of storage but better looking games don't even take half the space that COD does. GTA V is a third of the size of COD. Other AAA games are generally between 80-150GB.
Yeah, let's compare COD to 20 year old tech instead of other modern games because that makes sense.
Also who thinks 1TB is tiny. Lmfao. 1TB is enough space to store my entire steam library apart from COD. Games don't really take up much space apart from the big names and then some of them are only 25-50 GB. RE Village is like 30GB. RE4R 67GB. Most games don't even break 10GB. Elden ring 60GB. I mean Destiny is massive and graphically on par if not superior to COD and is HALF the size.
Also if you think SSD and HDD are on par then you're crazy.
COD HQ is garbage. This post is old as hell anyway.
I don't know where this 300 GB comes from.
Currently with the size decrease it's only 107 GB for MW3 Multiplayer and Warzone, which is massive decrease in size since the release of MW3. With the Full set of Shaders etc downloaded.. it's 138 GB.